Player Matchup

Hachiman
Hachiman
Silver II
TheGreatLuigi
Hachiman
Silver II
Level 101
God Stats
3W - 4L
1,563 SR
Queue Stats
27W - 31L
1,508 MMR
Party 2
Geb
Geb
Gold IV
erikcan
Geb
Gold IV
Level 158
God Stats
12W - 17L
1,510 SR
Queue Stats
124W - 140L
1,463 MMR
Party 2
Vulcan
Vulcan
Silver V
syn2202
Vulcan
Silver V
Level 69
God Stats
1W - 4L
1,418 SR
Queue Stats
40W - 87L
831 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,497 SR
1,267 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 89
1,303 SR
1,227 MMR
Medusa
Medusa
Bronze I
Anakonan
Medusa
Bronze I
Level 67
God Stats
7W - 8L
1,146 SR
Queue Stats
44W - 88L
1,088 MMR
Solo
Anubis
Anubis
Gold III
Sab3a
Anubis
Gold III
Level 118
God Stats
3W - 5L
1,516 SR
Queue Stats
102W - 109L
1,531 MMR
Party 1
Amaterasu
Amaterasu
Silver II
XxSneakyClownxX
Amaterasu
Silver II
Level 83
God Stats
15W - 11L
1,245 SR
Queue Stats
90W - 105L
1,064 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
TheGreatLuigi
Hachiman
15
4 / 4 / 3
11,777
654
13,443
15,817
5,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Geb
15
4 / 5 / 5
12,893
716
9,650
22,127
22,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
syn2202
Vulcan
15
1 / 5 / 7
11,153
620
12,382
10,247
2,582
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bans
TiamatAphroditeAthenaDiscordiaThoth

VS

Bans
AresBacchusScyllaSobekZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Anakonan
Medusa
15
2 / 3 / 11
11,680
649
11,436
13,667
5,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Sab3a
Anubis
16
5 / 3 / 9
12,342
686
16,255
14,188
7,449
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
XxSneakyClownxX
Amaterasu
16
7 / 3 / 6
13,390
744
12,152
17,762
17,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
9
Kills
14
14
Deaths
9
15
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Medusa
Anakonan
Medusa
2
3
11
2.5
W
Anubis
Sab3a
Anubis
5
3
9
3.17
L
Hachiman
TheGreatLuigi
Hachiman
4
4
3
1.38
W
Amaterasu
XxSneakyClownxX
Amaterasu
7
3
6
3.33
L
Geb
4
5
5
1.3
L
Vulcan
syn2202
Vulcan
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,475
Damage
39,843
48,191
Taken
45,617
30,296
Mitigated
29,773
5,162
Healing
16,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Anakonan
Medusa
11,436
5,450
0
2,239
13,667
5,237
1,484
5,582
8,085
0
60,252
W
Anubis
Sab3a
Anubis
16,255
312
0
7,837
14,188
7,449
733
7,650
6,538
88,885
0
L
Hachiman
TheGreatLuigi
Hachiman
13,443
9,125
0
3,677
15,817
5,072
993
3,228
12,589
0
50,993
W
Amaterasu
XxSneakyClownxX
Amaterasu
12,152
5,167
85
6,431
17,762
17,087
1,789
8,846
8,916
0
30,734
L
Geb
9,650
796
0
0
22,127
22,642
0
7,583
14,544
35,284
0
L
Vulcan
syn2202
Vulcan
12,382
3,250
118
1,367
10,247
2,582
231
5,546
4,701
55,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,823
Gold Earned
37,412
188
Minions Killed
238
0
Camps Cleared
0
978,913
Distance Traveled
973,263
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,680
649
73
4
0
321,960
1
W
Anubis
12,342
686
132
7
0
282,302
1
L
Hachiman
11,777
654
88
5
0
325,379
4
W
Amaterasu
13,390
744
33
2
0
369,001
1
L
Geb
12,893
716
31
2
0
329,642
8
L
Vulcan
11,153
620
69
4
0
323,892
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role