Player Matchup

Kumbhakarna
Kumbhakarna
Diamond IV
DudeWith1kPing
Kumbhakarna
Diamond IV
Level 156
God Stats
3W - 4L
1,855 SR
Queue Stats
307W - 299L
2,103 MMR
Party 3
Scylla
Scylla
Diamond III
EpicYorch
Scylla
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
Neyouno
Sun Wukong
Diamond IV
Level 152
God Stats
2W - 4L
1,559 SR
Queue Stats
544W - 534L
2,146 MMR
Party 3
Apollo
Apollo
Diamond II
krisswer
Apollo
Diamond II
Level 160
God Stats
18W - 10L
1,751 SR
Queue Stats
292W - 295L
2,157 MMR
Party 2
Fenrir
Fenrir
Diamond V
zSnyder
Fenrir
Diamond V
Level 159
God Stats
1W - 7L
1,449 SR
Queue Stats
272W - 271L
2,013 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 157
1,623 SR
1,984 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,652 SR
2,118 MMR
Nu Wa
Nu Wa
Diamond V
DsqoReformed
Nu Wa
Diamond V
Level 112
God Stats
21W - 11L
1,500 SR
Queue Stats
645W - 614L
2,151 MMR
Solo
Vamana
Vamana
Diamond I
GeRMe
Vamana
Diamond I
Level 143
God Stats
14W - 14L
1,401 SR
Queue Stats
492W - 465L
2,153 MMR
Solo
Ymir
Ymir
Diamond IV
LuckyDan
Ymir
Diamond IV
Level 157
God Stats
1W - 0L
1,634 SR
Queue Stats
110W - 89L
2,138 MMR
Party 1
Cernunnos
Cernunnos
Platinum V
Railyu
Cernunnos
Platinum V
Level 156
God Stats
3W - 0L
1,985 SR
Queue Stats
67W - 40L
1,959 MMR
Party 1
Nemesis
Nemesis
Diamond III
Triskeiro
Nemesis
Diamond III
Level 160
God Stats
21W - 16L
1,740 SR
Queue Stats
208W - 209L
2,190 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DudeWith1kPing
Kumbhakarna
17
1 / 3 / 8
11,588
483
5,265
26,305
22,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
EpicYorch
Scylla
20
5 / 4 / 6
13,359
557
27,567
15,964
5,952
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Neyouno
Sun Wukong
17
3 / 4 / 5
11,781
491
21,745
29,325
23,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
krisswer
Apollo
19
3 / 9 / 2
12,035
501
9,542
23,755
8,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
zSnyder
Fenrir
19
5 / 8 / 7
12,572
524
14,047
25,585
11,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
TiamatGilgameshAthenaSetAnhur

VS

Bans
TsukuyomiSobekYemojaGaneshaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 15
14,740
614
33,768
17,539
7,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
GeRMe
Vamana
20
4 / 3 / 6
16,961
707
17,863
29,602
24,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
18
2 / 4 / 14
13,524
564
11,415
24,269
25,763
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
Railyu
Cernunnos
20
10 / 4 / 6
16,162
673
25,000
22,055
10,128
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Triskeiro
Nemesis
18
3 / 5 / 12
12,933
539
10,898
20,562
10,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
81
17
Kills
28
28
Deaths
18
28
Assists
53
Player
Kills
Deaths
Assists
KDA
W
9
2
15
8.25
L
Kumbhakarna
DudeWith1kPing
Kumbhakarna
1
3
8
1.67
L
Scylla
EpicYorch
Scylla
5
4
6
2
W
Vamana
GeRMe
Vamana
4
3
6
2.33
W
Ymir
2
4
14
2.25
L
Sun Wukong
Neyouno
Sun Wukong
3
4
5
1.38
W
Cernunnos
Railyu
Cernunnos
10
4
6
3.25
W
Nemesis
Triskeiro
Nemesis
3
5
12
1.8
L
Apollo
krisswer
Apollo
3
9
2
0.44
L
Fenrir
zSnyder
Fenrir
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,166
Damage
98,944
120,934
Taken
114,027
72,655
Mitigated
77,864
29,171
Healing
39,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,768
5,440
850
5,688
17,539
7,431
2,831
8,070
9,199
105,294
0
L
Kumbhakarna
DudeWith1kPing
Kumbhakarna
5,265
389
0
3,618
26,305
22,877
0
13,219
12,570
23,538
0
L
Scylla
EpicYorch
Scylla
27,567
2,487
0
2,822
15,964
5,952
0
7,069
8,677
117,810
0
W
Vamana
GeRMe
Vamana
17,863
8,604
0
11,944
29,602
24,240
5,697
5,958
23,066
5,118
112,843
W
Ymir
11,415
1,676
0
7,509
24,269
25,763
628
7,524
16,377
33,157
0
L
Sun Wukong
Neyouno
Sun Wukong
21,745
5,935
0
11,534
29,325
23,569
232
11,152
17,794
0
97,023
W
Cernunnos
Railyu
Cernunnos
25,000
16,733
0
11,298
22,055
10,128
7,724
5,591
16,210
0
130,823
W
Nemesis
Triskeiro
Nemesis
10,898
5,019
0
2,090
20,562
10,302
452
4,429
16,018
0
91,696
L
Apollo
krisswer
Apollo
9,542
6,639
0
7,771
23,755
8,648
812
7,853
15,642
0
89,985
L
Fenrir
zSnyder
Fenrir
14,047
4,849
0
3,426
25,585
11,609
0
5,824
19,547
0
76,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,335
Gold Earned
74,320
678
Minions Killed
716
0
Camps Cleared
0
2,183,561
Distance Traveled
2,315,618
22
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,740
614
161
7
0
447,687
9
L
Kumbhakarna
11,588
483
24
1
0
449,444
8
L
Scylla
13,359
557
214
9
0
443,419
4
W
Vamana
16,961
707
227
9
0
470,102
5
W
Ymir
13,524
564
31
1
0
466,108
5
L
Sun Wukong
11,781
491
168
7
0
420,471
6
W
Cernunnos
16,162
673
175
7
0
412,215
6
W
Nemesis
12,933
539
122
5
0
519,506
9
L
Apollo
12,035
501
164
7
0
419,239
1
L
Fenrir
12,572
524
108
5
0
450,988
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role