Player Matchup

Jormungandr
Jormungandr
ConscriptBug
Jormungandr
Level 26
God Stats
12W - 8L
1,628 SR
Queue Stats
89W - 69L
1,528 Elo+
Party 2
Artemis
Artemis
SettFiber
Artemis
Level 102
God Stats
7W - 7L
1,629 SR
Queue Stats
229W - 227L
1,533 Elo+
Party 2
Merlin
Merlin
Swagsters
Merlin
Level 81
God Stats
35W - 43L
1,525 SR
Queue Stats
150W - 179L
1,498 Elo+
Party 2
Team Averages
Level 70
1,594 SR
1,519 Elo+

VS

Team Averages
Level 14
1,470 SR
1,349 Elo+
Cthulhu
Cthulhu
FatCaesar1701
Cthulhu
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 53L
1,370 Elo+
Party 1
King Arthur
King Arthur
sWitny
King Arthur
Level 16
God Stats
6W - 9L
1,498 SR
Queue Stats
83W - 68L
1,409 Elo+
Party 1
Nemesis
Nemesis
xKakash1x
Nemesis
Level 14
God Stats
0W - 2L
1,413 SR
Queue Stats
0W - 3L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ConscriptBug
Jormungandr
13
8 / 1 / 10
9,514
732
10,125
10,561
8,606
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
SettFiber
Artemis
13
7 / 1 / 9
9,556
735
14,078
5,683
2,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Swagsters
Merlin
11
4 / 2 / 15
9,123
702
9,276
7,226
2,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
0 / 7 / 2
7,520
578
6,293
13,738
9,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
sWitny
King Arthur
12
2 / 3 / 1
8,645
665
4,634
15,393
7,666
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
xKakash1x
Nemesis
10
1 / 9 / 2
7,959
612
3,244
10,987
3,917
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
19
Kills
3
4
Deaths
19
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ConscriptBug
Jormungandr
8
1
10
13
L
Cthulhu
0
7
2
0.14
W
Artemis
SettFiber
Artemis
7
1
9
11.5
W
Merlin
Swagsters
Merlin
4
2
15
5.75
L
King Arthur
sWitny
King Arthur
2
3
1
0.83
L
Nemesis
xKakash1x
Nemesis
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,479
Damage
14,171
23,470
Taken
40,118
13,570
Mitigated
20,587
8,010
Healing
5,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ConscriptBug
Jormungandr
10,125
2,101
2,159
3,356
10,561
8,606
598
2,493
7,738
23,718
0
L
Cthulhu
6,293
453
93
2,008
13,738
9,004
0
7,177
6,561
23,498
0
W
Artemis
SettFiber
Artemis
14,078
8,107
0
1,187
5,683
2,597
1,484
1,543
3,930
0
42,806
W
Merlin
Swagsters
Merlin
9,276
719
0
1,308
7,226
2,367
547
1,573
5,503
27,428
0
L
King Arthur
sWitny
King Arthur
4,634
703
0
2,783
15,393
7,666
0
7,844
7,549
0
15,775
L
Nemesis
xKakash1x
Nemesis
3,244
914
0
321
10,987
3,917
0
4,437
6,550
0
13,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,193
Gold Earned
24,124
115
Minions Killed
75
0
Camps Cleared
0
630,089
Distance Traveled
634,864
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,514
732
23
2
0
227,253
3
L
Cthulhu
7,520
578
32
2
0
202,687
0
W
Artemis
9,556
735
52
4
0
188,340
5
W
Merlin
9,123
702
40
3
0
214,496
3
L
King Arthur
8,645
665
24
2
0
227,215
0
L
Nemesis
7,959
612
19
1
0
204,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role