Player Matchup

Tsukuyomi
Tsukuyomi
ElproARG07
Tsukuyomi
Level 6
God Stats
1W - 6L
1,586 SR
Queue Stats
4W - 12L
1,306 Elo+
Solo
Artemis
Artemis
FAZE_KINGOD1
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,387 Elo+
Solo
Achilles
Achilles
RafaRafaRafa10
Achilles
Level 29
God Stats
11W - 11L
1,346 SR
Queue Stats
129W - 143L
1,407 Elo+
Solo
Yemoja
Yemoja
SrºBigodes
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,554 Elo+
Solo
Janus
Janus
poch8
Janus
Level 27
God Stats
15W - 16L
1,500 SR
Queue Stats
102W - 92L
1,440 Elo+
Solo
Team Averages
Level 17
1,486 SR
1,419 Elo+

VS

Team Averages
Level 18
1,500 SR
1,365 Elo+
Ares
Ares
SLKAkshiDuMal
Ares
Level 18
God Stats
25W - 22L
1,458 SR
Queue Stats
36W - 40L
1,326 Elo+
Solo
Pele
Pele
Sunflower6026
Pele
Level 24
God Stats
16W - 16L
1,532 SR
Queue Stats
55W - 84L
1,296 Elo+
Solo
Guan Yu
Guan Yu
TheKuza
Guan Yu
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
108W - 68L
1,171 Elo+
Solo
Scylla
Scylla
kick01
Scylla
Level 28
God Stats
7W - 8L
1,525 SR
Queue Stats
50W - 47L
1,493 Elo+
Solo
Ullr
Ullr
thalinho69
Ullr
Level 19
God Stats
6W - 9L
1,483 SR
Queue Stats
49W - 41L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ElproARG07
Tsukuyomi
9
1 / 11 / 4
6,473
381
6,457
12,195
3,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
FAZE_KINGOD1
Artemis
8
0 / 5 / 2
5,763
339
4,891
9,704
2,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Achilles
14
6 / 3 / 2
9,086
534
6,876
14,404
6,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
11
2 / 3 / 3
6,902
406
4,874
10,354
7,036
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
poch8
Janus
13
4 / 5 / 5
8,481
499
7,337
9,223
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 9
8,344
491
5,671
10,591
9,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 4 / 3
7,245
426
2,834
11,989
3,779
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
TheKuza
Guan Yu
16
5 / 3 / 1
9,573
563
9,949
11,133
9,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
kick01
Scylla
14
4 / 1 / 9
8,401
494
10,712
7,460
2,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
14 / 2 / 6
10,792
635
12,854
10,164
4,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
55
13
Kills
27
27
Deaths
13
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ElproARG07
Tsukuyomi
1
11
4
0.27
L
Artemis
FAZE_KINGOD1
Artemis
0
5
2
0.2
L
Achilles
6
3
2
2.33
W
3
3
9
2.5
L
Yemoja
2
3
3
1.17
W
1
4
3
0.63
W
Guan Yu
TheKuza
Guan Yu
5
3
1
1.83
W
Scylla
kick01
Scylla
4
1
9
8.5
L
Janus
poch8
Janus
4
5
5
1.3
W
14
2
6
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,435
Damage
42,020
55,880
Taken
51,337
22,024
Mitigated
28,824
9,196
Healing
10,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ElproARG07
Tsukuyomi
6,457
2,180
0
396
12,195
3,133
438
3,464
8,543
0
23,797
L
Artemis
FAZE_KINGOD1
Artemis
4,891
1,758
0
1,566
9,704
2,831
146
4,670
4,742
0
12,991
L
Achilles
6,876
1,422
0
3,722
14,404
6,759
0
3,998
10,122
0
48,231
W
5,671
289
0
2,102
10,591
9,299
399
2,674
7,793
16,902
0
L
Yemoja
4,874
1,670
508
1,247
10,354
7,036
428
2,873
7,063
19,965
0
W
2,834
203
178
3,200
11,989
3,779
559
4,200
7,517
0
28,065
W
Guan Yu
TheKuza
Guan Yu
9,949
2,055
630
3,074
11,133
9,144
2,031
2,146
8,945
0
63,142
W
Scylla
kick01
Scylla
10,712
723
0
750
7,460
2,468
1,632
1,489
5,869
46,315
0
L
Janus
poch8
Janus
7,337
290
0
1,757
9,223
2,265
210
714
8,427
37,844
0
W
12,854
5,479
0
294
10,164
4,134
1,236
1,088
9,002
0
71,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,705
Gold Earned
44,355
234
Minions Killed
384
0
Camps Cleared
0
1,446,999
Distance Traveled
1,497,258
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,473
381
24
1
0
290,725
0
L
Artemis
5,763
339
17
1
0
304,071
5
L
Achilles
9,086
534
96
6
0
318,096
2
W
Ares
8,344
491
29
2
0
274,311
4
L
Yemoja
6,902
406
22
1
0
246,909
1
W
Pele
7,245
426
50
3
0
292,419
1
W
Guan Yu
9,573
563
125
7
0
344,925
0
W
Scylla
8,401
494
71
4
0
297,830
0
L
Janus
8,481
499
75
4
0
287,198
2
W
Ullr
10,792
635
109
6
0
287,773
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role