Player Matchup

Thor
Thor
Gagarin_Games
Thor
Level 10
God Stats
4W - 3L
1,528 SR
Queue Stats
21W - 23L
1,436 Elo+
Solo
Agni
Agni
OMEGAPUNISHER
Agni
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,177 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Testimoreno
Tsukuyomi
Level 29
God Stats
0W - 2L
1,308 SR
Queue Stats
156W - 145L
1,479 Elo+
Solo
Tiamat
Tiamat
murderousturtles
Tiamat
Level 18
God Stats
1W - 3L
1,509 SR
Queue Stats
2W - 6L
1,177 Elo+
Party 1
Sun Wukong
Sun Wukong
rlyJoker-
Sun Wukong
Level 26
God Stats
0W - 1L
1,726 SR
Queue Stats
45W - 25L
1,669 Elo+
Solo
Team Averages
Level 19
1,514 SR
1,388 Elo+

VS

Team Averages
Level 25
1,571 SR
1,464 Elo+
Bellona
Bellona
Esssid
Bellona
Level 28
God Stats
9W - 12L
1,496 SR
Queue Stats
136W - 110L
1,488 Elo+
Solo
Set
Set
FutureCreep
Set
Level 26
God Stats
6W - 5L
1,545 SR
Queue Stats
129W - 114L
1,498 Elo+
Solo
Neith
Neith
LxDevilGodXx
Neith
Level 18
God Stats
1W - 1L
1,627 SR
Queue Stats
13W - 17L
1,321 Elo+
Solo
Nu Wa
Nu Wa
Marvies7
Nu Wa
Level 29
God Stats
14W - 10L
1,607 SR
Queue Stats
107W - 91L
1,504 Elo+
Solo
Ganesha
Ganesha
SounderSage0030
Ganesha
Level 25
God Stats
6W - 4L
1,580 SR
Queue Stats
55W - 62L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 2
6,607
472
4,004
9,533
3,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 4 / 0
5,951
425
5,189
6,847
1,759
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Testimoreno
Tsukuyomi
12
5 / 5 / 0
8,038
574
9,319
11,451
5,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 5 / 1
5,020
359
2,814
8,834
4,048
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
rlyJoker-
Sun Wukong
3
0 / 1 / 0
4,472
319
982
1,882
527

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Esssid
Bellona
13
4 / 0 / 3
8,847
632
7,226
7,389
4,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 1 / 2
7,564
540
4,336
9,413
3,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 2 / 3
7,325
523
4,795
6,055
2,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
Marvies7
Nu Wa
13
7 / 2 / 0
7,887
563
3,936
5,458
1,868
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 2 / 10
7,279
520
4,189
9,127
7,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
7
Kills
16
16
Deaths
7
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
Esssid
Bellona
4
0
3
5.5
W
2
1
2
3
L
0
1
2
1
W
3
2
3
2.25
W
Nu Wa
Marvies7
Nu Wa
7
2
0
3.5
L
2
4
0
0.5
W
0
2
10
2.5
L
Tsukuyomi
Testimoreno
Tsukuyomi
5
5
0
1
L
0
5
1
0.1
L
Sun Wukong
rlyJoker-
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,308
Damage
24,482
38,547
Taken
37,442
14,846
Mitigated
19,414
9,815
Healing
9,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Esssid
Bellona
7,226
1,595
0
1,948
7,389
4,341
602
1,543
5,846
1,124
41,423
W
4,336
1,956
0
3,750
9,413
3,439
781
2,194
7,219
0
50,895
L
4,004
706
0
4,488
9,533
3,273
0
382
9,151
0
35,758
W
4,795
2,113
0
1,240
6,055
2,357
624
1,653
4,402
0
25,939
W
Nu Wa
Marvies7
Nu Wa
3,936
2,071
0
714
5,458
1,868
3,152
316
5,142
39,016
0
L
5,189
870
0
1,622
6,847
1,759
266
1,249
5,598
24,747
0
W
4,189
408
0
1,736
9,127
7,409
340
2,297
6,830
16,285
0
L
Tsukuyomi
Testimoreno
Tsukuyomi
9,319
3,029
0
2,741
11,451
5,239
0
3,715
7,736
0
42,209
L
2,814
404
0
414
8,834
4,048
186
2,830
6,004
9,899
0
L
Sun Wukong
rlyJoker-
Sun Wukong
982
75
0
550
1,882
527
0
107
1,775
0
6,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,088
Gold Earned
38,902
209
Minions Killed
350
0
Camps Cleared
0
1,011,739
Distance Traveled
1,291,788
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,847
632
97
7
0
261,143
1
W
Set
7,564
540
99
7
0
287,990
4
L
Thor
6,607
472
87
6
0
284,594
0
W
Neith
7,325
523
62
4
0
268,111
0
W
Nu Wa
7,887
563
92
7
0
248,485
1
L
Agni
5,951
425
43
3
0
218,745
3
W
Ganesha
7,279
520
0
0
0
226,059
0
L
Tsukuyomi
8,038
574
53
4
0
241,730
1
L
Tiamat
5,020
359
17
1
0
228,361
0
L
Sun Wukong
4,472
319
9
1
0
38,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role