Player Matchup

Kukulkan
Kukulkan
JackyFirstBlood
Kukulkan
Level 7
God Stats
1W - 1L
1,333 SR
Queue Stats
11W - 6L
1,641 Elo+
Party 1
Ullr
Ullr
MrBalvabut
Ullr
Level 69
God Stats
3W - 5L
1,728 SR
Queue Stats
297W - 291L
1,573 Elo+
Party 1
Cerberus
Cerberus
SydneyTupix
Cerberus
Level 118
God Stats
7W - 2L
1,647 SR
Queue Stats
433W - 437L
1,594 Elo+
Party 1
Ganesha
Ganesha
Undersly
Ganesha
Level 142
God Stats
55W - 41L
1,645 SR
Queue Stats
794W - 802L
1,554 Elo+
Party 1
Hercules
Hercules
UneneUlala
Hercules
Level 23
God Stats
1W - 1L
1,325 SR
Queue Stats
114W - 92L
1,582 Elo+
Party 1
Team Averages
Level 72
1,536 SR
1,589 Elo+

VS

Team Averages
Level 45
1,493 SR
1,413 Elo+
Nox
Nox
 
Nox
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Doui_Master
Khepri
Level 86
God Stats
0W - 1L
1,157 SR
Queue Stats
17W - 17L
1,436 Elo+
Party 3
Gilgamesh
Gilgamesh
LaPomme_Master
Gilgamesh
Level 29
God Stats
3W - 2L
1,584 SR
Queue Stats
8W - 14L
1,340 Elo+
Party 3
Da Ji
Da Ji
MARN786
Da Ji
Level 28
God Stats
42W - 29L
1,577 SR
Queue Stats
75W - 84L
1,383 Elo+
Party 2
Danzaburou
Danzaburou
Rattlesnake2090
Danzaburou
Level 46
God Stats
7W - 6L
1,647 SR
Queue Stats
59W - 78L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
12 / 0 / 6
13,158
627
15,525
6,805
3,509
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
1 / 2 / 4
12,320
587
9,929
9,293
3,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
SydneyTupix
Cerberus
16
4 / 0 / 12
10,907
519
6,947
19,549
16,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ganesha
Undersly
Ganesha
16
0 / 1 / 18
10,256
488
6,830
15,063
8,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
UneneUlala
Hercules
19
9 / 1 / 10
12,875
613
15,826
22,058
26,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
0 / 6 / 1
8,820
420
5,523
8,992
2,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
14
1 / 3 / 1
9,090
433
5,463
14,806
9,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
LaPomme_Master
Gilgamesh
15
1 / 6 / 1
9,169
437
8,590
20,741
12,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
MARN786
Da Ji
16
1 / 8 / 0
9,569
456
6,160
18,322
6,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Rattlesnake2090
Danzaburou
14
1 / 3 / 0
8,882
423
5,642
12,589
3,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
7
26
Kills
4
4
Deaths
26
50
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
6
1
0.08
L
Khepri
1
3
1
0.5
W
Kukulkan
12
0
6
15
L
Gilgamesh
LaPomme_Master
Gilgamesh
1
6
1
0.25
L
Da Ji
MARN786
Da Ji
1
8
0
0.13
W
1
2
4
1.5
L
Danzaburou
Rattlesnake2090
Danzaburou
1
3
0
0.33
W
Cerberus
SydneyTupix
Cerberus
4
0
12
10
W
Ganesha
Undersly
Ganesha
0
1
18
9
W
Hercules
UneneUlala
Hercules
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,057
Damage
31,378
72,768
Taken
75,450
58,386
Mitigated
35,731
28,835
Healing
11,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,523
343
0
865
8,992
2,759
0
5,733
3,170
42,731
0
L
Khepri
5,463
563
1,023
1,921
14,806
9,911
133
4,902
9,802
32,276
0
W
Kukulkan
15,525
1,170
0
3,554
6,805
3,509
375
1,603
5,142
106,626
0
L
Gilgamesh
LaPomme_Master
Gilgamesh
8,590
2,759
0
897
20,741
12,955
0
4,820
15,735
0
59,324
L
Da Ji
MARN786
Da Ji
6,160
885
0
3,455
18,322
6,454
0
7,465
10,671
0
60,752
W
9,929
3,686
0
1,197
9,293
3,771
3,987
2,950
6,343
0
100,371
L
Danzaburou
Rattlesnake2090
Danzaburou
5,642
1,280
0
2,921
12,589
3,652
685
5,685
6,770
0
59,763
W
Cerberus
SydneyTupix
Cerberus
6,947
426
0
6,073
19,549
16,949
377
4,866
14,513
47,321
0
W
Ganesha
Undersly
Ganesha
6,830
266
0
6,522
15,063
8,127
961
2,260
12,717
53,839
0
W
Hercules
UneneUlala
Hercules
15,826
5,031
0
11,489
22,058
26,030
467
3,972
17,950
0
72,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,516
Gold Earned
45,530
686
Minions Killed
475
0
Camps Cleared
0
2,154,332
Distance Traveled
1,975,060
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,820
420
100
5
0
406,501
0
L
Khepri
9,090
433
71
3
0
392,900
5
W
Kukulkan
13,158
627
210
10
0
439,588
5
L
Gilgamesh
9,169
437
93
4
0
411,406
0
L
Da Ji
9,569
456
111
5
0
386,114
1
W
Ullr
12,320
587
184
9
0
410,904
5
L
Danzaburou
8,882
423
100
5
0
378,139
5
W
Cerberus
10,907
519
98
5
0
427,501
6
W
Ganesha
10,256
488
48
2
0
431,031
5
W
Hercules
12,875
613
146
7
0
445,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role