Player Matchup

Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
DanicoDD
Chiron
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Forshack
Hachiman
Level 159
God Stats
7W - 4L
1,514 SR
Queue Stats
556W - 570L
1,537 Elo+
Solo
Freya
Freya
JarKoDankens
Freya
Level 73
God Stats
1W - 1L
1,813 SR
Queue Stats
102W - 68L
1,633 Elo+
Solo
Artemis
Artemis
Stewieman
Artemis
Level 125
God Stats
6W - 0L
1,655 SR
Queue Stats
196W - 196L
1,522 Elo+
Solo
Team Averages
Level 132
1,596 SR
1,538 Elo+

VS

Team Averages
Level 102
1,655 SR
1,601 Elo+
Cupid
Cupid
Kazancient
Cupid
Level 106
God Stats
2W - 2L
1,694 SR
Queue Stats
243W - 216L
1,573 Elo+
Solo
Gilgamesh
Gilgamesh
Lok Jab
Gilgamesh
Level 105
God Stats
0W - 2L
1,634 SR
Queue Stats
15W - 17L
1,687 Elo+
Solo
Persephone
Persephone
Yeroc68
Persephone
Level 68
God Stats
6W - 7L
1,948 SR
Queue Stats
482W - 488L
1,595 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Yuribird
Ah Muzen Cab
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 21L
1,605 Elo+
Solo
Thor
Thor
cabooselemoose
Thor
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
232W - 243L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
5 / 1 / 7
7,850
981
6,033
7,252
2,684
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
DanicoDD
Chiron
13
1 / 1 / 11
6,921
865
7,300
6,369
2,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
Forshack
Hachiman
13
3 / 3 / 9
7,395
924
5,838
6,886
2,619
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
5 / 2 / 5
7,285
911
7,097
6,645
3,350
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
Stewieman
Artemis
13
2 / 2 / 9
6,882
860
8,803
7,157
2,822
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
0 / 2 / 5
6,554
819
6,799
6,837
2,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Lok Jab
Gilgamesh
13
5 / 4 / 2
7,157
895
7,761
15,454
8,580
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
Yeroc68
Persephone
10
0 / 3 / 6
6,164
771
6,644
5,191
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Yuribird
Ah Muzen Cab
13
2 / 2 / 3
6,660
833
6,847
6,034
2,735
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 5 / 5
6,640
830
2,696
8,323
4,770
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
16
Kills
8
9
Deaths
16
41
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
1
7
8.5
W
Chiron
DanicoDD
Chiron
1
1
11
6.5
W
Hachiman
Forshack
Hachiman
3
3
9
2.5
W
5
2
5
3.75
L
Cupid
0
2
5
1.25
L
Gilgamesh
Lok Jab
Gilgamesh
5
4
2
1.5
W
Artemis
Stewieman
Artemis
2
2
9
3.25
L
Persephone
Yeroc68
Persephone
0
3
6
1
L
Ah Muzen Cab
Yuribird
Ah Muzen Cab
2
2
3
1.75
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,071
Damage
30,747
34,309
Taken
41,839
13,861
Mitigated
20,423
18,920
Healing
15,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,033
453
1,648
2,735
7,252
2,684
200
1,254
5,998
17,419
0
W
Chiron
DanicoDD
Chiron
7,300
1,976
923
2,566
6,369
2,386
0
750
5,619
0
14,779
W
Hachiman
Forshack
Hachiman
5,838
3,076
1,573
737
6,886
2,619
288
2,360
4,526
0
9,515
W
7,097
2,154
3,168
2,984
6,645
3,350
198
501
6,144
12,996
0
L
Cupid
6,799
2,118
2,384
2,429
6,837
2,668
11
2,401
4,436
0
16,915
L
Gilgamesh
Lok Jab
Gilgamesh
7,761
1,068
1,434
4,239
15,454
8,580
0
5,091
10,363
0
10,814
W
Artemis
Stewieman
Artemis
8,803
2,408
645
1,941
7,157
2,822
951
1,779
5,378
0
18,366
L
Persephone
Yeroc68
Persephone
6,644
322
0
745
5,191
1,670
0
692
4,496
14,247
0
L
Ah Muzen Cab
Yuribird
Ah Muzen Cab
6,847
597
525
1,853
6,034
2,735
68
1,740
4,294
0
17,644
L
2,696
116
847
1,136
8,323
4,770
124
3,205
5,118
0
7,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,333
Gold Earned
33,175
106
Minions Killed
76
0
Camps Cleared
0
754,568
Distance Traveled
719,098
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,850
981
38
5
0
155,338
0
W
Chiron
6,921
865
17
2
0
158,636
0
W
Hachiman
7,395
924
11
1
0
149,067
5
W
Freya
7,285
911
19
2
0
149,440
1
L
Cupid
6,554
819
32
4
0
147,828
0
L
Gilgamesh
7,157
895
8
1
0
157,235
0
W
Artemis
6,882
860
21
3
0
142,087
0
L
Persephone
6,164
771
11
1
0
125,128
0
L
Ah Muzen Cab
6,660
833
21
3
0
152,958
0
L
Thor
6,640
830
4
1
0
135,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role