Player Matchup

Bacchus
Bacchus
Aeoniowa
Bacchus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 29L
1,642 Elo+
Party 3
Scylla
Scylla
El_rulas_00
Scylla
Level 107
God Stats
2W - 2L
1,280 SR
Queue Stats
119W - 110L
1,418 Elo+
Party 1
Danzaburou
Danzaburou
Momonce
Danzaburou
Level 94
God Stats
7W - 4L
1,635 SR
Queue Stats
90W - 82L
1,600 Elo+
Party 3
Thanatos
Thanatos
Oni thomson
Thanatos
Level 126
God Stats
0W - 3L
1,767 SR
Queue Stats
97W - 95L
1,618 Elo+
Party 3
King Arthur
King Arthur
XxDulxFactorxX
King Arthur
Level 143
God Stats
12W - 14L
1,744 SR
Queue Stats
423W - 312L
1,647 Elo+
Party 1
Team Averages
Level 116
1,585 SR
1,585 Elo+

VS

Team Averages
Level 121
1,591 SR
1,543 Elo+
Artio
Artio
 
Artio
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Escouade_Foxtrot
Discordia
Level 99
God Stats
4W - 1L
1,466 SR
Queue Stats
74W - 49L
1,573 Elo+
Party 2
Mercury
Mercury
TheOldFortress
Mercury
Level 86
God Stats
9W - 7L
1,783 SR
Queue Stats
356W - 383L
1,493 Elo+
Solo
Skadi
Skadi
TierBidoon13
Skadi
Level 142
God Stats
3W - 1L
1,667 SR
Queue Stats
188W - 145L
1,568 Elo+
Party 2
Horus
Horus
xX6 Nemesis 9Xx
Horus
Level 149
God Stats
4W - 4L
1,538 SR
Queue Stats
137W - 100L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aeoniowa
Bacchus
12
0 / 3 / 4
7,631
449
5,378
11,049
8,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
15
1 / 4 / 3
8,886
523
3,821
7,930
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Momonce
Danzaburou
13
3 / 5 / 0
8,114
477
4,527
11,941
3,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
Oni thomson
Thanatos
14
3 / 3 / 3
8,614
507
7,814
12,646
4,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
XxDulxFactorxX
King Arthur
17
2 / 0 / 0
10,399
612
16,623
15,853
13,246
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
1 / 0 / 0
9,183
540
9,146
16,871
17,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
17
5 / 2 / 2
9,683
570
7,532
6,227
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 5 / 5
8,109
477
6,369
13,183
5,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
5 / 2 / 4
10,254
603
10,019
9,554
3,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 1 / 9
8,510
501
5,102
11,029
7,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
35
9
Kills
15
15
Deaths
10
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
0
0
1
L
Bacchus
Aeoniowa
Bacchus
0
3
4
0.67
L
Scylla
1
4
3
0.63
W
Discordia
5
2
2
3
L
Danzaburou
Momonce
Danzaburou
3
5
0
0.6
L
Thanatos
Oni thomson
Thanatos
3
3
3
1.5
W
3
5
5
1.1
W
5
2
4
3.5
L
King Arthur
XxDulxFactorxX
King Arthur
2
0
0
2
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,163
Damage
38,168
59,419
Taken
56,864
32,227
Mitigated
36,148
24,217
Healing
23,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
9,146
865
806
10,202
16,871
17,639
0
0
16,871
71,280
0
L
Bacchus
Aeoniowa
Bacchus
5,378
719
906
1,998
11,049
8,151
0
503
10,546
16,472
0
L
Scylla
3,821
514
0
1,617
7,930
2,801
0
2,970
4,960
61,561
0
W
Discordia
7,532
336
0
1,790
6,227
2,123
28
1,457
4,770
75,562
0
L
Danzaburou
Momonce
Danzaburou
4,527
1,716
0
2,390
11,941
3,603
27
1,512
10,429
0
52,071
L
Thanatos
Oni thomson
Thanatos
7,814
2,062
0
11,220
12,646
4,426
62
3,392
9,254
0
54,736
W
6,369
2,404
0
3,479
13,183
5,351
0
1,196
11,987
0
43,524
W
10,019
5,037
0
4,336
9,554
3,451
418
3,576
5,978
0
76,288
L
King Arthur
XxDulxFactorxX
King Arthur
16,623
2,157
0
6,086
15,853
13,246
31
8,301
7,552
0
87,990
W
5,102
2,895
680
2,153
11,029
7,584
56
2,970
8,059
0
14,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,644
Gold Earned
45,739
522
Minions Killed
570
0
Camps Cleared
0
1,643,686
Distance Traveled
1,724,551
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,183
540
160
9
0
356,398
1
L
Bacchus
7,631
449
19
1
0
338,991
5
L
Scylla
8,886
523
118
7
0
299,567
1
W
Discordia
9,683
570
146
9
0
316,900
1
L
Danzaburou
8,114
477
100
6
0
299,518
3
L
Thanatos
8,614
507
106
6
0
345,132
1
W
Mercury
8,109
477
89
5
0
367,201
2
W
Skadi
10,254
603
146
9
0
301,633
3
L
King Arthur
10,399
612
179
11
0
360,478
5
W
Horus
8,510
501
29
2
0
382,419
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role