Player Matchup

Bastet
Bastet
Atsui-yuki
Bastet
Level 107
God Stats
2W - 2L
1,679 SR
Queue Stats
125W - 135L
1,506 Elo+
Party 4
Artio
Artio
ChaosPilot514
Artio
Level 73
God Stats
55W - 32L
1,753 SR
Queue Stats
592W - 564L
1,459 Elo+
Party 1
Chaac
Chaac
Flying_Pole
Chaac
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 78L
1,252 Elo+
Party 4
Izanami
Izanami
RightTroll123
Izanami
Level 57
God Stats
20W - 11L
1,686 SR
Queue Stats
523W - 519L
1,431 Elo+
Party 1
Anubis
Anubis
harrybo0211
Anubis
Level 40
God Stats
73W - 73L
1,403 SR
Queue Stats
347W - 381L
1,442 Elo+
Party 1
Team Averages
Level 60
1,604 SR
1,418 Elo+

VS

Team Averages
Level 79
1,544 SR
1,515 Elo+
Ares
Ares
JaniSaatana
Ares
Level 121
God Stats
10W - 6L
1,586 SR
Queue Stats
220W - 136L
1,593 Elo+
Party 2
Camazotz
Camazotz
Sadxim
Camazotz
Level 124
God Stats
4W - 3L
1,754 SR
Queue Stats
283W - 192L
1,629 Elo+
Party 2
Izanami
Izanami
karvamuumi
Izanami
Level 16
God Stats
45W - 28L
1,517 SR
Queue Stats
383W - 309L
1,584 Elo+
Party 2
Thanatos
Thanatos
yNotJelly
Thanatos
Level 86
God Stats
2W - 3L
1,468 SR
Queue Stats
70W - 59L
1,431 Elo+
Party 3
Baron Samedi
Baron Samedi
yNotJunky
Baron Samedi
Level 49
God Stats
4W - 3L
1,395 SR
Queue Stats
70W - 94L
1,337 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Atsui-yuki
Bastet
18
7 / 6 / 6
11,160
507
14,045
19,934
7,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
3 / 1 / 8
11,119
505
13,535
17,460
17,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
1 / 5 / 1
11,496
523
15,507
24,321
24,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
19
5 / 0 / 6
11,310
514
17,421
16,143
6,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
18
3 / 6 / 7
10,978
499
9,148
15,300
7,644
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 4
9,615
437
10,919
21,701
17,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Camazotz
Sadxim
Camazotz
19
10 / 2 / 0
12,532
570
24,872
28,882
22,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
karvamuumi
Izanami
16
0 / 5 / 2
9,924
451
7,331
13,754
4,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
yNotJelly
Thanatos
17
2 / 4 / 6
10,243
466
7,893
19,701
7,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
yNotJunky
Baron Samedi
18
5 / 3 / 4
10,791
491
11,693
11,827
6,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
34
19
Kills
18
18
Deaths
19
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bastet
Atsui-yuki
Bastet
7
6
6
1.67
W
3
1
8
7
W
1
5
1
0.3
L
1
5
4
0.6
W
Izanami
5
0
6
8
L
Camazotz
Sadxim
Camazotz
10
2
0
5
W
Anubis
3
6
7
1.08
L
Izanami
karvamuumi
Izanami
0
5
2
0.2
L
Thanatos
yNotJelly
Thanatos
2
4
6
1.25
L
Baron Samedi
yNotJunky
Baron Samedi
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,656
Damage
62,708
93,158
Taken
95,865
63,181
Mitigated
58,645
37,994
Healing
46,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Atsui-yuki
Bastet
14,045
4,645
0
5,935
19,934
7,394
0
4,674
15,076
0
64,410
W
13,535
1,363
2,873
8,500
17,460
17,376
0
6,517
10,875
37,515
0
W
15,507
2,803
0
8,145
24,321
24,301
478
2,331
21,908
0
90,399
L
10,919
711
0
5,188
21,701
17,879
0
7,172
14,529
37,270
0
W
Izanami
17,421
12,638
0
8,281
16,143
6,466
1,132
4,584
11,539
0
107,920
L
Camazotz
Sadxim
Camazotz
24,872
8,541
0
18,243
28,882
22,732
324
4,154
24,728
0
95,157
W
Anubis
9,148
687
0
4,260
15,300
7,644
301
4,019
10,975
77,982
0
L
Izanami
karvamuumi
Izanami
7,331
4,034
0
3,401
13,754
4,374
0
2,669
11,085
0
72,368
L
Thanatos
yNotJelly
Thanatos
7,893
1,662
0
14,882
19,701
7,506
0
6,075
13,626
0
73,408
L
Baron Samedi
yNotJunky
Baron Samedi
11,693
208
2,142
2,304
11,827
6,154
464
2,613
9,214
67,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,063
Gold Earned
53,105
580
Minions Killed
611
0
Camps Cleared
0
1,895,459
Distance Traveled
1,921,240
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,160
507
99
5
0
420,207
3
W
Artio
11,119
505
48
2
0
407,148
1
W
Chaac
11,496
523
154
7
0
377,152
5
L
Ares
9,615
437
44
2
0
367,307
8
W
Izanami
11,310
514
159
7
0
379,630
2
L
Camazotz
12,532
570
173
8
0
426,415
1
W
Anubis
10,978
499
120
5
0
311,322
2
L
Izanami
9,924
451
151
7
0
360,511
5
L
Thanatos
10,243
466
117
5
0
443,608
5
L
Baron Samedi
10,791
491
126
6
0
323,399
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role