Player Matchup

Cerberus
Cerberus
KIKIMOU81
Cerberus
Level 39
God Stats
13W - 8L
1,961 SR
Queue Stats
199W - 151L
1,472 Elo+
Party 1
Neith
Neith
Supflex-
Neith
Level 25
God Stats
0W - 1L
1,664 SR
Queue Stats
20W - 20L
1,404 Elo+
Party 4
Baron Samedi
Baron Samedi
TURK_Quills
Baron Samedi
Level 29
God Stats
13W - 14L
1,626 SR
Queue Stats
98W - 93L
1,503 Elo+
Party 4
Loki
Loki
canahmet34
Loki
Level 39
God Stats
12W - 16L
1,492 SR
Queue Stats
183W - 188L
1,547 Elo+
Party 4
Ao Kuang
Ao Kuang
yblmht_
Ao Kuang
Level 74
God Stats
7W - 6L
1,697 SR
Queue Stats
206W - 170L
1,484 Elo+
Party 1
Team Averages
Level 41
1,688 SR
1,482 Elo+

VS

Team Averages
Level 64
1,554 SR
1,515 Elo+
Ymir
Ymir
Aleriron
Ymir
Level 112
God Stats
13W - 4L
1,708 SR
Queue Stats
289W - 241L
1,578 Elo+
Party 3
Nu Wa
Nu Wa
Cudsynath
Nu Wa
Level 121
God Stats
4W - 5L
1,397 SR
Queue Stats
104W - 107L
1,529 Elo+
Party 2
Izanami
Izanami
Informasta
Izanami
Level 29
God Stats
48W - 25L
1,766 SR
Queue Stats
205W - 122L
1,654 Elo+
Party 3
Pele
Pele
McCrspyCreme
Pele
Level 43
God Stats
7W - 4L
1,563 SR
Queue Stats
56W - 51L
1,514 Elo+
Party 2
Heimdallr
Heimdallr
McWoollenRat
Heimdallr
Level 17
God Stats
1W - 1L
1,336 SR
Queue Stats
2W - 8L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KIKIMOU81
Cerberus
8
0 / 4 / 3
5,424
417
3,241
8,662
2,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Supflex-
Neith
10
0 / 6 / 0
5,660
435
2,363
6,160
1,319
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
TURK_Quills
Baron Samedi
10
1 / 5 / 0
5,872
452
3,193
6,271
2,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 3
6,050
465
2,942
8,248
2,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
yblmht_
Ao Kuang
12
2 / 2 / 0
7,074
544
6,338
10,148
4,063
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 1 / 10
7,207
554
4,762
9,175
5,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Cudsynath
Nu Wa
14
8 / 0 / 3
8,513
655
7,116
3,409
1,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Informasta
Izanami
14
8 / 1 / 7
8,977
691
8,505
7,732
2,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 2 / 2
6,536
503
4,434
7,999
2,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
McWoollenRat
Heimdallr
10
0 / 0 / 2
6,188
476
1,757
3,012
1,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
4
Kills
19
20
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
1
10
6
W
Nu Wa
Cudsynath
Nu Wa
8
0
3
9.5
W
Izanami
Informasta
Izanami
8
1
7
11.5
L
Cerberus
KIKIMOU81
Cerberus
0
4
3
0.38
W
2
2
2
1.5
W
Heimdallr
McWoollenRat
Heimdallr
0
0
2
1
L
Neith
Supflex-
Neith
0
6
0
0
L
Baron Samedi
TURK_Quills
Baron Samedi
1
5
0
0.2
L
1
3
3
0.83
L
Ao Kuang
yblmht_
Ao Kuang
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,077
Damage
26,574
39,489
Taken
31,327
12,512
Mitigated
12,730
10,622
Healing
9,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,762
797
0
2,212
9,175
5,223
27
4,392
4,783
17,176
0
W
Nu Wa
Cudsynath
Nu Wa
7,116
2,237
0
816
3,409
1,157
0
1,089
2,320
52,119
0
W
Izanami
Informasta
Izanami
8,505
5,686
0
3,998
7,732
2,797
1,380
2,208
5,524
0
71,132
L
Cerberus
KIKIMOU81
Cerberus
3,241
41
0
1,895
8,662
2,907
18
2,446
6,148
20,644
0
W
4,434
997
0
2,182
7,999
2,380
0
3,522
4,477
0
27,476
W
Heimdallr
McWoollenRat
Heimdallr
1,757
956
0
60
3,012
1,173
0
1,561
1,451
0
19,785
L
Neith
Supflex-
Neith
2,363
1,210
0
398
6,160
1,319
0
1,630
4,498
0
18,389
L
Baron Samedi
TURK_Quills
Baron Samedi
3,193
358
245
482
6,271
2,165
0
3,367
2,702
27,687
0
L
2,942
761
0
2,960
8,248
2,058
0
1,522
6,694
0
25,571
L
Ao Kuang
yblmht_
Ao Kuang
6,338
2,123
0
4,642
10,148
4,063
1,014
2,523
7,569
37,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,080
Gold Earned
37,421
266
Minions Killed
340
0
Camps Cleared
0
1,133,362
Distance Traveled
1,261,089
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,207
554
23
2
0
262,460
6
W
Nu Wa
8,513
655
103
8
0
251,894
1
W
Izanami
8,977
691
114
9
0
231,164
0
L
Cerberus
5,424
417
38
3
0
223,894
0
W
Pele
6,536
503
49
4
0
261,496
3
W
Heimdallr
6,188
476
51
4
0
254,075
1
L
Neith
5,660
435
41
3
0
197,510
4
L
Baron Samedi
5,872
452
48
4
0
220,892
2
L
Loki
6,050
465
58
4
0
268,856
3
L
Ao Kuang
7,074
544
81
6
0
222,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role