Player Matchup

Tiamat
Tiamat
IgoorGomess
Tiamat
Level 29
God Stats
3W - 1L
1,502 SR
Queue Stats
56W - 53L
1,556 Elo+
Party 2
Loki
Loki
Paulo_Angnes
Loki
Level 95
God Stats
2W - 1L
1,495 SR
Queue Stats
32W - 21L
1,520 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Tobias364
Cu Chulainn
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,494 Elo+
Party 3
Neith
Neith
Wasquez17
Neith
Level 39
God Stats
6W - 6L
1,828 SR
Queue Stats
334W - 378L
1,386 Elo+
Solo
Xing Tian
Xing Tian
misticoss
Xing Tian
Level 48
God Stats
3W - 5L
1,400 SR
Queue Stats
13W - 15L
1,494 Elo+
Party 3
Team Averages
Level 63
1,545 SR
1,490 Elo+

VS

Team Averages
Level 65
1,586 SR
1,473 Elo+
Ne Zha
Ne Zha
AzureDemon87
Ne Zha
Level 45
God Stats
65W - 50L
1,471 SR
Queue Stats
349W - 332L
1,402 Elo+
Solo
Gilgamesh
Gilgamesh
Esu5769
Gilgamesh
Level 116
God Stats
3W - 1L
1,775 SR
Queue Stats
207W - 219L
1,489 Elo+
Solo
Anubis
Anubis
VETERANO01
Anubis
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
WizKhalixa
Cupid
Level 102
God Stats
5W - 3L
1,750 SR
Queue Stats
37W - 33L
1,505 Elo+
Party 1
Ymir
Ymir
pedromt002
Ymir
Level 18
God Stats
3W - 1L
1,432 SR
Queue Stats
41W - 43L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
3 / 4 / 4
8,550
534
8,394
9,635
4,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 4 / 2
7,665
479
4,448
10,732
3,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Tobias364
Cu Chulainn
15
5 / 5 / 1
9,650
603
8,343
14,012
8,578
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Wasquez17
Neith
11
1 / 7 / 2
7,186
449
2,810
9,461
2,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
misticoss
Xing Tian
11
0 / 9 / 4
7,543
471
3,561
16,323
10,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
4 / 3 / 9
9,793
612
4,312
11,589
4,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
Esu5769
Gilgamesh
16
3 / 2 / 8
9,507
594
9,725
11,967
9,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
VETERANO01
Anubis
16
4 / 2 / 6
9,681
605
8,069
10,380
5,232
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
16
14 / 1 / 9
10,558
660
15,410
9,049
3,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 3 / 15
9,186
574
5,603
8,694
8,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
76
11
Kills
29
29
Deaths
11
13
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
4
3
9
2.83
W
Gilgamesh
Esu5769
Gilgamesh
3
2
8
3.5
L
Tiamat
3
4
4
1.25
L
2
4
2
0.75
L
Cu Chulainn
Tobias364
Cu Chulainn
5
5
1
1.1
W
Anubis
VETERANO01
Anubis
4
2
6
3.5
L
Neith
Wasquez17
Neith
1
7
2
0.29
W
Cupid
14
1
9
18.5
L
Xing Tian
misticoss
Xing Tian
0
9
4
0.22
W
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,556
Damage
43,119
60,163
Taken
51,679
29,689
Mitigated
30,690
8,402
Healing
19,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
4,312
1,103
0
4,347
11,589
4,281
1,082
2,596
8,831
0
59,763
W
Gilgamesh
Esu5769
Gilgamesh
9,725
2,285
0
2,926
11,967
9,621
20
210
11,757
5,538
51,635
L
Tiamat
8,394
598
0
1,915
9,635
4,743
0
3,318
6,317
44,117
0
L
4,448
756
0
3,269
10,732
3,294
0
2,492
8,240
0
47,378
L
Cu Chulainn
Tobias364
Cu Chulainn
8,343
2,051
0
732
14,012
8,578
256
3,832
10,180
0
54,744
W
Anubis
VETERANO01
Anubis
8,069
172
0
5,439
10,380
5,232
1,415
4,219
5,877
61,562
0
L
Neith
Wasquez17
Neith
2,810
870
0
1,808
9,461
2,887
731
1,393
8,068
0
37,450
W
Cupid
15,410
10,565
242
5,070
9,049
3,344
6,312
1,663
7,328
0
55,903
L
Xing Tian
misticoss
Xing Tian
3,561
297
0
678
16,323
10,187
0
3,563
12,760
21,078
0
W
5,603
1,151
0
1,209
8,694
8,212
259
2,679
5,931
22,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,594
Gold Earned
48,725
436
Minions Killed
470
0
Camps Cleared
0
1,475,132
Distance Traveled
1,514,182
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,793
612
119
7
0
328,446
0
W
Gilgamesh
9,507
594
103
6
0
337,205
6
L
Tiamat
8,550
534
109
7
0
291,112
1
L
Loki
7,665
479
91
6
0
341,557
1
L
Cu Chulainn
9,650
603
134
8
0
301,120
4
W
Anubis
9,681
605
107
7
0
281,464
3
L
Neith
7,186
449
65
4
0
249,573
2
W
Cupid
10,558
660
105
7
0
281,069
0
L
Xing Tian
7,543
471
37
2
0
291,770
2
W
Ymir
9,186
574
36
2
0
285,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role