Player Matchup

Cabrakan
Cabrakan
Jamathas
Cabrakan
Level 22
God Stats
3W - 7L
1,320 SR
Queue Stats
122W - 124L
1,469 Elo+
Solo
Olorun
Olorun
Lumetirmo
Olorun
Level 22
God Stats
26W - 23L
1,468 SR
Queue Stats
251W - 279L
1,372 Elo+
Solo
Arachne
Arachne
MagganDeDead
Arachne
Level 29
God Stats
14W - 4L
1,911 SR
Queue Stats
77W - 70L
1,512 Elo+
Solo
Amaterasu
Amaterasu
VickyFae
Amaterasu
Level 4
God Stats
2W - 2L
1,514 SR
Queue Stats
2W - 3L
1,244 Elo+
Party 1
Medusa
Medusa
Zoruette
Medusa
Level 8
God Stats
2W - 2L
1,454 SR
Queue Stats
2W - 3L
1,244 Elo+
Party 1
Team Averages
Level 17
1,533 SR
1,368 Elo+

VS

Team Averages
Level 17
1,520 SR
1,375 Elo+
Neith
Neith
AmadeusEX
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,199 Elo+
Solo
Baron Samedi
Baron Samedi
Kirito9852
Baron Samedi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 70L
1,392 Elo+
Solo
Ares
Ares
Okv1s
Ares
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 7L
1,438 Elo+
Solo
Thor
Thor
Thunderklonck
Thor
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 99L
1,423 Elo+
Party 2
Gilgamesh
Gilgamesh
ibronhcs
Gilgamesh
Level 27
God Stats
5W - 5L
1,599 SR
Queue Stats
75W - 79L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Jamathas
Cabrakan
16
2 / 5 / 28
12,198
554
13,708
18,927
28,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
Lumetirmo
Olorun
19
6 / 4 / 14
12,241
556
9,934
12,186
5,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
MagganDeDead
Arachne
20
24 / 2 / 9
14,593
663
28,889
21,954
10,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
VickyFae
Amaterasu
17
4 / 9 / 13
11,620
528
9,224
23,415
13,913
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
Zoruette
Medusa
19
7 / 7 / 5
13,434
611
10,107
10,602
3,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AmadeusEX
Neith
16
9 / 9 / 5
11,101
505
13,054
14,837
5,610
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Kirito9852
Baron Samedi
13
3 / 14 / 4
9,359
425
11,848
20,741
9,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
Okv1s
Ares
15
3 / 7 / 13
10,883
495
10,003
19,623
19,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 10 / 2
10,452
475
7,123
21,796
8,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
ibronhcs
Gilgamesh
16
7 / 4 / 2
10,849
493
13,612
17,006
9,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
53
43
Kills
27
27
Deaths
44
69
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
AmadeusEX
Neith
9
9
5
1.28
W
Cabrakan
Jamathas
Cabrakan
2
5
28
3.2
L
Baron Samedi
Kirito9852
Baron Samedi
3
14
4
0.36
W
Olorun
Lumetirmo
Olorun
6
4
14
3.25
W
Arachne
MagganDeDead
Arachne
24
2
9
14.25
L
Ares
Okv1s
Ares
3
7
13
1.36
L
5
10
2
0.6
W
Amaterasu
VickyFae
Amaterasu
4
9
13
1.17
W
Medusa
Zoruette
Medusa
7
7
5
1.36
L
Gilgamesh
ibronhcs
Gilgamesh
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,862
Damage
55,640
87,084
Taken
94,003
62,284
Mitigated
52,728
23,233
Healing
15,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AmadeusEX
Neith
13,054
8,015
0
3,106
14,837
5,610
1,083
2,823
12,014
0
66,267
W
Cabrakan
Jamathas
Cabrakan
13,708
2,201
0
907
18,927
28,258
246
4,611
14,072
45,842
0
L
Baron Samedi
Kirito9852
Baron Samedi
11,848
1,445
1,060
2,796
20,741
9,423
866
7,190
13,551
39,317
0
W
Olorun
Lumetirmo
Olorun
9,934
5,402
1,904
5,121
12,186
5,481
2,135
5,781
5,965
75,485
5,133
W
Arachne
MagganDeDead
Arachne
28,889
21,184
0
8,414
21,954
10,691
1,807
5,647
16,090
0
112,111
L
Ares
Okv1s
Ares
10,003
1,009
0
660
19,623
19,594
0
4,378
15,245
35,180
0
L
7,123
2,205
0
5,275
21,796
8,211
0
4,411
17,385
0
54,286
W
Amaterasu
VickyFae
Amaterasu
9,224
4,354
0
6,599
23,415
13,913
3,422
2,249
21,083
0
35,212
W
Medusa
Zoruette
Medusa
10,107
5,814
0
288
10,602
3,941
4,849
2,541
8,023
0
88,686
L
Gilgamesh
ibronhcs
Gilgamesh
13,612
2,884
0
2,358
17,006
9,890
606
4,465
12,411
0
54,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,086
Gold Earned
52,644
517
Minions Killed
424
0
Camps Cleared
0
1,937,101
Distance Traveled
1,816,617
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,101
505
126
6
0
349,358
3
W
Cabrakan
12,198
554
55
3
0
370,786
3
L
Baron Samedi
9,359
425
73
3
0
305,604
3
W
Olorun
12,241
556
121
6
0
362,010
2
W
Arachne
14,593
663
135
6
0
447,132
1
L
Ares
10,883
495
43
2
0
391,680
4
L
Thor
10,452
475
81
4
0
376,050
4
W
Amaterasu
11,620
528
63
3
0
368,828
2
W
Medusa
13,434
611
143
7
0
388,345
4
L
Gilgamesh
10,849
493
101
5
0
393,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role