Player Matchup

Izanami
Izanami
OmegaDay
Izanami
Level 24
God Stats
39W - 43L
1,453 SR
Queue Stats
269W - 317L
1,364 Elo+
Solo
Ra
Ra
Rasemaptin
Ra
Level 18
God Stats
1W - 1L
1,265 SR
Queue Stats
2W - 1L
1,191 Elo+
Solo
Ares
Ares
SirLunaticc
Ares
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
jimmmmy
Pele
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,323 Elo+
Party 1
Sol
Sol
posidonnandeei
Sol
Level 16
God Stats
2W - 3L
1,482 SR
Queue Stats
32W - 37L
1,324 Elo+
Solo
Team Averages
Level 19
1,440 SR
1,340 Elo+

VS

Team Averages
Level 12
1,341 SR
1,294 Elo+
Bacchus
Bacchus
Fantalol1995
Bacchus
Level 5
God Stats
2W - 5L
1,266 SR
Queue Stats
8W - 14L
1,288 Elo+
Party 2
Neith
Neith
Girmi
Neith
Level 2
God Stats
2W - 7L
1,181 SR
Queue Stats
16W - 20L
1,157 Elo+
Party 2
Anubis
Anubis
Kokma
Anubis
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
135W - 177L
1,405 Elo+
Party 2
Bastet
Bastet
quentintren
Bastet
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 85L
1,361 Elo+
Solo
Skadi
Skadi
sak23
Skadi
Level 8
God Stats
5W - 20L
1,261 SR
Queue Stats
17W - 43L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
OmegaDay
Izanami
20
14 / 6 / 22
14,171
1,417
24,796
14,757
5,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
3 / 7 / 17
10,380
1,038
6,457
9,441
3,723
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 6 / 31
12,274
1,227
13,171
15,123
18,958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
jimmmmy
Pele
20
27 / 3 / 19
16,100
1,610
34,021
17,457
7,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
3 / 2 / 21
10,725
1,073
8,260
10,992
3,066
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

193

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fantalol1995
Bacchus
18
4 / 4 / 14
11,689
1,169
7,544
14,395
15,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Girmi
Neith
17
0 / 9 / 12
10,073
1,007
5,107
14,849
5,327
Heavy Mace

Heavy Mace

+30
Physical Power

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
Kokma
Anubis
18
4 / 10 / 11
12,066
1,207
14,159
16,972
8,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
17
13 / 13 / 4
13,228
1,323
21,960
22,604
7,026
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
sak23
Skadi
17
3 / 15 / 10
10,602
1,060
13,422
22,877
7,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
75
51
Kills
24
24
Deaths
51
110
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Fantalol1995
Bacchus
4
4
14
2.75
L
Neith
Girmi
Neith
0
9
12
0.67
L
Anubis
Kokma
Anubis
4
10
11
0.95
W
Izanami
OmegaDay
Izanami
14
6
22
4.17
W
3
7
17
1.64
W
4
6
31
3.25
W
Pele
jimmmmy
Pele
27
3
19
12.17
W
3
2
21
6.75
L
Bastet
13
13
4
1.15
L
Skadi
sak23
Skadi
3
15
10
0.53

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,705
Damage
62,192
67,770
Taken
91,697
38,897
Mitigated
43,552
8,333
Healing
3,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Fantalol1995
Bacchus
7,544
1,072
0
0
14,395
15,403
0
4,545
9,850
13,206
0
L
Neith
Girmi
Neith
5,107
2,757
0
196
14,849
5,327
0
1,637
13,212
0
21,347
L
Anubis
Kokma
Anubis
14,159
307
220
1,965
16,972
8,121
0
4,071
12,901
50,771
0
W
Izanami
OmegaDay
Izanami
24,796
19,980
0
3,002
14,757
5,265
0
5,137
9,620
0
42,036
W
6,457
1,303
335
599
9,441
3,723
0
2,939
6,502
27,070
0
W
13,171
1,846
0
0
15,123
18,958
0
5,949
9,174
20,171
0
W
Pele
jimmmmy
Pele
34,021
11,739
0
2,046
17,457
7,885
0
5,535
11,922
0
54,970
W
8,260
1,882
0
2,351
10,992
3,066
0
2,143
8,849
19,813
0
L
Bastet
21,960
6,630
0
0
22,604
7,026
0
7,244
15,360
0
31,979
L
Skadi
sak23
Skadi
13,422
6,597
0
687
22,877
7,675
0
10,391
12,486
0
23,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,650
Gold Earned
57,658
181
Minions Killed
167
8
Camps Cleared
4
825,763
Distance Traveled
809,558
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,689
1,169
8
1
0
164,581
0
L
Neith
10,073
1,007
28
3
1
158,308
0
L
Anubis
12,066
1,207
93
9
3
146,563
0
W
Izanami
14,171
1,417
41
4
5
138,977
3
W
Ra
10,380
1,038
41
4
1
132,294
1
W
Ares
12,274
1,227
8
1
1
161,483
0
W
Pele
16,100
1,610
52
5
0
215,338
0
W
Sol
10,725
1,073
39
4
1
177,671
2
L
Bastet
13,228
1,323
24
2
0
195,196
0
L
Skadi
10,602
1,060
14
1
0
144,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role