Player Matchup

Achilles
Achilles
MrSmuckle
Achilles
Level 108
God Stats
1W - 0L
1,736 SR
Queue Stats
43W - 19L
1,768 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mr_Allanach
Ah Muzen Cab
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 12L
1,896 Elo+
Party 1
Thoth
Thoth
eastbondanddown
Thoth
Level 120
God Stats
3W - 0L
1,769 SR
Queue Stats
38W - 12L
1,791 Elo+
Party 1
Team Averages
Level 92
1,668 SR
1,818 Elo+

VS

Team Averages
Level 80
1,476 SR
1,415 Elo+
Cerberus
Cerberus
VaronmGamer
Cerberus
Level 42
God Stats
1W - 4L
1,409 SR
Queue Stats
54W - 73L
1,286 Elo+
Solo
Osiris
Osiris
gabito-genio
Osiris
Level 43
God Stats
10W - 13L
1,520 SR
Queue Stats
117W - 127L
1,459 Elo+
Solo
Gilgamesh
Gilgamesh
idealclyeber
Gilgamesh
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MrSmuckle
Achilles
16
6 / 0 / 10
12,038
669
15,649
13,999
20,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Mr_Allanach
Ah Muzen Cab
15
4 / 4 / 10
11,995
666
10,844
11,324
4,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 3 / 10
12,982
721
13,426
11,224
4,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
VaronmGamer
Cerberus
9
0 / 8 / 2
8,981
499
4,704
12,636
7,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
15
5 / 5 / 1
11,349
631
11,717
17,709
12,589
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
idealclyeber
Gilgamesh
15
2 / 4 / 3
12,401
689
13,551
20,643
20,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
17
Kills
7
7
Deaths
17
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
MrSmuckle
Achilles
6
0
10
11
W
Ah Muzen Cab
Mr_Allanach
Ah Muzen Cab
4
4
10
2.25
L
Cerberus
VaronmGamer
Cerberus
0
8
2
0.13
W
7
3
10
4
L
Osiris
5
5
1
1.1
L
Gilgamesh
idealclyeber
Gilgamesh
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,919
Damage
29,972
36,547
Taken
50,988
28,793
Mitigated
39,926
7,824
Healing
3,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
MrSmuckle
Achilles
15,649
4,392
0
2,335
13,999
20,331
290
2,948
11,051
0
42,254
W
Ah Muzen Cab
Mr_Allanach
Ah Muzen Cab
10,844
5,328
0
1,704
11,324
4,218
91
2,389
8,935
0
63,596
L
Cerberus
VaronmGamer
Cerberus
4,704
170
143
2,715
12,636
7,328
0
3,915
8,421
16,881
0
W
13,426
506
564
3,221
11,224
4,244
1,429
2,182
9,042
60,173
0
L
Osiris
11,717
4,024
0
110
17,709
12,589
0
4,656
12,644
0
41,826
L
Gilgamesh
idealclyeber
Gilgamesh
13,551
1,489
0
1,017
20,643
20,009
75
4,933
15,175
11,379
49,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,015
Gold Earned
32,731
232
Minions Killed
200
0
Camps Cleared
0
1,015,073
Distance Traveled
825,654
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,038
669
36
2
0
359,802
0
W
Ah Muzen Cab
11,995
666
90
5
0
326,231
4
L
Cerberus
8,981
499
35
2
0
167,445
2
W
Thoth
12,982
721
106
6
0
329,040
0
L
Osiris
11,349
631
77
4
0
314,206
1
L
Gilgamesh
12,401
689
88
5
0
344,003
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role