Player Matchup

Neith
Neith
Silver I
Arch2078
Neith
Silver I
Level 155
God Stats
25W - 22L
1,492 SR
Queue Stats
83W - 105L
1,397 MMR
Solo
Thor
Thor
Bronze III
Havok_Bird
Thor
Bronze III
Level 41
God Stats
0W - 2L
1,513 SR
Queue Stats
1W - 5L
1,416 MMR
Party 2
Merlin
Merlin
Bronze III
Havok_Chari
Merlin
Bronze III
Level 76
God Stats
0W - 2L
1,348 SR
Queue Stats
0W - 5L
1,409 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 91
1,451 SR
1,407 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 120
1,591 SR
1,444 MMR
Bacchus
Bacchus
Gold IV
MistressOfDeat
Bacchus
Gold IV
Level 109
God Stats
10W - 16L
1,644 SR
Queue Stats
793W - 933L
1,334 MMR
Solo
King Arthur
King Arthur
Bronze III
freefoodplz
King Arthur
Bronze III
Level 135
God Stats
7W - 4L
1,512 SR
Queue Stats
10W - 9L
1,550 MMR
Party 1
Anhur
Anhur
Bronze III
freegamesplz
Anhur
Bronze III
Level 117
God Stats
1W - 0L
1,616 SR
Queue Stats
25W - 25L
1,448 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arch2078
Neith
9
0 / 3 / 0
6,557
596
5,035
5,579
1,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 5 / 0
6,944
631
2,095
8,001
2,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
9
0 / 3 / 0
6,541
595
3,488
5,883
1,728
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
HadesBaron SamediAnubisAthenaGilgamesh

VS

Bans
PoseidonAphroditeChaacZeusCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 10
7,953
723
6,827
6,903
6,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
freefoodplz
King Arthur
11
1 / 1 / 9
7,778
707
6,593
10,789
7,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
9 / 0 / 2
9,491
863
3,120
5,190
1,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
32
1
Kills
11
11
Deaths
1
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
Arch2078
Neith
0
3
0
0
L
1
5
0
0.2
L
Merlin
0
3
0
0
W
1
0
10
6
W
King Arthur
freefoodplz
King Arthur
1
1
9
5.5
W
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,618
Damage
16,540
19,463
Taken
22,882
6,075
Mitigated
15,938
2,539
Healing
9,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Arch2078
Neith
5,035
1,702
0
421
5,579
1,816
279
2,502
2,777
0
21,703
L
2,095
248
0
424
8,001
2,531
0
2,629
5,012
0
13,165
L
Merlin
3,488
141
512
1,182
5,883
1,728
116
1,334
4,309
24,443
0
W
6,827
596
0
2,048
6,903
6,738
204
1,091
5,812
28,431
0
W
King Arthur
freefoodplz
King Arthur
6,593
509
0
4,355
10,789
7,434
277
1,656
9,133
0
26,980
W
3,120
1,925
0
3,198
5,190
1,766
2,963
826
4,364
0
39,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,042
Gold Earned
25,222
109
Minions Killed
159
0
Camps Cleared
0
551,709
Distance Traveled
624,305
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,557
596
49
4
0
165,872
1
L
Thor
6,944
631
27
2
0
196,739
0
L
Merlin
6,541
595
33
3
0
189,098
1
W
Bacchus
7,953
723
29
3
0
198,691
2
W
King Arthur
7,778
707
32
3
0
226,987
3
W
Anhur
9,491
863
98
9
0
198,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role