Player Matchup

Cthulhu
Cthulhu
Rubenchito3
Cthulhu
Level 61
God Stats
1W - 0L
1,788 SR
Queue Stats
29W - 47L
1,275 Elo+
Party 2
Bastet
Bastet
TheVkok26
Bastet
Level 17
God Stats
15W - 17L
1,525 SR
Queue Stats
22W - 29L
1,371 Elo+
Party 2
Kukulkan
Kukulkan
dieselpro1
Kukulkan
Level 29
God Stats
2W - 0L
1,738 SR
Queue Stats
3W - 2L
1,478 Elo+
Solo
Team Averages
Level 36
1,684 SR
1,374 Elo+

VS

Team Averages
Level 32
1,448 SR
1,246 Elo+
Khepri
Khepri
SkillzGoat33
Khepri
Level 26
God Stats
1W - 3L
1,686 SR
Queue Stats
80W - 108L
1,282 Elo+
Party 1
Danzaburou
Danzaburou
cheval-guerra
Danzaburou
Level 6
God Stats
0W - 2L
1,194 SR
Queue Stats
17W - 28L
1,158 Elo+
Solo
Cernunnos
Cernunnos
illuminati147
Cernunnos
Level 63
God Stats
0W - 3L
1,464 SR
Queue Stats
105W - 133L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Rubenchito3
Cthulhu
16
3 / 7 / 12
13,230
662
7,211
27,511
16,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bastet
TheVkok26
Bastet
17
8 / 7 / 7
13,551
678
15,893
13,475
4,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
dieselpro1
Kukulkan
17
5 / 0 / 9
13,581
679
14,497
5,944
2,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
1 / 9 / 11
11,787
589
5,389
18,950
15,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
cheval-guerra
Danzaburou
15
4 / 4 / 10
12,240
612
11,737
13,735
5,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
illuminati147
Cernunnos
15
9 / 4 / 4
12,978
649
21,727
15,750
5,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
39
16
Kills
14
14
Deaths
17
28
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Rubenchito3
Cthulhu
3
7
12
1.29
L
Khepri
1
9
11
0.72
W
Bastet
TheVkok26
Bastet
8
7
7
1.64
L
Danzaburou
cheval-guerra
Danzaburou
4
4
10
2.25
W
Kukulkan
dieselpro1
Kukulkan
5
0
9
9.5
L
Cernunnos
illuminati147
Cernunnos
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,601
Damage
38,853
46,930
Taken
48,435
24,068
Mitigated
26,747
9,219
Healing
8,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Rubenchito3
Cthulhu
7,211
709
0
8,197
27,511
16,723
470
3,327
24,184
42,804
0
L
Khepri
5,389
894
0
2,029
18,950
15,635
77
8,090
10,860
29,385
0
W
Bastet
TheVkok26
Bastet
15,893
4,386
0
758
13,475
4,756
1,073
1,304
12,171
0
41,091
L
Danzaburou
cheval-guerra
Danzaburou
11,737
5,631
0
2,692
13,735
5,226
768
8,322
5,413
0
44,314
W
Kukulkan
dieselpro1
Kukulkan
14,497
676
0
264
5,944
2,589
733
874
5,070
96,180
0
L
Cernunnos
illuminati147
Cernunnos
21,727
9,373
0
4,223
15,750
5,886
515
5,988
9,762
0
80,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,362
Gold Earned
37,005
233
Minions Killed
223
0
Camps Cleared
0
1,093,219
Distance Traveled
931,604
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,230
662
61
3
0
331,904
3
L
Khepri
11,787
589
41
2
0
313,235
4
W
Bastet
13,551
678
47
2
0
395,589
2
L
Danzaburou
12,240
612
76
4
0
323,176
4
W
Kukulkan
13,581
679
125
6
0
365,726
0
L
Cernunnos
12,978
649
106
5
0
295,193
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role