Player Matchup

Athena
Athena
Diamond III
DoHim
Athena
Diamond III
Level 89
God Stats
63W - 63L
1,648 SR
Queue Stats
584W - 567L
2,035 MMR
Solo
Achilles
Achilles
Platinum III
SelfishSupport
Achilles
Platinum III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 76L
1,936 MMR
Solo
Ymir
Ymir
Platinum III
Vizupe
Ymir
Platinum III
Level 160
God Stats
2W - 2L
1,845 SR
Queue Stats
87W - 78L
1,942 MMR
Solo
Apollo
Apollo
Platinum I
alexpan
Apollo
Platinum I
Level 102
God Stats
6W - 3L
1,719 SR
Queue Stats
99W - 94L
1,973 MMR
Solo
Raijin
Raijin
Platinum I
аrrа
Raijin
Platinum I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 126
1,642 SR
1,877 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,594 SR
1,975 MMR
Sobek
Sobek
Diamond IV
DudeWith1kPing
Sobek
Diamond IV
Level 156
God Stats
2W - 3L
1,162 SR
Queue Stats
307W - 299L
2,011 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond IV
Kobe
Sun Wukong
Diamond IV
Level 152
God Stats
25W - 20L
1,584 SR
Queue Stats
138W - 145L
2,078 MMR
Party 2
Vulcan
Vulcan
Platinum II
Krýs
Vulcan
Platinum II
Level 159
God Stats
4W - 2L
1,823 SR
Queue Stats
126W - 121L
1,800 MMR
Party 2
Medusa
Medusa
Diamond V
MANdingoAlbino
Medusa
Diamond V
Level 141
God Stats
6W - 3L
1,806 SR
Queue Stats
73W - 60L
1,933 MMR
Solo
Serqet
Serqet
Diamond IV
Neyouno
Serqet
Diamond IV
Level 152
God Stats
5W - 9L
1,594 SR
Queue Stats
544W - 534L
2,054 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DoHim
Athena
13
1 / 1 / 2
6,847
527
2,931
7,341
4,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
11
4 / 3 / 0
7,074
544
6,106
8,975
3,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
Vizupe
Ymir
10
0 / 5 / 0
6,075
467
4,013
11,131
7,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
alexpan
Apollo
13
0 / 3 / 3
7,790
599
1,942
8,167
2,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
аrrа
Raijin
10
0 / 6 / 1
6,072
467
6,316
6,855
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bans
TsukuyomiSetGilgameshTiamatLoki

VS

Bans
ScyllaNemesisThe MorriganGuan YuMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 6
6,833
526
4,588
8,538
4,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Kobe
Sun Wukong
13
4 / 1 / 2
7,717
594
8,319
11,498
5,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vulcan
Krýs
Vulcan
12
5 / 1 / 4
7,603
585
7,516
5,433
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 1
7,868
605
3,107
6,148
1,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
Neyouno
Serqet
14
6 / 2 / 4
8,020
617
5,623
7,882
2,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
18
18
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Athena
DoHim
Athena
1
1
2
2
W
1
0
6
4
W
Sun Wukong
Kobe
Sun Wukong
4
1
2
5
W
Vulcan
Krýs
Vulcan
5
1
4
7
W
2
2
1
1.25
W
Serqet
Neyouno
Serqet
6
2
4
4
L
Achilles
4
3
0
1.33
L
Ymir
Vizupe
Ymir
0
5
0
0
L
Apollo
alexpan
Apollo
0
3
3
0.5
L
Raijin
аrrа
Raijin
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,308
Damage
29,153
42,469
Taken
39,499
20,093
Mitigated
16,810
9,905
Healing
14,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
DoHim
Athena
2,931
1,170
0
3,363
7,341
4,240
0
1,274
6,067
45,783
0
W
4,588
132
0
3,655
8,538
4,628
0
3,549
4,989
17,924
0
W
Sun Wukong
Kobe
Sun Wukong
8,319
1,267
0
3,864
11,498
5,559
312
5,602
5,584
0
47,702
W
Vulcan
Krýs
Vulcan
7,516
1,933
0
1,294
5,433
1,937
814
2,358
3,075
46,874
0
W
3,107
1,394
0
1,893
6,148
1,931
720
554
5,594
0
52,146
W
Serqet
Neyouno
Serqet
5,623
749
0
3,889
7,882
2,755
0
885
6,997
0
46,222
L
Achilles
6,106
1,411
0
945
8,975
3,907
0
4,809
3,872
0
20,333
L
Ymir
Vizupe
Ymir
4,013
585
0
2,858
11,131
7,346
0
1,223
9,655
30,111
0
L
Apollo
alexpan
Apollo
1,942
789
0
2,058
8,167
2,289
0
1,024
6,885
0
54,104
L
Raijin
аrrа
Raijin
6,316
1,086
0
681
6,855
2,311
0
3,667
3,133
43,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,858
Gold Earned
38,041
407
Minions Killed
425
0
Camps Cleared
0
1,268,519
Distance Traveled
1,356,604
14
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,847
527
97
7
0
289,247
2
W
Sobek
6,833
526
13
1
0
276,818
9
W
Sun Wukong
7,717
594
103
8
0
248,311
5
W
Vulcan
7,603
585
103
8
0
273,294
4
W
Medusa
7,868
605
111
9
0
243,909
4
W
Serqet
8,020
617
95
7
0
314,272
4
L
Achilles
7,074
544
40
3
0
289,822
4
L
Ymir
6,075
467
63
5
0
232,429
3
L
Apollo
7,790
599
125
10
0
238,168
3
L
Raijin
6,072
467
82
6
0
218,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role