Player Matchup

Pele
Pele
Ady16061993
Pele
Level 27
God Stats
0W - 1L
1,728 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
Ludwig13
Chaac
Level 28
God Stats
45W - 42L
1,621 SR
Queue Stats
352W - 394L
1,506 Elo+
Party 2
Persephone
Persephone
syphonie30
Persephone
Level 79
God Stats
10W - 10L
1,477 SR
Queue Stats
260W - 264L
1,511 Elo+
Party 2
Team Averages
Level 45
1,608 SR
1,506 Elo+

VS

Team Averages
Level 131
1,318 SR
1,489 Elo+
Hera
Hera
AngryCat-28
Hera
Level 87
God Stats
19W - 10L
1,167 SR
Queue Stats
496W - 471L
1,437 Elo+
Party 1
Danzaburou
Danzaburou
Hs_Ob1
Danzaburou
Level 151
God Stats
10W - 10L
1,411 SR
Queue Stats
231W - 185L
1,583 Elo+
Party 1
Hercules
Hercules
milkay
Hercules
Level 156
God Stats
13W - 8L
1,374 SR
Queue Stats
394W - 324L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 1
7,476
498
1,997
6,684
1,799
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Ludwig13
Chaac
13
5 / 3 / 3
10,129
675
7,090
11,845
8,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Persephone
syphonie30
Persephone
14
4 / 4 / 5
10,825
722
13,422
10,586
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 7
9,396
626
6,201
7,848
3,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Hs_Ob1
Danzaburou
13
2 / 2 / 9
10,594
706
6,555
10,922
3,923
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
milkay
Hercules
14
9 / 1 / 3
11,227
748
9,846
13,964
11,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
9
Kills
13
13
Deaths
9
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
2
6
7
0.92
W
Danzaburou
Hs_Ob1
Danzaburou
2
2
9
3.25
L
Chaac
Ludwig13
Chaac
5
3
3
2.17
W
Hercules
milkay
Hercules
9
1
3
10.5
L
Persephone
syphonie30
Persephone
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,509
Damage
22,602
29,115
Taken
32,734
13,960
Mitigated
18,019
4,045
Healing
8,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,997
136
0
4
6,684
1,799
0
1,318
5,110
0
5,986
W
6,201
795
0
1,290
7,848
3,045
102
3,135
4,397
22,044
0
W
Danzaburou
Hs_Ob1
Danzaburou
6,555
2,354
0
3,933
10,922
3,923
1,747
4,632
6,068
0
51,150
L
Chaac
Ludwig13
Chaac
7,090
790
0
2,883
11,845
8,863
0
2,092
9,614
0
33,248
W
Hercules
milkay
Hercules
9,846
2,434
0
3,767
13,964
11,051
1,223
5,176
8,438
0
38,231
L
Persephone
syphonie30
Persephone
13,422
156
0
1,158
10,586
3,298
329
2,274
8,098
44,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,430
Gold Earned
31,217
113
Minions Killed
161
0
Camps Cleared
0
620,591
Distance Traveled
785,620
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,476
498
6
0
0
111,886
0
W
Hera
9,396
626
43
3
0
246,713
1
W
Danzaburou
10,594
706
68
5
0
258,507
2
L
Chaac
10,129
675
32
2
0
263,601
1
W
Hercules
11,227
748
50
3
0
280,400
1
L
Persephone
10,825
722
75
5
0
245,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role