Player Matchup

Neith
Neith
GandalfBRX
Neith
Level 22
God Stats
19W - 13L
1,621 SR
Queue Stats
65W - 65L
1,347 Elo+
Solo
Ao Kuang
Ao Kuang
Requiem3D2Y
Ao Kuang
Level 9
God Stats
2W - 5L
1,283 SR
Queue Stats
20W - 35L
1,202 Elo+
Solo
Nemesis
Nemesis
SchromDaddy
Nemesis
Level 28
God Stats
27W - 19L
1,440 SR
Queue Stats
256W - 240L
1,429 Elo+
Solo
Janus
Janus
smovxv
Janus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,088 Elo+
Solo
Gilgamesh
Gilgamesh
xXxDrGooNxXx
Gilgamesh
Level 23
God Stats
13W - 12L
1,439 SR
Queue Stats
47W - 63L
1,226 Elo+
Solo
Team Averages
Level 18
1,457 SR
1,258 Elo+

VS

Team Averages
Level 18
1,481 SR
1,361 Elo+
Athena
Athena
CarmelKittyVamp
Athena
Level 27
God Stats
1W - 6L
1,335 SR
Queue Stats
94W - 103L
1,376 Elo+
Solo
Merlin
Merlin
GG DELRIUS17
Merlin
Level 29
God Stats
19W - 15L
1,643 SR
Queue Stats
81W - 65L
1,457 Elo+
Solo
Mercury
Mercury
HxdroV
Mercury
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,093 Elo+
Solo
Fenrir
Fenrir
Kyubito_San
Fenrir
Level 25
God Stats
2W - 7L
1,427 SR
Queue Stats
99W - 110L
1,380 Elo+
Solo
Thor
Thor
mlzoooom
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 38L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
13 / 11 / 10
20,357
536
50,260
39,022
18,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ao Kuang
Requiem3D2Y
Ao Kuang
20
18 / 10 / 10
19,657
517
42,525
39,941
20,667
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
SchromDaddy
Nemesis
20
21 / 3 / 7
21,594
568
42,636
33,236
22,483
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
smovxv
Janus
4
0 / 0 / 0
8,241
217
0
0
0
Gilgamesh
xXxDrGooNxXx
Gilgamesh
4
0 / 0 / 0
8,217
216
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 9
17,340
456
13,845
52,921
62,071
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
20
9 / 14 / 6
18,605
490
31,138
34,230
14,210
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mercury
HxdroV
Mercury
9
0 / 10 / 2
10,934
288
1,153
10,800
4,385
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
20
8 / 8 / 3
17,998
474
17,074
38,963
44,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thor
20
4 / 20 / 4
15,258
402
13,234
36,167
15,039
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
48
52
Kills
24
24
Deaths
58
27
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
6
9
1.25
L
Merlin
9
14
6
0.86
W
Neith
13
11
10
1.64
L
Mercury
HxdroV
Mercury
0
10
2
0.1
L
Fenrir
8
8
3
1.19
W
Ao Kuang
Requiem3D2Y
Ao Kuang
18
10
10
2.3
W
Nemesis
SchromDaddy
Nemesis
21
3
7
8.17
L
Thor
4
20
4
0.3
W
Janus
smovxv
Janus
0
0
0
0
W
Gilgamesh
xXxDrGooNxXx
Gilgamesh
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,421
Damage
76,444
112,199
Taken
173,081
61,189
Mitigated
140,264
43,235
Healing
30,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,845
4,156
0
11,808
52,921
62,071
1,091
10,574
42,347
94,852
0
L
Merlin
31,138
5,058
1,873
7,237
34,230
14,210
3,227
13,356
20,874
104,157
0
W
Neith
50,260
35,408
315
15,748
39,022
18,039
7,793
14,355
24,667
0
173,722
L
Mercury
HxdroV
Mercury
1,153
964
0
0
10,800
4,385
137
2,038
8,762
0
20,955
L
Fenrir
17,074
4,436
0
8,245
38,963
44,559
3,065
6,256
32,707
0
84,206
W
Ao Kuang
Requiem3D2Y
Ao Kuang
42,525
15,310
0
17,572
39,941
20,667
3,925
19,898
20,014
114,880
0
W
Nemesis
SchromDaddy
Nemesis
42,636
21,502
0
9,600
33,236
22,483
866
10,995
22,241
0
178,005
L
Thor
13,234
3,947
0
1,085
36,167
15,039
1,269
10,301
25,866
0
67,298
W
Janus
smovxv
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
xXxDrGooNxXx
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,066
Gold Earned
80,135
531
Minions Killed
545
0
Camps Cleared
0
1,981,413
Distance Traveled
2,613,767
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
17,340
456
116
3
0
639,026
2
L
Merlin
18,605
490
169
4
0
536,150
0
W
Neith
20,357
536
206
5
0
554,571
1
L
Mercury
10,934
288
30
1
0
258,266
0
L
Fenrir
17,998
474
136
4
0
606,017
1
W
Ao Kuang
19,657
517
128
3
0
624,540
0
W
Nemesis
21,594
568
197
5
0
802,302
10
L
Thor
15,258
402
94
2
0
574,308
0
W
Janus
8,241
217
0
0
0
0
0
W
Gilgamesh
8,217
216
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role