Player Matchup

Vamana
Vamana
 
Vamana
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Escouade_Foxtrot
Zhong Kui
Level 99
God Stats
6W - 2L
1,569 SR
Queue Stats
74W - 49L
1,562 Elo+
Party 1
Chang'e
Chang'e
Queen Gooped
Chang'e
Level 108
God Stats
12W - 8L
1,591 SR
Queue Stats
533W - 506L
1,529 Elo+
Solo
Sylvanus
Sylvanus
TierBidoon13
Sylvanus
Level 142
God Stats
3W - 2L
1,363 SR
Queue Stats
188W - 145L
1,557 Elo+
Party 1
Chiron
Chiron
xX6 Nemesis 9Xx
Chiron
Level 149
God Stats
3W - 0L
1,887 SR
Queue Stats
137W - 100L
1,571 Elo+
Party 1
Team Averages
Level 125
1,582 SR
1,544 Elo+

VS

Team Averages
Level 117
1,503 SR
1,546 Elo+
King Arthur
King Arthur
GamingRaptor55
King Arthur
Level 107
God Stats
7W - 13L
1,327 SR
Queue Stats
643W - 663L
1,458 Elo+
Party 3
Kuzenbo
Kuzenbo
Jacob_Moore2
Kuzenbo
Level 127
God Stats
0W - 2L
1,274 SR
Queue Stats
183W - 143L
1,563 Elo+
Party 2
Persephone
Persephone
Killzone101010
Persephone
Level 143
God Stats
10W - 13L
1,472 SR
Queue Stats
404W - 410L
1,595 Elo+
Party 3
Awilix
Awilix
SAY_WOOOOOOOOOOT
Awilix
Level 126
God Stats
2W - 3L
1,614 SR
Queue Stats
201W - 180L
1,517 Elo+
Party 2
Izanami
Izanami
samford39
Izanami
Level 83
God Stats
25W - 15L
1,828 SR
Queue Stats
182W - 155L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
5 / 3 / 3
12,617
549
9,708
21,742
16,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
20
3 / 2 / 5
13,706
596
16,488
24,129
24,867
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
Queen Gooped
Chang'e
19
3 / 1 / 8
12,459
542
14,299
15,336
6,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
TierBidoon13
Sylvanus
18
4 / 3 / 6
12,453
541
11,132
23,978
25,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
7 / 1 / 2
14,539
632
19,120
13,103
5,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GamingRaptor55
King Arthur
18
2 / 6 / 2
11,578
503
16,809
24,549
23,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
Jacob_Moore2
Kuzenbo
16
1 / 3 / 5
10,484
456
8,704
18,587
20,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
Killzone101010
Persephone
16
1 / 5 / 2
10,507
457
15,826
11,879
4,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 4 / 3
11,165
485
11,824
19,254
7,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
samford39
Izanami
20
3 / 4 / 1
13,123
571
7,178
15,853
6,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
22
Kills
10
10
Deaths
22
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
3
3
2.17
W
Zhong Kui
3
2
5
2.75
L
King Arthur
GamingRaptor55
King Arthur
2
6
2
0.5
L
Kuzenbo
Jacob_Moore2
Kuzenbo
1
3
5
1.17
L
Persephone
Killzone101010
Persephone
1
5
2
0.4
W
Chang'e
Queen Gooped
Chang'e
3
1
8
7
L
3
4
3
1.13
W
Sylvanus
TierBidoon13
Sylvanus
4
3
6
2.33
L
Izanami
samford39
Izanami
3
4
1
0.88
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,747
Damage
60,341
98,288
Taken
90,122
77,882
Mitigated
61,997
51,476
Healing
16,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
9,708
6,162
0
4,135
21,742
16,227
48
3,111
18,631
0
111,349
W
Zhong Kui
16,488
3,696
0
17,000
24,129
24,867
162
3,382
20,747
105,347
0
L
King Arthur
GamingRaptor55
King Arthur
16,809
2,466
0
5,290
24,549
23,849
0
13,864
10,685
191
81,872
L
Kuzenbo
Jacob_Moore2
Kuzenbo
8,704
3,289
0
3,260
18,587
20,281
0
10,868
7,373
43,219
0
L
Persephone
Killzone101010
Persephone
15,826
784
0
1,948
11,879
4,217
0
7,779
3,911
74,521
0
W
Chang'e
Queen Gooped
Chang'e
14,299
1,011
5,265
7,642
15,336
6,197
966
7,274
8,062
102,214
0
L
11,824
4,783
0
1,365
19,254
7,213
0
7,253
11,787
0
81,834
W
Sylvanus
TierBidoon13
Sylvanus
11,132
2,941
3,919
6,287
23,978
25,380
74
12,556
11,422
32,361
0
L
Izanami
samford39
Izanami
7,178
5,633
0
4,525
15,853
6,437
136
1,583
14,270
0
111,083
W
19,120
7,517
1,044
6,184
13,103
5,211
1,188
2,158
10,945
0
136,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,774
Gold Earned
56,857
841
Minions Killed
687
0
Camps Cleared
0
2,165,324
Distance Traveled
2,021,322
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,617
549
160
7
0
529,840
3
W
Zhong Kui
13,706
596
217
9
0
373,333
1
L
King Arthur
11,578
503
147
6
0
398,233
2
L
Kuzenbo
10,484
456
63
3
0
420,547
2
L
Persephone
10,507
457
136
6
0
388,222
11
W
Chang'e
12,459
542
205
9
0
441,676
3
L
Awilix
11,165
485
117
5
0
462,176
1
W
Sylvanus
12,453
541
44
2
0
386,402
4
L
Izanami
13,123
571
224
10
0
352,144
1
W
Chiron
14,539
632
215
9
0
434,073
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role