Player Matchup

Tsukuyomi
Tsukuyomi
Dekre
Tsukuyomi
Level 39
God Stats
4W - 2L
1,562 SR
Queue Stats
21W - 23L
1,476 Elo+
Party 1
Achilles
Achilles
LatePen34153888
Achilles
Level 76
God Stats
12W - 17L
1,467 SR
Queue Stats
188W - 177L
1,470 Elo+
Party 1
Neith
Neith
LiL_FRED_HTX
Neith
Level 86
God Stats
6W - 0L
1,099 SR
Queue Stats
140W - 109L
1,454 Elo+
Party 2
Janus
Janus
SpideryDonkey70
Janus
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
298W - 297L
1,442 Elo+
Party 1
Khepri
Khepri
Trippy_Clouds23
Khepri
Level 16
God Stats
4W - 6L
1,510 SR
Queue Stats
30W - 29L
1,404 Elo+
Party 2
Team Averages
Level 56
1,428 SR
1,449 Elo+

VS

Team Averages
Level 57
1,693 SR
1,474 Elo+
Nemesis
Nemesis
Heeeres_Johnnny
Nemesis
Level 43
God Stats
4W - 1L
1,754 SR
Queue Stats
165W - 190L
1,453 Elo+
Party 3
Izanami
Izanami
MilkMan_McSniff
Izanami
Level 52
God Stats
1W - 2L
1,772 SR
Queue Stats
218W - 243L
1,433 Elo+
Party 3
Persephone
Persephone
YELLOWHITEBLACK
Persephone
Level 83
God Stats
11W - 5L
1,698 SR
Queue Stats
160W - 179L
1,542 Elo+
Party 3
Tyr
Tyr
blackdoug_97
Tyr
Level 68
God Stats
2W - 5L
1,742 SR
Queue Stats
165W - 195L
1,443 Elo+
Party 3
Chang'e
Chang'e
yrivore
Chang'e
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dekre
Tsukuyomi
18
13 / 1 / 8
11,502
605
15,238
11,276
6,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
16
6 / 1 / 6
10,179
536
11,109
13,946
15,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
0 / 1 / 3
9,560
503
9,453
8,664
3,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
7 / 2 / 9
10,707
564
9,812
8,481
2,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 2 / 3
9,306
490
5,816
13,838
10,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 5
7,860
414
4,616
15,061
6,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 2 / 1
9,443
497
12,414
15,744
5,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
YELLOWHITEBLACK
Persephone
15
3 / 6 / 0
9,731
512
11,214
13,137
4,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 8 / 1
7,214
380
4,659
17,880
11,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
yrivore
Chang'e
12
1 / 2 / 3
7,515
396
3,831
10,190
3,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
27
Kills
7
7
Deaths
27
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Dekre
Tsukuyomi
13
1
8
17
L
0
9
5
0.28
W
Achilles
6
1
6
9
W
0
1
3
1.5
L
3
2
1
1.75
W
7
2
9
5.75
W
1
2
3
1.25
L
Persephone
YELLOWHITEBLACK
Persephone
3
6
0
0.5
L
0
8
1
0.06
L
Chang'e
yrivore
Chang'e
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,428
Damage
36,734
56,205
Taken
72,012
38,485
Mitigated
30,167
21,648
Healing
18,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Dekre
Tsukuyomi
15,238
4,234
0
3,194
11,276
6,338
124
2,756
8,303
0
76,471
L
4,616
1,903
461
2,466
15,061
6,486
0
2,989
11,894
0
41,813
W
Achilles
11,109
3,477
0
4,807
13,946
15,923
770
4,243
9,523
0
46,411
W
9,453
4,253
0
5,102
8,664
3,060
3,350
986
7,678
0
69,031
L
12,414
9,783
641
4,456
15,744
5,004
3,234
3,563
12,099
0
76,424
W
9,812
204
0
2,400
8,481
2,865
1,657
3,969
4,280
65,663
0
W
5,816
426
856
5,289
13,838
10,299
0
2,378
11,376
44,587
0
L
Persephone
YELLOWHITEBLACK
Persephone
11,214
602
0
3,006
13,137
4,138
0
2,635
10,173
55,446
0
L
4,659
384
0
1,190
17,880
11,136
0
3,398
13,757
0
23,972
L
Chang'e
yrivore
Chang'e
3,831
508
1,791
4,561
10,190
3,403
286
2,526
7,660
25,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,254
Gold Earned
41,763
540
Minions Killed
399
0
Camps Cleared
0
1,843,611
Distance Traveled
1,727,743
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,502
605
121
6
0
434,313
2
L
Nemesis
7,860
414
60
3
0
344,141
2
W
Achilles
10,179
536
88
5
0
353,632
0
W
Neith
9,560
503
121
6
0
307,608
4
L
Izanami
9,443
497
148
8
0
322,369
1
W
Janus
10,707
564
134
7
0
352,690
0
W
Khepri
9,306
490
76
4
0
395,368
4
L
Persephone
9,731
512
104
5
0
353,601
5
L
Tyr
7,214
380
49
3
0
344,465
1
L
Chang'e
7,515
396
38
2
0
363,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role