Player Matchup

Ymir
Ymir
Silver III
BoomLoL
Ymir
Silver III
Level 71
God Stats
21W - 20L
1,350 SR
Queue Stats
103W - 109L
1,158 MMR
Solo
Arachne
Arachne
Silver V
SYΠTHΞTIC
Arachne
Silver V
Level 104
God Stats
8W - 10L
1,497 SR
Queue Stats
22W - 33L
1,289 MMR
Solo
Chaac
Chaac
Silver V
hellrazor16f
Chaac
Silver V
Level 80
God Stats
1W - 0L
1,497 SR
Queue Stats
9W - 13L
1,296 MMR
Solo
Kukulkan
Kukulkan
Gold II
landonitis
Kukulkan
Gold II
Level 160
God Stats
11W - 10L
1,186 SR
Queue Stats
300W - 303L
1,367 MMR
Solo
Anhur
Anhur
Silver I
lilxyo
Anhur
Silver I
Level 156
God Stats
6W - 2L
1,686 SR
Queue Stats
88W - 95L
1,163 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,443 SR
1,255 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,538 SR
1,254 MMR
Raijin
Raijin
Gold V
ElViolaBurros
Raijin
Gold V
Level 127
God Stats
4W - 7L
1,714 SR
Queue Stats
221W - 208L
1,380 MMR
Solo
Mercury
Mercury
Silver II
Grillwild
Mercury
Silver II
Level 129
God Stats
11W - 11L
1,546 SR
Queue Stats
234W - 261L
1,130 MMR
Solo
Khepri
Khepri
Silver IV
Roughryda35
Khepri
Silver IV
Level 99
God Stats
1W - 3L
1,387 SR
Queue Stats
12W - 22L
1,194 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
TheycallmeDan
Sun Wukong
Gold V
Level 109
God Stats
6W - 4L
1,669 SR
Queue Stats
63W - 76L
1,339 MMR
Solo
Apollo
Apollo
Silver V
Twippet
Apollo
Silver V
Level 38
God Stats
2W - 5L
1,374 SR
Queue Stats
17W - 20L
1,228 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BoomLoL
Ymir
20
4 / 3 / 16
17,107
535
17,612
24,975
30,563
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
SYΠTHΞTIC
Arachne
20
6 / 3 / 3
20,610
644
10,997
18,425
12,612
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 4 / 7
16,891
528
16,470
31,859
43,379
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
landonitis
Kukulkan
20
6 / 5 / 5
18,291
572
30,091
16,566
9,368
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anhur
lilxyo
Anhur
20
11 / 4 / 6
20,820
651
34,478
31,975
14,871
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
SetTiamatGilgameshAthenaTsukuyomi

VS

Bans
Guan YuScyllaDanzaburouJanusHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 3
17,818
557
27,736
20,937
10,024
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Grillwild
Mercury
19
4 / 10 / 6
13,470
421
12,178
24,467
9,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Khepri
19
0 / 4 / 7
12,803
400
7,516
33,153
33,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
TheycallmeDan
Sun Wukong
20
5 / 4 / 2
14,932
467
17,454
28,767
30,200
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
Twippet
Apollo
20
3 / 8 / 3
14,217
444
11,421
28,693
11,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
40
30
Kills
19
19
Deaths
30
37
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ymir
BoomLoL
Ymir
4
3
16
4
L
7
4
3
2.13
L
Mercury
Grillwild
Mercury
4
10
6
0.7
L
Khepri
0
4
7
0.88
W
Arachne
SYΠTHΞTIC
Arachne
6
3
3
2.5
L
Sun Wukong
TheycallmeDan
Sun Wukong
5
4
2
1.5
L
Apollo
Twippet
Apollo
3
8
3
0.56
W
3
4
7
1.63
W
Kukulkan
landonitis
Kukulkan
6
5
5
1.7
W
Anhur
lilxyo
Anhur
11
4
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,648
Damage
76,305
123,800
Taken
136,017
110,793
Mitigated
94,000
55,803
Healing
19,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
BoomLoL
Ymir
17,612
1,293
0
6,378
24,975
30,563
1,527
8,667
16,147
71,822
0
L
27,736
1,547
110
4,466
20,937
10,024
300
5,404
15,533
151,006
0
L
Mercury
Grillwild
Mercury
12,178
5,049
0
1,614
24,467
9,329
575
11,304
13,163
0
92,383
L
Khepri
7,516
517
0
4,398
33,153
33,020
52
14,086
19,067
40,166
0
W
Arachne
SYΠTHΞTIC
Arachne
10,997
6,477
0
11,680
18,425
12,612
763
3,662
14,591
0
220,035
L
Sun Wukong
TheycallmeDan
Sun Wukong
17,454
4,019
0
2,817
28,767
30,200
2,795
9,093
19,674
1,728
106,966
L
Apollo
Twippet
Apollo
11,421
7,697
0
6,444
28,693
11,427
1,121
8,452
20,241
0
103,510
W
16,470
2,798
0
13,808
31,859
43,379
3,876
8,971
22,771
0
103,968
W
Kukulkan
landonitis
Kukulkan
30,091
1,636
0
4,830
16,566
9,368
2,482
6,915
9,488
156,819
0
W
Anhur
lilxyo
Anhur
34,478
28,922
0
19,107
31,975
14,871
10,332
9,783
22,150
0
172,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,719
Gold Earned
73,240
929
Minions Killed
853
0
Camps Cleared
0
2,885,755
Distance Traveled
2,883,273
29
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
17,107
535
90
3
0
564,437
14
L
Raijin
17,818
557
286
9
0
569,115
6
L
Mercury
13,470
421
135
4
0
636,025
4
L
Khepri
12,803
400
71
2
0
633,318
6
W
Arachne
20,610
644
246
8
0
652,687
1
L
Sun Wukong
14,932
467
200
6
0
504,356
3
L
Apollo
14,217
444
161
5
0
540,459
5
W
Chaac
16,891
528
166
5
0
583,592
1
W
Kukulkan
18,291
572
221
7
0
592,536
9
W
Anhur
20,820
651
206
6
0
492,503
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role