Player Matchup

Cthulhu
Cthulhu
ChaseUnlimited
Cthulhu
Level 143
God Stats
1W - 0L
1,291 SR
Queue Stats
89W - 84L
1,528 Elo+
Party 1
Sun Wukong
Sun Wukong
Rambouny
Sun Wukong
Level 156
God Stats
1W - 0L
1,456 SR
Queue Stats
22W - 26L
1,527 Elo+
Party 1
Nox
Nox
Selvaire
Nox
Level 146
God Stats
14W - 6L
1,660 SR
Queue Stats
88W - 65L
1,644 Elo+
Solo
Hachiman
Hachiman
redJuul
Hachiman
Level 121
God Stats
28W - 17L
1,654 SR
Queue Stats
272W - 253L
1,513 Elo+
Solo
He Bo
He Bo
terminator3111
He Bo
Level 125
God Stats
3W - 2L
1,495 SR
Queue Stats
49W - 50L
1,732 Elo+
Solo
Team Averages
Level 138
1,511 SR
1,589 Elo+

VS

Team Averages
Level 126
1,690 SR
1,659 Elo+
Anhur
Anhur
DireSnowy
Anhur
Level 156
God Stats
3W - 2L
1,814 SR
Queue Stats
16W - 10L
1,670 Elo+
Party 2
Bastet
Bastet
DireVortex
Bastet
Level 126
God Stats
1W - 2L
1,623 SR
Queue Stats
8W - 3L
1,853 Elo+
Party 2
Vulcan
Vulcan
OhGodzilla
Vulcan
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
268W - 254L
1,530 Elo+
Solo
Artio
Artio
marcopolo27
Artio
Level 102
God Stats
1W - 2L
1,589 SR
Queue Stats
113W - 102L
1,637 Elo+
Solo
Gilgamesh
Gilgamesh
xWrth
Gilgamesh
Level 97
God Stats
3W - 1L
1,925 SR
Queue Stats
7W - 4L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 12
11,265
704
11,989
19,096
13,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
Rambouny
Sun Wukong
19
3 / 4 / 12
12,109
757
9,232
16,568
11,741
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 1 / 15
12,140
759
8,512
7,510
2,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
redJuul
Hachiman
18
5 / 2 / 11
11,976
749
16,013
15,257
5,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
11 / 5 / 6
13,695
856
16,559
12,660
3,985
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DireSnowy
Anhur
17
1 / 6 / 11
10,356
647
9,886
13,965
5,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
DireVortex
Bastet
17
4 / 6 / 9
12,103
756
13,337
13,081
5,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
OhGodzilla
Vulcan
18
3 / 2 / 8
10,732
671
16,093
8,995
3,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
1 / 7 / 11
10,481
655
9,658
21,459
21,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
xWrth
Gilgamesh
17
8 / 5 / 8
12,801
800
11,741
18,590
20,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
64
26
Kills
17
17
Deaths
26
56
Assists
47
Player
Kills
Deaths
Assists
KDA
W
3
5
12
1.8
L
Anhur
DireSnowy
Anhur
1
6
11
1.08
L
Bastet
DireVortex
Bastet
4
6
9
1.42
L
Vulcan
OhGodzilla
Vulcan
3
2
8
3.5
W
Sun Wukong
Rambouny
Sun Wukong
3
4
12
2.25
W
4
1
15
11.5
L
1
7
11
0.93
W
Hachiman
redJuul
Hachiman
5
2
11
5.25
W
11
5
6
2.8
L
Gilgamesh
xWrth
Gilgamesh
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,305
Damage
60,715
71,091
Taken
76,090
37,045
Mitigated
56,389
14,857
Healing
12,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,989
191
1,256
3,003
19,096
13,202
241
8,797
9,337
31,728
0
L
Anhur
DireSnowy
Anhur
9,886
4,233
0
1,138
13,965
5,657
1,009
6,810
6,957
0
37,960
L
Bastet
DireVortex
Bastet
13,337
2,579
0
785
13,081
5,169
0
6,397
6,514
0
25,483
L
Vulcan
OhGodzilla
Vulcan
16,093
4,217
0
1,548
8,995
3,883
419
4,442
4,457
60,471
0
W
Sun Wukong
Rambouny
Sun Wukong
9,232
1,216
0
2,925
16,568
11,741
380
5,922
9,955
0
38,685
W
8,512
893
0
500
7,510
2,873
416
2,939
4,387
32,266
0
L
9,658
699
1,689
6,401
21,459
21,336
0
8,835
12,226
30,116
0
W
Hachiman
redJuul
Hachiman
16,013
10,154
0
4,501
15,257
5,244
1,776
4,700
10,021
0
54,704
W
16,559
436
0
2,672
12,660
3,985
1,498
2,020
10,348
43,527
0
L
Gilgamesh
xWrth
Gilgamesh
11,741
1,657
0
851
18,590
20,344
48
9,952
8,265
0
28,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,185
Gold Earned
56,473
375
Minions Killed
316
11
Camps Cleared
5
1,470,592
Distance Traveled
1,467,960
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,265
704
70
4
2
302,483
1
L
Anhur
10,356
647
80
5
1
248,204
1
L
Bastet
12,103
756
29
2
0
299,626
0
L
Vulcan
10,732
671
129
8
1
314,148
4
W
Sun Wukong
12,109
757
76
5
2
321,662
0
W
Nox
12,140
759
68
4
3
318,593
2
L
Artio
10,481
655
45
3
1
284,961
0
W
Hachiman
11,976
749
84
5
3
271,374
3
W
He Bo
13,695
856
77
5
1
256,480
1
L
Gilgamesh
12,801
800
33
2
2
321,021
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role