Player Matchup

Yemoja
Yemoja
AliveLicense2
Yemoja
Level 24
God Stats
18W - 33L
1,339 SR
Queue Stats
156W - 218L
1,312 Elo+
Party 1
Sol
Sol
KobiBeef__
Sol
Level 86
God Stats
7W - 6L
1,712 SR
Queue Stats
98W - 95L
1,497 Elo+
Party 3
Neith
Neith
SalazarManson
Neith
Level 16
God Stats
3W - 6L
1,392 SR
Queue Stats
20W - 15L
1,584 Elo+
Party 3
Amaterasu
Amaterasu
Smubbles
Amaterasu
Level 35
God Stats
26W - 11L
1,581 SR
Queue Stats
296W - 252L
1,538 Elo+
Solo
Thanatos
Thanatos
SolarLEONIDAS
Thanatos
Level 61
God Stats
2W - 2L
1,525 SR
Queue Stats
157W - 181L
1,336 Elo+
Party 1
Team Averages
Level 44
1,510 SR
1,454 Elo+

VS

Team Averages
Level 56
1,675 SR
1,630 Elo+
Medusa
Medusa
Cristian xRx
Medusa
Level 38
God Stats
5W - 4L
1,500 SR
Queue Stats
220W - 223L
1,439 Elo+
Solo
Cu Chulainn
Cu Chulainn
FarmerSteven
Cu Chulainn
Level 28
God Stats
17W - 8L
1,784 SR
Queue Stats
45W - 19L
1,660 Elo+
Party 2
Cthulhu
Cthulhu
Fusiongaming999
Cthulhu
Level 41
God Stats
7W - 3L
1,681 SR
Queue Stats
409W - 429L
1,374 Elo+
Solo
Erlang Shen
Erlang Shen
NinjaMango18
Erlang Shen
Level 106
God Stats
2W - 0L
1,756 SR
Queue Stats
221W - 183L
1,946 Elo+
Party 2
Janus
Janus
jobbyjones
Janus
Level 66
God Stats
9W - 3L
1,653 SR
Queue Stats
36W - 14L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
6,391
492
1,424
10,228
7,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 4 / 2
7,440
572
7,833
10,135
2,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
4 / 5 / 0
6,621
509
5,746
8,982
2,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Smubbles
Amaterasu
12
3 / 3 / 2
6,912
532
3,733
7,938
4,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
SolarLEONIDAS
Thanatos
9
0 / 8 / 5
5,852
450
3,120
9,799
2,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
6 / 4 / 3
7,304
562
5,344
6,851
2,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
FarmerSteven
Cu Chulainn
11
2 / 5 / 7
7,003
539
5,108
9,523
4,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 2 / 9
7,752
596
5,973
10,674
4,548
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Erlang Shen
NinjaMango18
Erlang Shen
13
11 / 0 / 5
8,628
664
9,558
9,268
5,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
14
3 / 2 / 7
8,223
633
6,757
7,572
2,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
11
Kills
25
25
Deaths
13
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Medusa
6
4
3
1.88
W
Cu Chulainn
FarmerSteven
Cu Chulainn
2
5
7
1.1
W
3
2
9
3.75
L
3
4
2
1
W
Erlang Shen
NinjaMango18
Erlang Shen
11
0
5
13.5
L
4
5
0
0.8
L
Amaterasu
Smubbles
Amaterasu
3
3
2
1.33
L
Thanatos
SolarLEONIDAS
Thanatos
0
8
5
0.31
W
Janus
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,856
Damage
32,740
47,082
Taken
43,888
20,635
Mitigated
19,013
12,994
Healing
7,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,424
464
488
689
10,228
7,510
84
2,959
7,183
14,683
0
W
Medusa
5,344
2,848
0
270
6,851
2,212
0
3,201
3,650
0
26,119
W
Cu Chulainn
FarmerSteven
Cu Chulainn
5,108
1,507
0
660
9,523
4,770
0
730
8,793
0
29,046
W
5,973
473
185
2,657
10,674
4,548
333
1,973
8,701
23,958
0
L
7,833
3,739
0
4,462
10,135
2,944
0
2,586
7,359
48,343
0
W
Erlang Shen
NinjaMango18
Erlang Shen
9,558
5,908
0
1,497
9,268
5,050
1,714
649
8,619
0
45,118
L
5,746
3,972
0
2,030
8,982
2,717
0
4,446
4,500
0
28,377
L
Amaterasu
Smubbles
Amaterasu
3,733
1,130
0
1,994
7,938
4,650
386
1,000
6,868
0
30,079
L
Thanatos
SolarLEONIDAS
Thanatos
3,120
966
0
3,331
9,799
2,814
0
1,311
8,442
0
19,405
W
Janus
6,757
587
0
2,632
7,572
2,433
145
2,704
4,868
50,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,216
Gold Earned
38,910
267
Minions Killed
342
0
Camps Cleared
0
1,120,406
Distance Traveled
1,253,398
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,391
492
23
2
0
192,863
0
W
Medusa
7,304
562
59
5
0
224,892
1
W
Cu Chulainn
7,003
539
53
4
0
229,057
1
W
Cthulhu
7,752
596
45
3
0
242,722
3
L
Sol
7,440
572
86
7
0
212,863
2
W
Erlang Shen
8,628
664
76
6
0
291,516
1
L
Neith
6,621
509
51
4
0
207,813
2
L
Amaterasu
6,912
532
69
5
0
256,241
6
L
Thanatos
5,852
450
38
3
0
250,626
1
W
Janus
8,223
633
109
8
0
265,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role