Player Matchup

Baron Samedi
Baron Samedi
Beyill
Baron Samedi
Level 13
God Stats
2W - 0L
1,712 SR
Queue Stats
11W - 10L
1,405 Elo+
Solo
Tiamat
Tiamat
Drackoberserker
Tiamat
Level 28
God Stats
18W - 15L
1,527 SR
Queue Stats
24W - 21L
1,434 Elo+
Party 1
Cupid
Cupid
Gaddar77
Cupid
Level 27
God Stats
1W - 1L
1,293 SR
Queue Stats
18W - 12L
1,453 Elo+
Solo
Sol
Sol
Sturmmuffell
Sol
Level 29
God Stats
163W - 175L
1,525 SR
Queue Stats
199W - 231L
1,443 Elo+
Solo
Fenrir
Fenrir
ZacianX
Fenrir
Level 21
God Stats
5W - 3L
1,542 SR
Queue Stats
24W - 20L
1,434 Elo+
Party 1
Team Averages
Level 24
1,520 SR
1,434 Elo+

VS

Team Averages
Level 17
1,464 SR
1,426 Elo+
Mercury
Mercury
AestheticTequila
Mercury
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 81L
1,517 Elo+
Solo
Anhur
Anhur
Elphira
Anhur
Level 25
God Stats
5W - 3L
1,586 SR
Queue Stats
13W - 12L
1,623 Elo+
Solo
Apollo
Apollo
Kimkiriyo
Apollo
Level 12
God Stats
4W - 8L
1,363 SR
Queue Stats
13W - 19L
1,406 Elo+
Solo
Yemoja
Yemoja
Rodingue
Yemoja
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 42L
1,196 Elo+
Solo
Kukulkan
Kukulkan
Sam140825
Kukulkan
Level 17
God Stats
5W - 6L
1,369 SR
Queue Stats
15W - 8L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Beyill
Baron Samedi
19
5 / 5 / 8
12,680
906
11,534
15,636
8,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 4 / 14
13,602
972
15,927
17,516
11,808
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
Gaddar77
Cupid
20
9 / 5 / 12
14,801
1,057
14,871
13,532
5,595
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
0 / 4 / 18
13,444
960
14,280
13,718
6,091
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
ZacianX
Fenrir
20
14 / 3 / 5
15,680
1,120
18,388
12,976
7,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

140

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 8 / 2
16,087
1,149
20,791
20,588
6,947
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anhur
Elphira
Anhur
20
1 / 9 / 12
12,990
928
8,900
20,613
7,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
Kimkiriyo
Apollo
20
3 / 12 / 11
13,828
988
15,697
23,231
8,498
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Rodingue
Yemoja
15
0 / 0 / 0
10,126
723
176
623
345
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Sam140825
Kukulkan
20
3 / 3 / 8
13,715
980
22,471
14,519
5,475
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
54
32
Kills
21
21
Deaths
32
57
Assists
33
Player
Kills
Deaths
Assists
KDA
L
14
8
2
1.88
W
Baron Samedi
Beyill
Baron Samedi
5
5
8
1.8
W
4
4
14
2.75
L
Anhur
Elphira
Anhur
1
9
12
0.78
W
Cupid
Gaddar77
Cupid
9
5
12
3
L
Apollo
Kimkiriyo
Apollo
3
12
11
0.71
L
Yemoja
Rodingue
Yemoja
0
0
0
0
L
Kukulkan
Sam140825
Kukulkan
3
3
8
2.33
W
0
4
18
2.25
W
Fenrir
ZacianX
Fenrir
14
3
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,000
Damage
68,035
73,378
Taken
79,574
39,141
Mitigated
28,523
22,740
Healing
6,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,791
12,753
0
180
20,588
6,947
0
6,526
14,062
0
49,339
W
Baron Samedi
Beyill
Baron Samedi
11,534
798
1,172
3,130
15,636
8,088
0
5,508
10,128
32,921
0
W
15,927
758
232
4,434
17,516
11,808
0
6,966
10,550
33,030
0
L
Anhur
Elphira
Anhur
8,900
2,223
0
758
20,613
7,258
0
10,206
10,407
0
23,660
W
Cupid
Gaddar77
Cupid
14,871
9,374
1,995
3,801
13,532
5,595
0
3,848
9,684
0
38,099
L
Apollo
Kimkiriyo
Apollo
15,697
7,222
0
3,110
23,231
8,498
0
14,201
9,030
454
36,667
L
Yemoja
Rodingue
Yemoja
176
0
173
0
623
345
0
245
378
2,098
0
L
Kukulkan
Sam140825
Kukulkan
22,471
2,243
465
1,601
14,519
5,475
0
10,563
3,956
61,608
0
W
14,280
3,280
530
4,157
13,718
6,091
0
4,293
9,425
55,752
0
W
Fenrir
ZacianX
Fenrir
18,388
4,545
0
3,289
12,976
7,559
0
2,369
10,607
0
33,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,207
Gold Earned
66,746
265
Minions Killed
242
8
Camps Cleared
8
1,203,848
Distance Traveled
1,088,216
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
16,087
1,149
54
4
4
305,998
1
W
Baron Samedi
12,680
906
57
4
0
195,535
0
W
Tiamat
13,602
972
38
3
2
246,122
0
L
Anhur
12,990
928
33
2
1
242,436
0
W
Cupid
14,801
1,057
62
4
3
227,011
0
L
Apollo
13,828
988
50
4
1
214,270
0
L
Yemoja
10,126
723
0
0
0
38,015
0
L
Kukulkan
13,715
980
105
8
2
287,497
2
W
Sol
13,444
960
86
6
1
249,772
3
W
Fenrir
15,680
1,120
22
2
2
285,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role