Player Matchup

King Arthur
King Arthur
AsunaYume
King Arthur
Level 125
God Stats
24W - 20L
1,537 SR
Queue Stats
35W - 33L
1,579 Elo+
Party 1
Bakasura
Bakasura
Chasham
Bakasura
Level 40
God Stats
2W - 1L
1,860 SR
Queue Stats
359W - 346L
1,550 Elo+
Party 2
Geb
Geb
JFerraz2000
Geb
Level 23
God Stats
12W - 15L
1,541 SR
Queue Stats
26W - 23L
1,532 Elo+
Party 1
Agni
Agni
Knightflare
Agni
Level 154
God Stats
0W - 2L
1,361 SR
Queue Stats
141W - 102L
1,589 Elo+
Solo
Neith
Neith
Nishnibbles
Neith
Level 22
God Stats
15W - 16L
1,643 SR
Queue Stats
174W - 180L
1,508 Elo+
Party 2
Team Averages
Level 73
1,588 SR
1,552 Elo+

VS

Team Averages
Level 81
1,721 SR
1,655 Elo+
King Arthur
King Arthur
C4tX0rR0CcUDd4
King Arthur
Level 9
God Stats
5W - 0L
2,001 SR
Queue Stats
71W - 14L
1,903 Elo+
Party 3
Cerberus
Cerberus
berja004
Cerberus
Level 63
God Stats
7W - 1L
1,821 SR
Queue Stats
24W - 9L
1,769 Elo+
Party 3
Gilgamesh
Gilgamesh
ivanfradejas
Gilgamesh
Level 157
God Stats
6W - 1L
1,614 SR
Queue Stats
135W - 95L
1,649 Elo+
Party 3
Heimdallr
Heimdallr
xDariunx
Heimdallr
Level 26
God Stats
7W - 3L
1,860 SR
Queue Stats
77W - 71L
1,450 Elo+
Party 4
Sol
Sol
xRivaillex
Sol
Level 151
God Stats
15W - 7L
1,311 SR
Queue Stats
622W - 569L
1,506 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AsunaYume
King Arthur
10
1 / 0 / 0
5,657
629
4,255
5,396
2,439
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bakasura
Chasham
Bakasura
9
2 / 0 / 0
5,042
560
1,960
4,711
1,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 3 / 0
4,870
541
2,895
4,796
1,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 4 / 0
4,132
459
1,442
3,739
984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 4
4,569
508
3,472
4,808
1,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
C4tX0rR0CcUDd4
King Arthur
9
0 / 1 / 0
5,192
577
2,767
6,082
2,431
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
berja004
Cerberus
7
1 / 1 / 2
4,734
526
2,491
5,738
1,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
ivanfradejas
Gilgamesh
10
5 / 0 / 1
5,875
653
3,564
4,107
1,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
xDariunx
Heimdallr
7
1 / 3 / 3
4,485
498
3,537
5,167
1,516
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 0 / 3
5,538
615
2,527
2,808
868
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
5
Kills
8
8
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AsunaYume
King Arthur
1
0
0
1
W
King Arthur
C4tX0rR0CcUDd4
King Arthur
0
1
0
0
L
Bakasura
Chasham
Bakasura
2
0
0
2
L
2
3
0
0.67
L
0
4
0
0
L
0
1
4
2
W
Cerberus
berja004
Cerberus
1
1
2
2
W
Gilgamesh
ivanfradejas
Gilgamesh
5
0
1
5.5
W
Heimdallr
xDariunx
Heimdallr
1
3
3
0.83
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,024
Damage
14,886
23,450
Taken
23,902
7,534
Mitigated
8,001
5,559
Healing
4,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AsunaYume
King Arthur
4,255
543
0
1,329
5,396
2,439
0
0
5,396
0
34,355
W
King Arthur
C4tX0rR0CcUDd4
King Arthur
2,767
287
0
1,366
6,082
2,431
0
0
6,082
0
31,269
L
Bakasura
Chasham
Bakasura
1,960
1,471
0
1,692
4,711
1,657
0
1,085
3,626
0
19,476
L
2,895
540
0
0
4,796
1,368
0
1,669
3,127
12,752
0
L
1,442
119
0
626
3,739
984
0
1,442
2,297
14,909
0
L
3,472
1,773
0
1,912
4,808
1,086
0
822
3,986
0
17,181
W
Cerberus
berja004
Cerberus
2,491
130
0
790
5,738
1,654
0
1,381
4,317
13,344
0
W
Gilgamesh
ivanfradejas
Gilgamesh
3,564
902
0
647
4,107
1,532
0
228
3,815
0
36,467
W
Heimdallr
xDariunx
Heimdallr
3,537
1,338
0
981
5,167
1,516
0
1,514
3,643
0
18,705
W
2,527
636
0
936
2,808
868
0
1,036
1,638
28,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,270
Gold Earned
25,824
219
Minions Killed
281
0
Camps Cleared
0
808,062
Distance Traveled
861,162
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,657
629
85
9
0
188,225
5
W
King Arthur
5,192
577
74
8
0
177,062
2
L
Bakasura
5,042
560
55
6
0
196,275
3
L
Geb
4,870
541
20
2
0
161,351
3
L
Agni
4,132
459
32
4
0
117,033
0
L
Neith
4,569
508
27
3
0
145,178
1
W
Cerberus
4,734
526
20
2
0
168,793
1
W
Gilgamesh
5,875
653
83
9
0
209,018
3
W
Heimdallr
4,485
498
44
5
0
143,690
3
W
Sol
5,538
615
60
7
0
162,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role