Player Matchup

Apollo
Apollo
BigCheest
Apollo
Level 18
God Stats
36W - 33L
1,590 SR
Queue Stats
41W - 40L
1,573 Elo+
Party 2
Merlin
Merlin
Ch0pstXI
Merlin
Level 27
God Stats
6W - 3L
1,633 SR
Queue Stats
132W - 117L
1,633 Elo+
Party 2
Tiamat
Tiamat
FireBeatsIce
Tiamat
Level 48
God Stats
0W - 2L
1,267 SR
Queue Stats
3W - 4L
1,507 Elo+
Solo
Hercules
Hercules
Halibard
Hercules
Level 34
God Stats
14W - 7L
1,810 SR
Queue Stats
147W - 127L
1,520 Elo+
Solo
Awilix
Awilix
MindLuck7
Awilix
Level 88
God Stats
0W - 2L
1,246 SR
Queue Stats
66W - 55L
1,602 Elo+
Party 2
Team Averages
Level 43
1,509 SR
1,567 Elo+

VS

Team Averages
Level 69
1,551 SR
1,622 Elo+
Nu Wa
Nu Wa
Alvanys
Nu Wa
Level 29
God Stats
8W - 7L
1,379 SR
Queue Stats
128W - 78L
1,576 Elo+
Party 1
Gilgamesh
Gilgamesh
CrissxCross
Gilgamesh
Level 119
God Stats
7W - 2L
1,533 SR
Queue Stats
211W - 122L
1,641 Elo+
Party 1
Ares
Ares
ExoPanda
Ares
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 67L
1,714 Elo+
Party 1
Chang'e
Chang'e
Kobaltix
Chang'e
Level 64
God Stats
26W - 12L
1,617 SR
Queue Stats
119W - 77L
1,639 Elo+
Party 1
Danzaburou
Danzaburou
iwazbored
Danzaburou
Level 47
God Stats
8W - 5L
1,724 SR
Queue Stats
94W - 92L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BigCheest
Apollo
17
0 / 9 / 3
10,822
832
10,233
18,950
7,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Ch0pstXI
Merlin
17
0 / 7 / 2
11,140
857
12,423
19,127
7,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
16
0 / 10 / 3
10,373
798
12,624
15,725
10,945
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
Halibard
Hercules
17
3 / 3 / 0
11,615
893
6,173
13,667
12,162
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
MindLuck7
Awilix
16
0 / 5 / 2
10,196
784
6,689
13,103
4,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alvanys
Nu Wa
20
6 / 0 / 23
13,064
1,005
12,822
4,060
1,638
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
CrissxCross
Gilgamesh
19
5 / 0 / 21
13,383
1,029
12,441
15,794
14,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ares
20
5 / 0 / 29
14,000
1,077
13,842
14,293
19,768
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Kobaltix
Chang'e
19
4 / 2 / 25
12,291
945
15,772
10,532
5,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
iwazbored
Danzaburou
20
14 / 1 / 17
14,452
1,112
22,547
10,971
6,025
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
149
3
Kills
34
34
Deaths
3
10
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Alvanys
Nu Wa
6
0
23
17.5
L
Apollo
BigCheest
Apollo
0
9
3
0.17
L
Merlin
Ch0pstXI
Merlin
0
7
2
0.14
W
Gilgamesh
CrissxCross
Gilgamesh
5
0
21
15.5
W
Ares
5
0
29
19.5
L
Tiamat
0
10
3
0.15
L
Hercules
Halibard
Hercules
3
3
0
1
W
Chang'e
Kobaltix
Chang'e
4
2
25
8.25
L
Awilix
MindLuck7
Awilix
0
5
2
0.2
W
Danzaburou
iwazbored
Danzaburou
14
1
17
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,142
Damage
77,424
80,572
Taken
55,650
42,869
Mitigated
47,006
6,853
Healing
19,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Alvanys
Nu Wa
12,822
1,903
7
1,274
4,060
1,638
0
1,814
1,670
45,127
0
L
Apollo
BigCheest
Apollo
10,233
6,735
0
713
18,950
7,895
0
10,029
8,921
0
52,144
L
Merlin
Ch0pstXI
Merlin
12,423
924
0
1,010
19,127
7,216
0
11,413
7,714
67,561
0
W
Gilgamesh
CrissxCross
Gilgamesh
12,441
3,261
0
2,356
15,794
14,389
0
6,328
7,702
329
27,675
W
Ares
13,842
820
0
1,950
14,293
19,768
0
7,703
6,590
22,998
0
L
Tiamat
12,624
957
614
1,270
15,725
10,945
0
7,887
7,838
24,939
0
L
Hercules
Halibard
Hercules
6,173
1,509
0
3,246
13,667
12,162
0
7,509
6,158
0
11,371
W
Chang'e
Kobaltix
Chang'e
15,772
856
6,892
4,666
10,532
5,186
0
5,110
5,422
39,699
0
L
Awilix
MindLuck7
Awilix
6,689
2,323
0
0
13,103
4,651
0
5,927
7,176
0
17,666
W
Danzaburou
iwazbored
Danzaburou
22,547
12,962
0
2,491
10,971
6,025
0
4,092
6,879
0
56,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,146
Gold Earned
67,190
282
Minions Killed
281
6
Camps Cleared
12
1,013,031
Distance Traveled
1,286,748
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,064
1,005
67
5
2
277,880
0
L
Apollo
10,822
832
97
7
0
182,426
1
L
Merlin
11,140
857
118
9
2
219,313
3
W
Gilgamesh
13,383
1,029
29
2
4
269,294
0
W
Ares
14,000
1,077
16
1
1
259,005
0
L
Tiamat
10,373
798
37
3
1
204,864
0
L
Hercules
11,615
893
10
1
0
176,714
0
W
Chang'e
12,291
945
81
6
1
240,171
1
L
Awilix
10,196
784
20
2
3
229,714
2
W
Danzaburou
14,452
1,112
88
7
4
240,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role