Player Matchup

Mulan
Mulan
FrostBack
Mulan
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,562 Elo+
Solo
Gilgamesh
Gilgamesh
Goomboy
Gilgamesh
Level 142
God Stats
15W - 16L
1,565 SR
Queue Stats
173W - 170L
1,556 Elo+
Party 2
Neith
Neith
Lena668
Neith
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 6L
1,224 Elo+
Party 2
Ganesha
Ganesha
OmegaSimp
Ganesha
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 31L
1,364 Elo+
Party 2
Ullr
Ullr
SpartanCalan
Ullr
Level 29
God Stats
3W - 12L
1,343 SR
Queue Stats
148W - 161L
1,478 Elo+
Solo
Team Averages
Level 43
1,482 SR
1,437 Elo+

VS

Team Averages
Level 11
1,589 SR
1,575 Elo+
Zhong Kui
Zhong Kui
AnnalenaBaerbock
Zhong Kui
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,639 Elo+
Solo
Nemesis
Nemesis
N14key
Nemesis
Level 25
God Stats
90W - 60L
1,535 SR
Queue Stats
109W - 70L
1,545 Elo+
Solo
Neith
Neith
NaShira001
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,611 Elo+
Party 1
Ra
Ra
Typic4L
Ra
Level 6
God Stats
2W - 0L
1,702 SR
Queue Stats
3W - 2L
1,506 Elo+
Party 1
Gilgamesh
Gilgamesh
Zuakks
Gilgamesh
Level 12
God Stats
1W - 2L
1,707 SR
Queue Stats
15W - 18L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
FrostBack
Mulan
16
0 / 7 / 0
9,988
454
5,371
15,112
11,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
Goomboy
Gilgamesh
17
4 / 3 / 2
10,515
478
12,049
17,522
9,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
Lena668
Neith
13
4 / 7 / 1
8,474
385
1,275
10,144
4,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
OmegaSimp
Ganesha
17
3 / 3 / 7
11,027
501
12,194
16,638
14,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 5 / 2
10,527
479
6,885
14,525
5,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
20
3 / 0 / 6
14,949
680
13,089
12,601
13,266
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Nemesis
N14key
Nemesis
20
14 / 1 / 6
13,366
608
21,085
18,318
13,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
15
0 / 4 / 0
9,473
431
286
5,134
1,152
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
6 / 2 / 8
12,624
574
13,762
11,756
5,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Zuakks
Gilgamesh
15
2 / 5 / 3
9,828
447
4,063
12,647
7,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
12
Kills
25
25
Deaths
12
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
3
0
6
6
L
Mulan
FrostBack
Mulan
0
7
0
0
L
Gilgamesh
Goomboy
Gilgamesh
4
3
2
1.67
L
Neith
Lena668
Neith
4
7
1
0.64
W
Nemesis
N14key
Nemesis
14
1
6
17
W
Neith
0
4
0
0
L
Ganesha
OmegaSimp
Ganesha
3
3
7
2.17
L
1
5
2
0.4
W
6
2
8
5
W
Gilgamesh
Zuakks
Gilgamesh
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,774
Damage
52,285
73,941
Taken
60,456
44,569
Mitigated
40,511
14,791
Healing
19,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
13,089
2,360
0
5,603
12,601
13,266
1,671
1,600
10,671
100,064
0
L
Mulan
FrostBack
Mulan
5,371
1,449
0
3,665
15,112
11,012
586
4,575
10,485
0
56,016
L
Gilgamesh
Goomboy
Gilgamesh
12,049
4,144
0
2,685
17,522
9,614
0
6,469
10,903
0
95,051
L
Neith
Lena668
Neith
1,275
845
0
0
10,144
4,105
177
3,969
6,051
0
20,564
W
Nemesis
N14key
Nemesis
21,085
12,522
0
5,409
18,318
13,262
1,348
2,160
16,098
186
110,429
W
Neith
286
151
0
251
5,134
1,152
1,066
2,292
2,842
0
34,718
L
Ganesha
OmegaSimp
Ganesha
12,194
754
0
4,543
16,638
14,554
0
5,834
10,494
59,998
0
L
6,885
3,359
0
3,898
14,525
5,284
0
5,344
8,995
0
63,840
W
13,762
1,234
1,499
5,658
11,756
5,041
539
2,471
9,285
77,966
0
W
Gilgamesh
Zuakks
Gilgamesh
4,063
1,201
0
1,124
12,647
7,790
591
3,671
8,976
0
52,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,531
Gold Earned
60,240
578
Minions Killed
662
0
Camps Cleared
0
1,988,595
Distance Traveled
1,960,218
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,949
680
213
10
0
384,736
4
L
Mulan
9,988
454
134
6
0
373,620
0
L
Gilgamesh
10,515
478
162
7
0
448,855
6
L
Neith
8,474
385
105
5
0
352,057
0
W
Nemesis
13,366
608
138
6
0
481,460
1
W
Neith
9,473
431
83
4
0
292,901
1
L
Ganesha
11,027
501
40
2
0
439,962
6
L
Ullr
10,527
479
137
6
0
374,101
8
W
Ra
12,624
574
160
7
0
441,368
7
W
Gilgamesh
9,828
447
68
3
0
359,753
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role