Player Matchup

Kumbhakarna
Kumbhakarna
D3m0nix24
Kumbhakarna
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 146L
1,513 Elo+
Solo
Merlin
Merlin
FatCatGaming
Merlin
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,803 Elo+
Party 1
Neith
Neith
Pyro1188
Neith
Level 101
God Stats
3W - 4L
1,728 SR
Queue Stats
238W - 223L
1,602 Elo+
Solo
Tsukuyomi
Tsukuyomi
SwiggitySwig
Tsukuyomi
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,486 Elo+
Party 1
Mulan
Mulan
silvermax69
Mulan
Level 144
God Stats
9W - 8L
1,494 SR
Queue Stats
592W - 565L
1,553 Elo+
Solo
Team Averages
Level 107
1,544 SR
1,591 Elo+

VS

Team Averages
Level 109
1,515 SR
1,520 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ElCucho09
King Arthur
Level 89
God Stats
49W - 44L
1,564 SR
Queue Stats
325W - 308L
1,538 Elo+
Solo
Skadi
Skadi
SirFlxx
Skadi
Level 104
God Stats
1W - 1L
1,381 SR
Queue Stats
116W - 124L
1,511 Elo+
Solo
Achilles
Achilles
ivaaancabezas
Achilles
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
nei5k
Arachne
Level 121
God Stats
16W - 13L
1,627 SR
Queue Stats
496W - 487L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
D3m0nix24
Kumbhakarna
9
0 / 4 / 4
6,482
405
1,425
10,663
7,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
13
4 / 5 / 1
8,111
507
6,416
8,872
3,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Pyro1188
Neith
9
0 / 3 / 3
6,211
388
6,415
6,886
1,975
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tsukuyomi
SwiggitySwig
Tsukuyomi
13
6 / 5 / 1
8,193
512
7,968
10,446
4,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 7 / 1
7,851
491
7,727
14,665
9,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
4 / 3 / 4
9,464
592
4,447
5,642
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
ElCucho09
King Arthur
16
2 / 0 / 6
9,682
605
7,861
13,806
9,877
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
SirFlxx
Skadi
14
2 / 2 / 2
8,808
551
4,350
7,985
2,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
ivaaancabezas
Achilles
14
5 / 2 / 4
8,563
535
9,121
12,933
9,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
nei5k
Arachne
14
11 / 4 / 3
9,928
621
9,717
13,772
6,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
11
Kills
24
24
Deaths
11
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
4
3
4
2
L
Kumbhakarna
D3m0nix24
Kumbhakarna
0
4
4
0.5
W
King Arthur
ElCucho09
King Arthur
2
0
6
5
L
Merlin
4
5
1
0.9
L
Neith
Pyro1188
Neith
0
3
3
0.5
W
Skadi
SirFlxx
Skadi
2
2
2
1.5
L
Tsukuyomi
SwiggitySwig
Tsukuyomi
6
5
1
1.3
W
Achilles
ivaaancabezas
Achilles
5
2
4
3.5
W
Arachne
nei5k
Arachne
11
4
3
3.13
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,951
Damage
35,496
51,532
Taken
54,138
26,664
Mitigated
30,111
10,375
Healing
18,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
4,447
475
0
1,654
5,642
2,032
382
493
4,679
51,795
2,901
L
Kumbhakarna
D3m0nix24
Kumbhakarna
1,425
335
0
2,054
10,663
7,621
0
694
9,935
10,030
0
W
King Arthur
ElCucho09
King Arthur
7,861
490
0
5,908
13,806
9,877
0
0
13,806
0
60,871
L
Merlin
6,416
388
0
960
8,872
3,134
0
430
8,368
35,500
0
L
Neith
Pyro1188
Neith
6,415
2,682
0
1,973
6,886
1,975
215
0
6,886
0
34,949
W
Skadi
SirFlxx
Skadi
4,350
2,231
0
1,958
7,985
2,413
2,607
2,333
5,502
0
54,819
L
Tsukuyomi
SwiggitySwig
Tsukuyomi
7,968
2,613
0
2,857
10,446
4,228
0
267
10,151
0
46,874
W
Achilles
ivaaancabezas
Achilles
9,121
2,777
0
3,593
12,933
9,724
455
1,613
11,176
0
40,680
W
Arachne
nei5k
Arachne
9,717
5,519
0
5,032
13,772
6,065
77
2,730
10,902
0
48,057
L
7,727
961
0
2,531
14,665
9,706
0
19
14,646
0
46,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,848
Gold Earned
46,445
327
Minions Killed
467
0
Camps Cleared
0
1,391,504
Distance Traveled
1,512,857
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,464
592
108
7
0
254,086
6
L
Kumbhakarna
6,482
405
9
1
0
316,445
6
W
King Arthur
9,682
605
126
8
0
331,044
2
L
Merlin
8,111
507
71
4
0
282,949
2
L
Neith
6,211
388
78
5
0
224,531
3
W
Skadi
8,808
551
105
7
0
247,418
0
L
Tsukuyomi
8,193
512
66
4
0
308,384
4
W
Achilles
8,563
535
55
3
0
316,867
5
W
Arachne
9,928
621
73
5
0
363,442
1
L
Mulan
7,851
491
103
6
0
259,195
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role