Player Matchup

Apollo
Apollo
By Frylox
Apollo
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 5L
1,505 Elo+
Solo
Vulcan
Vulcan
DaddysFatSack_
Vulcan
Level 14
God Stats
9W - 2L
1,499 SR
Queue Stats
97W - 68L
1,488 Elo+
Solo
Camazotz
Camazotz
Eseths12
Camazotz
Level 11
God Stats
2W - 2L
1,313 SR
Queue Stats
17W - 15L
1,436 Elo+
Solo
Ymir
Ymir
KELO3632
Ymir
Level 28
God Stats
4W - 7L
1,412 SR
Queue Stats
107W - 104L
1,478 Elo+
Solo
Cthulhu
Cthulhu
ghostperson1234
Cthulhu
Level 12
God Stats
14W - 9L
1,662 SR
Queue Stats
19W - 16L
1,490 Elo+
Solo
Team Averages
Level 16
1,477 SR
1,479 Elo+

VS

Team Averages
Level 16
1,454 SR
1,343 Elo+
Baron Samedi
Baron Samedi
CankleStab
Baron Samedi
Level 3
God Stats
1W - 1L
1,555 SR
Queue Stats
1W - 2L
1,080 Elo+
Party 1
Arachne
Arachne
DRH_a2bordlands
Arachne
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
420W - 408L
1,513 Elo+
Solo
Danzaburou
Danzaburou
Skol_vikings1
Danzaburou
Level 24
God Stats
16W - 23L
1,408 SR
Queue Stats
130W - 150L
1,405 Elo+
Solo
Cthulhu
Cthulhu
Temozarella
Cthulhu
Level 5
God Stats
2W - 1L
1,644 SR
Queue Stats
2W - 2L
1,235 Elo+
Party 1
Cupid
Cupid
smallchange010
Cupid
Level 21
God Stats
1W - 3L
1,162 SR
Queue Stats
83W - 86L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
By Frylox
Apollo
5
0 / 0 / 2
8,485
265
317
1,228
237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
21 / 5 / 7
19,308
603
49,618
21,432
11,295
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Camazotz
Eseths12
Camazotz
20
11 / 6 / 7
16,947
530
24,515
39,111
22,967
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ymir
20
6 / 3 / 13
15,727
491
12,905
30,968
46,682
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

3
0 / 0 / 1
6,572
205
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CankleStab
Baron Samedi
18
0 / 11 / 5
13,520
423
9,337
19,704
14,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
5 / 4 / 4
16,828
526
12,852
28,170
10,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
Skol_vikings1
Danzaburou
20
1 / 6 / 4
16,554
517
12,667
33,326
12,755
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Temozarella
Cthulhu
20
2 / 7 / 6
15,769
493
13,454
26,170
28,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 13 / 2
18,169
568
17,415
25,634
9,361
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
35
38
Kills
14
14
Deaths
41
30
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Apollo
By Frylox
Apollo
0
0
2
1
W
Baron Samedi
CankleStab
Baron Samedi
0
11
5
0.23
W
5
4
4
1.75
L
21
5
7
4.9
L
Camazotz
Eseths12
Camazotz
11
6
7
2.42
L
Ymir
6
3
13
4.17
W
Danzaburou
Skol_vikings1
Danzaburou
1
6
4
0.5
W
Cthulhu
Temozarella
Cthulhu
2
7
6
0.71
L
0
0
1
0.5
W
6
13
2
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,355
Damage
65,725
92,739
Taken
133,004
81,181
Mitigated
75,490
32,371
Healing
38,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
By Frylox
Apollo
317
223
0
572
1,228
237
0
384
766
0
4,003
W
Baron Samedi
CankleStab
Baron Samedi
9,337
689
802
1,459
19,704
14,151
1,118
11,539
7,925
47,789
0
W
12,852
9,156
171
10,514
28,170
10,447
0
14,211
13,959
0
145,609
L
49,618
13,918
103
5,068
21,432
11,295
1,127
3,272
17,773
177,352
0
L
Camazotz
Eseths12
Camazotz
24,515
8,660
0
22,559
39,111
22,967
866
7,957
30,600
0
151,813
L
Ymir
12,905
2,279
0
4,069
30,968
46,682
719
9,267
20,809
93,429
0
W
Danzaburou
Skol_vikings1
Danzaburou
12,667
7,897
252
16,184
33,326
12,755
2,493
16,285
16,961
0
153,893
W
Cthulhu
Temozarella
Cthulhu
13,454
268
778
2,698
26,170
28,776
1,849
13,379
12,487
65,887
0
L
0
0
0
0
0
0
0
0
0
0
0
W
17,415
11,573
0
5,877
25,634
9,361
5,611
12,239
13,075
0
99,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,039
Gold Earned
80,840
621
Minions Killed
649
0
Camps Cleared
0
1,778,136
Distance Traveled
2,676,800
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,485
265
11
0
0
30,283
0
W
Baron Samedi
13,520
423
74
2
0
531,405
0
W
Arachne
16,828
526
167
5
0
611,381
1
L
Vulcan
19,308
603
253
8
0
620,083
13
L
Camazotz
16,947
530
233
7
0
591,536
3
L
Ymir
15,727
491
124
4
0
536,234
1
W
Danzaburou
16,554
517
174
5
0
531,155
2
W
Cthulhu
15,769
493
101
3
0
512,110
0
L
Cthulhu
6,572
205
0
0
0
0
0
W
Cupid
18,169
568
133
4
0
490,749
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role