Player Matchup

Gilgamesh
Gilgamesh
Cuddha
Gilgamesh
Level 28
God Stats
19W - 16L
1,500 SR
Queue Stats
40W - 49L
1,248 Elo+
Party 1
Aphrodite
Aphrodite
DeeJayDe
Aphrodite
Level 87
God Stats
8W - 5L
1,502 SR
Queue Stats
49W - 79L
1,234 Elo+
Party 1
Kukulkan
Kukulkan
Fimnor93
Kukulkan
Level 55
God Stats
12W - 6L
1,479 SR
Queue Stats
39W - 52L
1,267 Elo+
Party 1
Team Averages
Level 57
1,494 SR
1,249 Elo+

VS

Team Averages
Level 31
1,483 SR
1,417 Elo+
Neith
Neith
MuSt4nG80 Jr
Neith
Level 24
God Stats
20W - 10L
1,557 SR
Queue Stats
35W - 22L
1,388 Elo+
Party 2
Ymir
Ymir
NamelessShoe278
Ymir
Level 25
God Stats
17W - 10L
1,551 SR
Queue Stats
40W - 21L
1,435 Elo+
Party 2
Awilix
Awilix
TITAN PELIGROSO
Awilix
Level 43
God Stats
0W - 1L
1,342 SR
Queue Stats
54W - 42L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cuddha
Gilgamesh
13
3 / 5 / 6
10,110
632
5,682
15,625
11,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
DeeJayDe
Aphrodite
14
3 / 0 / 7
11,090
693
10,641
11,514
11,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Fimnor93
Kukulkan
15
5 / 1 / 5
10,765
673
18,638
6,345
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 5
9,334
583
9,848
11,525
4,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
2 / 2 / 4
9,849
616
7,527
15,554
15,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
3 / 8 / 3
9,597
600
10,099
15,652
6,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
11
Kills
6
6
Deaths
11
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Cuddha
Gilgamesh
3
5
6
1.2
W
Aphrodite
DeeJayDe
Aphrodite
3
0
7
6.5
W
Kukulkan
Fimnor93
Kukulkan
5
1
5
7.5
L
1
1
5
3.5
L
2
2
4
2
L
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,961
Damage
27,474
33,484
Taken
42,731
24,935
Mitigated
27,117
14,721
Healing
8,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Cuddha
Gilgamesh
5,682
2,059
0
596
15,625
11,302
160
2,669
12,956
0
23,294
W
Aphrodite
DeeJayDe
Aphrodite
10,641
1,208
4,362
8,013
11,514
11,043
62
2,611
8,903
34,422
0
W
Kukulkan
Fimnor93
Kukulkan
18,638
1,700
211
1,539
6,345
2,590
395
2,274
4,071
76,367
0
L
9,848
4,320
565
3,566
11,525
4,668
0
8,915
2,610
0
39,504
L
7,527
428
723
2,019
15,554
15,838
0
10,652
4,902
21,130
0
L
10,099
3,422
624
946
15,652
6,611
0
9,759
5,893
0
41,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,965
Gold Earned
28,780
203
Minions Killed
156
0
Camps Cleared
0
842,819
Distance Traveled
772,293
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,110
632
33
2
0
299,295
0
W
Aphrodite
11,090
693
60
4
0
268,995
1
W
Kukulkan
10,765
673
110
7
0
274,529
5
L
Neith
9,334
583
89
6
0
267,884
2
L
Ymir
9,849
616
21
1
0
237,860
0
L
Awilix
9,597
600
46
3
0
266,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role