Player Matchup

Ganesha
Ganesha
Ah_Muzen_Cab_PAM
Ganesha
Level 104
God Stats
21W - 28L
1,524 SR
Queue Stats
395W - 407L
1,472 Elo+
Party 4
Merlin
Merlin
Saskesan258
Merlin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 217L
1,390 Elo+
Party 4
Apollo
Apollo
TMB_GrimReaper
Apollo
Level 129
God Stats
8W - 5L
1,290 SR
Queue Stats
149W - 144L
1,433 Elo+
Party 3
Fenrir
Fenrir
TT_Divine_Tank
Fenrir
Level 106
God Stats
25W - 22L
1,508 SR
Queue Stats
200W - 201L
1,353 Elo+
Party 3
Sun Wukong
Sun Wukong
katzejoy
Sun Wukong
Level 125
God Stats
7W - 10L
1,573 SR
Queue Stats
709W - 699L
1,499 Elo+
Party 4
Team Averages
Level 106
1,479 SR
1,429 Elo+

VS

Team Averages
Level 76
1,659 SR
1,404 Elo+
Chaac
Chaac
Greta0926
Chaac
Level 49
God Stats
8W - 9L
1,500 SR
Queue Stats
102W - 133L
1,305 Elo+
Party 2
Geb
Geb
Maximus19961124
Geb
Level 93
God Stats
31W - 18L
1,691 SR
Queue Stats
438W - 444L
1,460 Elo+
Party 2
Eset
Eset
prosyxy
Eset
Level 103
God Stats
11W - 11L
1,635 SR
Queue Stats
504W - 499L
1,480 Elo+
Party 2
Hachiman
Hachiman
yNotJelly
Hachiman
Level 86
God Stats
4W - 0L
1,864 SR
Queue Stats
70W - 59L
1,432 Elo+
Party 1
Mercury
Mercury
yNotJunky
Mercury
Level 49
God Stats
7W - 8L
1,605 SR
Queue Stats
70W - 94L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 11
11,469
478
10,157
23,526
22,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
16
2 / 10 / 2
10,670
445
8,547
14,806
5,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 1 / 3
13,840
577
17,131
14,668
6,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 2 / 2
10,997
458
6,654
18,555
12,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sun Wukong
katzejoy
Sun Wukong
19
9 / 8 / 4
12,327
514
22,350
24,352
18,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Greta0926
Chaac
15
0 / 9 / 3
9,810
409
6,671
22,219
19,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

16
1 / 3 / 10
10,765
449
7,600
19,126
14,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Eset
prosyxy
Eset
20
22 / 4 / 3
15,985
666
30,960
19,730
10,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
yNotJelly
Hachiman
20
1 / 4 / 6
12,758
532
9,563
14,616
6,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
yNotJunky
Mercury
19
3 / 3 / 13
12,095
504
8,492
18,195
8,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
62
22
Kills
27
28
Deaths
23
22
Assists
35
Player
Kills
Deaths
Assists
KDA
L
0
7
11
0.79
W
Chaac
Greta0926
Chaac
0
9
3
0.17
W
1
3
10
2
L
Merlin
2
10
2
0.3
L
7
1
3
8.5
L
4
2
2
2.5
L
Sun Wukong
katzejoy
Sun Wukong
9
8
4
1.38
W
Eset
prosyxy
Eset
22
4
3
5.88
W
Hachiman
yNotJelly
Hachiman
1
4
6
1
W
Mercury
yNotJunky
Mercury
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,839
Damage
63,286
95,907
Taken
93,886
65,102
Mitigated
57,936
15,396
Healing
32,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,157
1,461
997
2,054
23,526
22,193
0
12,381
11,115
27,702
0
W
Chaac
Greta0926
Chaac
6,671
1,936
0
5,851
22,219
19,353
795
2,696
19,484
0
38,191
W
7,600
643
946
3,387
19,126
14,197
19
6,490
12,450
23,506
0
L
Merlin
8,547
1,087
0
92
14,806
5,726
466
8,345
6,431
51,758
0
L
17,131
10,992
0
5,410
14,668
6,083
1,092
4,860
9,778
0
121,090
L
6,654
1,200
11
2,552
18,555
12,227
0
5,866
12,599
0
64,491
L
Sun Wukong
katzejoy
Sun Wukong
22,350
6,611
0
4,280
24,352
18,873
523
7,108
16,792
0
82,996
W
Eset
prosyxy
Eset
30,960
3,081
563
9,536
19,730
10,075
796
4,440
14,865
123,426
0
W
Hachiman
yNotJelly
Hachiman
9,563
4,836
0
7,239
14,616
6,307
640
1,983
12,629
0
110,191
W
Mercury
yNotJunky
Mercury
8,492
2,465
0
4,648
18,195
8,004
0
2,355
15,754
0
85,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,303
Gold Earned
61,413
575
Minions Killed
625
0
Camps Cleared
0
2,187,009
Distance Traveled
2,359,888
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,469
478
27
1
0
438,741
0
W
Chaac
9,810
409
75
3
0
398,636
1
W
Geb
10,765
449
34
1
0
508,371
0
L
Merlin
10,670
445
94
4
0
385,301
1
L
Apollo
13,840
577
223
9
0
507,768
3
L
Fenrir
10,997
458
101
4
0
485,682
0
L
Sun Wukong
12,327
514
130
5
0
369,517
0
W
Eset
15,985
666
197
8
0
465,786
4
W
Hachiman
12,758
532
172
7
0
450,097
4
W
Mercury
12,095
504
147
6
0
536,998
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role