Player Matchup

Cerberus
Cerberus
Platinum V
ColdIlusion
Cerberus
Platinum V
Level 156
God Stats
10W - 1L
1,796 SR
Queue Stats
41W - 30L
1,779 MMR
Party 1
Ullr
Ullr
Gold II
Sebell001
Ullr
Gold II
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 29L
1,640 MMR
Party 1
Tiamat
Tiamat
Gold IV
iYourLittleMain
Tiamat
Gold IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,599 SR
1,640 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 137
1,466 SR
1,684 MMR
Anhur
Anhur
Gold I
CALYNKA
Anhur
Gold I
Level 121
God Stats
7W - 6L
1,632 SR
Queue Stats
140W - 134L
1,670 MMR
Solo
Janus
Janus
Platinum V
Typical96
Janus
Platinum V
Level 152
God Stats
1W - 8L
1,326 SR
Queue Stats
137W - 184L
1,729 MMR
Solo
Achilles
Achilles
Gold IV
ifairy33
Achilles
Gold IV
Level 139
God Stats
1W - 5L
1,442 SR
Queue Stats
180W - 247L
1,653 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ColdIlusion
Cerberus
12
6 / 1 / 6
9,216
922
5,288
9,848
7,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ullr
11
4 / 4 / 8
8,050
805
10,325
9,065
3,638
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 2 / 8
8,337
834
8,716
6,776
5,790
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AphroditeThothSobekAthenaScylla

VS

Bans
DiscordiaGuan YuHou YiGilgameshDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CALYNKA
Anhur
10
1 / 5 / 2
7,253
725
2,679
9,536
2,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Typical96
Janus
10
0 / 5 / 4
6,697
670
5,121
6,515
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Achilles
ifairy33
Achilles
11
6 / 4 / 0
7,974
797
10,468
11,840
8,413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
14
Kills
7
7
Deaths
14
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
CALYNKA
Anhur
1
5
2
0.4
W
Cerberus
ColdIlusion
Cerberus
6
1
6
9
W
Ullr
4
4
8
2
L
Janus
Typical96
Janus
0
5
4
0.4
W
4
2
8
4
L
Achilles
ifairy33
Achilles
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,329
Damage
18,268
25,689
Taken
27,891
17,333
Mitigated
12,725
5,831
Healing
5,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
CALYNKA
Anhur
2,679
1,764
0
1,675
9,536
2,603
0
4,129
5,407
0
24,822
W
Cerberus
ColdIlusion
Cerberus
5,288
545
0
3,567
9,848
7,905
0
1,955
7,893
14,350
0
W
Ullr
10,325
4,135
0
53
9,065
3,638
758
1,620
7,445
0
36,738
L
Janus
Typical96
Janus
5,121
585
0
1,031
6,515
1,709
0
3,370
3,145
24,187
0
W
8,716
610
0
2,211
6,776
5,790
230
1,616
5,160
31,256
0
L
Achilles
ifairy33
Achilles
10,468
2,419
0
2,572
11,840
8,413
0
6,545
5,295
0
24,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,603
Gold Earned
21,924
140
Minions Killed
128
0
Camps Cleared
0
579,567
Distance Traveled
520,607
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,253
725
47
5
0
171,825
1
W
Cerberus
9,216
922
31
3
0
200,572
2
W
Ullr
8,050
805
48
5
0
179,271
1
L
Janus
6,697
670
53
5
0
163,001
2
W
Tiamat
8,337
834
61
6
0
199,724
0
L
Achilles
7,974
797
28
3
0
185,781
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role