Player Matchup

Ra
Ra
Cinnamonke
Ra
Level 5
God Stats
0W - 1L
1,753 SR
Queue Stats
1W - 1L
1,685 Elo+
Solo
Anhur
Anhur
DanyellMow
Anhur
Level 27
God Stats
16W - 12L
1,786 SR
Queue Stats
151W - 115L
1,688 Elo+
Solo
Thor
Thor
Flumpo
Thor
Level 28
God Stats
20W - 19L
1,615 SR
Queue Stats
49W - 50L
1,633 Elo+
Solo
Khepri
Khepri
PSNtookMyNAME
Khepri
Level 23
God Stats
3W - 4L
1,500 SR
Queue Stats
133W - 89L
1,656 Elo+
Solo
Amaterasu
Amaterasu
TetraFlavasaver
Amaterasu
Level 21
God Stats
6W - 11L
1,344 SR
Queue Stats
286W - 278L
1,576 Elo+
Solo
Team Averages
Level 21
1,600 SR
1,648 Elo+

VS

Team Averages
Level 18
1,585 SR
1,647 Elo+
Thoth
Thoth
BRUHMOMENT58
Thoth
Level 26
God Stats
3W - 3L
1,441 SR
Queue Stats
73W - 62L
1,569 Elo+
Solo
Ares
Ares
FoozzyWoozzy
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,569 Elo+
Solo
Sylvanus
Sylvanus
Psykk
Sylvanus
Level 28
God Stats
14W - 2L
1,985 SR
Queue Stats
166W - 93L
1,770 Elo+
Solo
Heimdallr
Heimdallr
Rondingu
Heimdallr
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
91W - 70L
1,749 Elo+
Solo
Awilix
Awilix
herculesnew
Awilix
Level 27
God Stats
7W - 3L
1,500 SR
Queue Stats
87W - 80L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 1
6,514
434
3,310
8,606
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
12
2 / 3 / 4
7,573
505
6,670
8,605
2,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
Flumpo
Thor
13
9 / 2 / 0
8,470
565
12,200
11,592
5,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 3 / 5
6,705
447
5,282
11,241
5,741
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
TetraFlavasaver
Amaterasu
13
0 / 3 / 0
7,147
476
2,505
7,328
3,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 5
8,712
581
6,669
9,593
2,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 5 / 7
7,394
493
3,203
9,004
4,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Psykk
Sylvanus
15
4 / 1 / 1
8,800
587
6,130
7,956
4,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
Rondingu
Heimdallr
14
3 / 2 / 1
8,531
569
11,603
10,719
3,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
14
4 / 2 / 4
8,344
556
6,127
10,297
3,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
13
Kills
18
19
Deaths
13
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
3
5
2.83
L
0
8
1
0.06
L
Anhur
2
3
4
1.33
L
Thor
Flumpo
Thor
9
2
0
4.5
W
1
5
7
0.9
L
2
3
5
1.5
W
Sylvanus
Psykk
Sylvanus
4
1
1
4.5
W
Heimdallr
Rondingu
Heimdallr
3
2
1
1.75
L
Amaterasu
TetraFlavasaver
Amaterasu
0
3
0
0
W
Awilix
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,967
Damage
33,732
47,372
Taken
47,569
19,496
Mitigated
18,088
8,072
Healing
16,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,669
223
0
2,111
9,593
2,804
44
1,834
7,661
46,929
0
L
3,310
607
156
622
8,606
2,401
0
3,778
4,534
41,541
0
L
Anhur
6,670
4,016
0
2,409
8,605
2,648
95
822
7,743
0
46,815
L
Thor
Flumpo
Thor
12,200
4,046
0
881
11,592
5,326
0
3,364
7,927
0
45,236
W
3,203
463
0
1,326
9,004
4,098
667
1,595
7,387
8,780
0
L
5,282
628
303
2,065
11,241
5,741
0
3,980
7,127
24,447
0
W
Sylvanus
Psykk
Sylvanus
6,130
1,756
712
4,321
7,956
4,335
1,126
658
7,250
51,037
9,090
W
Heimdallr
Rondingu
Heimdallr
11,603
6,071
0
4,912
10,719
3,422
0
1,832
8,887
0
70,201
L
Amaterasu
TetraFlavasaver
Amaterasu
2,505
1,110
0
1,636
7,328
3,380
0
3,010
4,318
0
37,215
W
Awilix
6,127
2,177
0
3,443
10,297
3,429
312
2,359
7,792
0
49,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,409
Gold Earned
41,781
354
Minions Killed
455
0
Camps Cleared
0
1,414,098
Distance Traveled
1,400,917
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,712
581
108
7
0
281,852
2
L
Ra
6,514
434
83
6
0
253,934
4
L
Anhur
7,573
505
84
6
0
264,956
4
L
Thor
8,470
565
66
4
0
294,775
1
W
Ares
7,394
493
10
1
0
284,182
4
L
Khepri
6,705
447
41
3
0
337,255
2
W
Sylvanus
8,800
587
131
9
0
255,673
1
W
Heimdallr
8,531
569
123
8
0
246,895
0
L
Amaterasu
7,147
476
80
5
0
263,178
3
W
Awilix
8,344
556
83
6
0
332,315
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role