Player Matchup

Zeus
Zeus
BallzzToYou
Zeus
Level 98
God Stats
1W - 3L
1,500 SR
Queue Stats
114W - 111L
1,395 Elo+
Party 3
Gilgamesh
Gilgamesh
Damagegifter
Gilgamesh
Level 82
God Stats
2W - 3L
1,311 SR
Queue Stats
86W - 66L
1,546 Elo+
Solo
Rama
Rama
Destroyer39990
Rama
Level 93
God Stats
12W - 13L
1,453 SR
Queue Stats
678W - 672L
1,457 Elo+
Solo
Kuzenbo
Kuzenbo
Jeffreyzah
Kuzenbo
Level 129
God Stats
14W - 9L
1,732 SR
Queue Stats
261W - 221L
1,600 Elo+
Party 3
Osiris
Osiris
UnhealthyCola
Osiris
Level 88
God Stats
30W - 35L
1,421 SR
Queue Stats
862W - 847L
1,483 Elo+
Solo
Team Averages
Level 98
1,483 SR
1,496 Elo+

VS

Team Averages
Level 116
1,527 SR
1,514 Elo+
Hera
Hera
MurtaQueGemee
Hera
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Trirvata
Chiron
Level 89
God Stats
11W - 5L
1,633 SR
Queue Stats
102W - 78L
1,548 Elo+
Party 1
Hades
Hades
sopacc
Hades
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
velez66
Gilgamesh
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xJazzus
Tsukuyomi
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
151W - 134L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 0
8,529
533
4,049
8,717
2,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
Damagegifter
Gilgamesh
12
1 / 7 / 2
7,423
464
6,154
13,425
5,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
1 / 5 / 1
7,097
444
4,097
8,639
2,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
Jeffreyzah
Kuzenbo
11
0 / 5 / 3
7,206
450
6,358
14,760
12,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 7 / 2
8,065
504
5,628
14,283
12,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 3
9,783
611
9,959
5,201
1,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Trirvata
Chiron
15
5 / 0 / 7
9,643
603
7,650
7,385
2,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
sopacc
Hades
15
5 / 1 / 6
8,713
545
9,322
12,950
5,973
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
velez66
Gilgamesh
16
7 / 4 / 2
10,314
645
10,257
13,170
8,115
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
xJazzus
Tsukuyomi
16
5 / 1 / 5
9,518
595
7,100
11,682
5,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
6
Kills
29
29
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
Gilgamesh
Damagegifter
Gilgamesh
1
7
2
0.29
L
1
5
1
0.3
L
Kuzenbo
Jeffreyzah
Kuzenbo
0
5
3
0.3
W
7
1
3
8.5
W
Chiron
Trirvata
Chiron
5
0
7
8.5
L
2
7
2
0.43
W
Hades
sopacc
Hades
5
1
6
8
W
Gilgamesh
velez66
Gilgamesh
7
4
2
2
W
Tsukuyomi
xJazzus
Tsukuyomi
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,286
Damage
44,288
59,824
Taken
50,388
36,156
Mitigated
24,257
10,024
Healing
24,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,049
163
0
959
8,717
2,877
0
3,946
4,771
41,993
0
L
Gilgamesh
Damagegifter
Gilgamesh
6,154
1,707
0
1,825
13,425
5,851
0
3,482
9,943
0
43,343
L
4,097
2,941
0
2,137
8,639
2,620
0
2,426
6,213
0
34,231
L
Kuzenbo
Jeffreyzah
Kuzenbo
6,358
2,252
0
1,983
14,760
12,357
0
7,643
7,117
27,067
0
W
9,959
2,543
0
1,595
5,201
1,927
37
1,242
3,877
54,914
0
W
Chiron
Trirvata
Chiron
7,650
3,619
885
5,696
7,385
2,418
2,728
1,163
6,222
0
60,935
L
5,628
1,860
0
3,120
14,283
12,451
0
1,784
12,499
0
41,078
W
Hades
sopacc
Hades
9,322
917
342
8,122
12,950
5,973
594
4,618
8,266
44,939
0
W
Gilgamesh
velez66
Gilgamesh
10,257
3,552
0
2,581
13,170
8,115
0
516
12,608
0
53,610
W
Tsukuyomi
xJazzus
Tsukuyomi
7,100
1,300
0
5,070
11,682
5,824
0
2,560
9,008
0
61,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,320
Gold Earned
47,971
358
Minions Killed
502
0
Camps Cleared
0
1,329,163
Distance Traveled
1,510,569
12
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,529
533
83
5
0
250,446
0
L
Gilgamesh
7,423
464
75
5
0
291,422
4
L
Rama
7,097
444
76
5
0
235,817
3
L
Kuzenbo
7,206
450
30
2
0
292,647
3
W
Hera
9,783
611
104
7
0
267,313
6
W
Chiron
9,643
603
103
6
0
289,140
7
L
Osiris
8,065
504
94
6
0
258,831
2
W
Hades
8,713
545
72
5
0
299,639
0
W
Gilgamesh
10,314
645
96
6
0
304,185
10
W
Tsukuyomi
9,518
595
127
8
0
350,292
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role