Player Matchup

Bellona
Bellona
 
Bellona
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
EatMyAmmo1
Kuzenbo
Level 124
God Stats
11W - 14L
1,379 SR
Queue Stats
482W - 506L
1,441 Elo+
Solo
Yemoja
Yemoja
diegordito10
Yemoja
Level 44
God Stats
9W - 12L
1,508 SR
Queue Stats
251W - 277L
1,432 Elo+
Solo
Kukulkan
Kukulkan
mikenificent
Kukulkan
Level 84
God Stats
2W - 2L
1,337 SR
Queue Stats
14W - 19L
1,470 Elo+
Solo
Team Averages
Level 98
1,445 SR
1,469 Elo+

VS

Team Averages
Level 63
1,484 SR
1,534 Elo+
Danzaburou
Danzaburou
AndyHighMe
Danzaburou
Level 39
God Stats
34W - 34L
1,689 SR
Queue Stats
141W - 126L
1,622 Elo+
Solo
Yemoja
Yemoja
Maurobeast
Yemoja
Level 54
God Stats
17W - 5L
1,796 SR
Queue Stats
185W - 107L
1,672 Elo+
Solo
Hachiman
Hachiman
NotoriousGIZ74
Hachiman
Level 42
God Stats
1W - 7L
1,101 SR
Queue Stats
185W - 200L
1,409 Elo+
Solo
Gilgamesh
Gilgamesh
STEZMYSTER
Gilgamesh
Level 77
God Stats
5W - 8L
1,429 SR
Queue Stats
154W - 149L
1,445 Elo+
Solo
Nu Wa
Nu Wa
TelekineticSkul
Nu Wa
Level 103
God Stats
3W - 4L
1,406 SR
Queue Stats
87W - 93L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
0 / 0 / 2
6,976
1,163
1,292
2,734
1,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chaac
 
Chaac
11
1 / 0 / 2
6,322
1,054
5,776
5,957
3,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
EatMyAmmo1
Kuzenbo
11
1 / 0 / 1
6,329
1,055
2,746
2,669
1,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
12
0 / 0 / 3
6,886
1,148
2,325
2,589
1,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
mikenificent
Kukulkan
11
1 / 0 / 1
6,452
1,075
4,213
1,445
541
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

365

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AndyHighMe
Danzaburou
9
0 / 0 / 0
5,510
918
0
0
0
Yemoja
Maurobeast
Yemoja
12
0 / 0 / 0
6,979
1,163
3,359
4,596
3,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
11
0 / 1 / 0
6,153
1,026
2,909
4,410
1,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
STEZMYSTER
Gilgamesh
11
0 / 1 / 0
6,177
1,030
2,564
6,732
3,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 1 / 0
6,190
1,032
4,012
3,139
1,083
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
3
Kills
0
0
Deaths
3
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
0
2
1
W
Chaac
 
Chaac
1
0
2
2
L
Danzaburou
AndyHighMe
Danzaburou
0
0
0
0
W
Kuzenbo
EatMyAmmo1
Kuzenbo
1
0
1
1.5
L
Yemoja
Maurobeast
Yemoja
0
0
0
0
L
Hachiman
0
1
0
0
L
Gilgamesh
STEZMYSTER
Gilgamesh
0
1
0
0
L
0
1
0
0
W
Yemoja
0
0
3
1.5
W
Kukulkan
mikenificent
Kukulkan
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,352
Damage
12,844
15,394
Taken
18,877
8,310
Mitigated
9,818
6,092
Healing
3,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
1,292
0
0
915
2,734
1,608
0
708
2,026
0
6,374
W
Chaac
 
Chaac
5,776
823
0
3,112
5,957
3,378
0
2,835
3,122
0
11,952
L
Danzaburou
AndyHighMe
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Kuzenbo
EatMyAmmo1
Kuzenbo
2,746
1,394
0
281
2,669
1,500
0
934
1,735
12,541
0
L
Yemoja
Maurobeast
Yemoja
3,359
161
321
1,207
4,596
3,812
0
2,815
1,781
17,275
0
L
Hachiman
2,909
1,790
636
344
4,410
1,647
0
1,510
2,900
0
15,378
L
Gilgamesh
STEZMYSTER
Gilgamesh
2,564
1,000
501
755
6,732
3,276
0
3,118
3,614
0
13,417
L
4,012
1,735
0
0
3,139
1,083
0
1,841
1,298
21,009
0
W
Yemoja
2,325
341
1,410
56
2,589
1,283
0
1,770
819
20,236
0
W
Kukulkan
mikenificent
Kukulkan
4,213
150
0
318
1,445
541
0
1,124
321
23,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,965
Gold Earned
31,009
142
Minions Killed
133
3
Camps Cleared
7
646,446
Distance Traveled
480,662
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,976
1,163
12
2
0
133,225
0
W
Chaac
6,322
1,054
16
3
2
135,297
0
L
Danzaburou
5,510
918
0
0
0
0
0
W
Kuzenbo
6,329
1,055
20
3
0
137,562
0
L
Yemoja
6,979
1,163
36
6
0
118,653
0
L
Hachiman
6,153
1,026
32
5
3
105,362
0
L
Gilgamesh
6,177
1,030
35
6
4
134,142
0
L
Nu Wa
6,190
1,032
30
5
0
122,505
1
W
Yemoja
6,886
1,148
32
5
1
109,048
4
W
Kukulkan
6,452
1,075
62
10
0
131,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role