Player Matchup

Medusa
Medusa
DragsAsgarD
Medusa
Level 139
God Stats
1W - 2L
1,884 SR
Queue Stats
536W - 583L
1,497 Elo+
Party 2
Sylvanus
Sylvanus
EzuNow
Sylvanus
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 77L
1,655 Elo+
Party 3
Raijin
Raijin
JojoJose
Raijin
Level 124
God Stats
4W - 7L
1,292 SR
Queue Stats
138W - 166L
1,469 Elo+
Party 2
Susano
Susano
MOTORLUFFY
Susano
Level 157
God Stats
11W - 14L
1,487 SR
Queue Stats
447W - 483L
1,435 Elo+
Party 2
Hercules
Hercules
Sig6699
Hercules
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 9L
1,696 Elo+
Party 3
Team Averages
Level 97
1,533 SR
1,550 Elo+

VS

Team Averages
Level 124
1,495 SR
1,520 Elo+
Baron Samedi
Baron Samedi
DEviLivE
Baron Samedi
Level 155
God Stats
12W - 9L
1,602 SR
Queue Stats
311W - 309L
1,543 Elo+
Party 1
Danzaburou
Danzaburou
Flise
Danzaburou
Level 154
God Stats
2W - 3L
1,363 SR
Queue Stats
62W - 76L
1,536 Elo+
Party 1
Kukulkan
Kukulkan
Hutchliid
Kukulkan
Level 43
God Stats
66W - 57L
1,452 SR
Queue Stats
213W - 228L
1,481 Elo+
Solo
Terra
Terra
Omkar21
Terra
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
432W - 441L
1,498 Elo+
Party 1
King Arthur
King Arthur
Rajgadh
King Arthur
Level 145
God Stats
155W - 167L
1,557 SR
Queue Stats
878W - 841L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
2 / 3 / 5
9,210
419
5,372
11,191
3,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
EzuNow
Sylvanus
15
4 / 6 / 8
9,604
437
11,382
20,978
18,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Raijin
JojoJose
Raijin
17
6 / 2 / 4
10,901
496
15,393
12,635
5,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
MOTORLUFFY
Susano
16
9 / 6 / 3
10,362
471
12,404
19,213
8,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Sig6699
Hercules
18
2 / 3 / 2
10,369
471
9,659
21,665
23,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DEviLivE
Baron Samedi
15
2 / 10 / 9
10,272
467
9,544
21,006
16,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Flise
Danzaburou
19
5 / 4 / 5
12,504
568
10,892
13,171
4,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Hutchliid
Kukulkan
19
6 / 3 / 2
12,057
548
10,428
11,137
4,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
Omkar21
Terra
18
6 / 4 / 3
11,304
514
12,741
20,325
20,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Rajgadh
King Arthur
20
1 / 2 / 4
12,182
554
14,701
23,540
21,000
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
43
23
Kills
20
20
Deaths
23
22
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DEviLivE
Baron Samedi
2
10
9
0.65
L
Medusa
2
3
5
1.5
L
Sylvanus
EzuNow
Sylvanus
4
6
8
1.33
W
Danzaburou
Flise
Danzaburou
5
4
5
1.88
W
Kukulkan
Hutchliid
Kukulkan
6
3
2
2.33
L
Raijin
JojoJose
Raijin
6
2
4
4
L
Susano
MOTORLUFFY
Susano
9
6
3
1.75
W
Terra
Omkar21
Terra
6
4
3
1.88
W
King Arthur
Rajgadh
King Arthur
1
2
4
1.5
L
Hercules
Sig6699
Hercules
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,210
Damage
58,306
85,682
Taken
89,179
58,991
Mitigated
66,884
21,747
Healing
31,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DEviLivE
Baron Samedi
9,544
1,048
984
3,927
21,006
16,848
54
7,114
13,802
39,785
0
L
Medusa
5,372
2,887
0
3,679
11,191
3,861
242
2,576
8,615
0
50,235
L
Sylvanus
EzuNow
Sylvanus
11,382
3,576
2,073
5,348
20,978
18,314
78
10,309
10,669
39,242
7,129
W
Danzaburou
Flise
Danzaburou
10,892
3,996
0
6,320
13,171
4,725
1,771
3,663
9,508
0
93,326
W
Kukulkan
Hutchliid
Kukulkan
10,428
1,182
0
1,794
11,137
4,037
2,826
3,635
7,502
82,713
0
L
Raijin
JojoJose
Raijin
15,393
777
0
1,801
12,635
5,177
0
6,353
6,282
76,364
0
L
Susano
MOTORLUFFY
Susano
12,404
3,374
0
815
19,213
8,331
0
7,073
12,140
0
60,404
W
Terra
Omkar21
Terra
12,741
1,605
1,635
7,932
20,325
20,274
203
7,504
12,703
58,500
9,818
W
King Arthur
Rajgadh
King Arthur
14,701
1,357
0
9,018
23,540
21,000
26
4,354
18,637
5,087
91,006
L
Hercules
Sig6699
Hercules
9,659
3,583
0
8,031
21,665
23,308
0
7,932
13,733
183
71,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,446
Gold Earned
58,319
542
Minions Killed
676
0
Camps Cleared
0
1,873,813
Distance Traveled
2,018,181
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,272
467
58
3
0
379,412
8
L
Medusa
9,210
419
85
4
0
332,254
7
L
Sylvanus
9,604
437
79
4
0
349,366
0
W
Danzaburou
12,504
568
160
7
0
396,243
7
W
Kukulkan
12,057
548
154
7
0
383,966
3
L
Raijin
10,901
496
141
6
0
398,365
2
L
Susano
10,362
471
86
4
0
421,196
0
W
Terra
11,304
514
122
6
0
450,603
0
W
King Arthur
12,182
554
182
8
0
407,957
0
L
Hercules
10,369
471
151
7
0
372,632
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role