Player Matchup

Thor
Thor
Gooosbupps
Thor
Level 15
God Stats
1W - 1L
1,725 SR
Queue Stats
40W - 49L
1,512 Elo+
Solo
Gilgamesh
Gilgamesh
MrRoto-rooter420
Gilgamesh
Level 30
God Stats
38W - 30L
1,624 SR
Queue Stats
77W - 76L
1,543 Elo+
Solo
Nox
Nox
Olakomostas
Nox
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 13L
1,585 Elo+
Solo
Sobek
Sobek
Pascuito2608
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Vinnyvez
Ymir
Level 28
God Stats
1W - 1L
1,806 SR
Queue Stats
124W - 95L
1,598 Elo+
Solo
Team Averages
Level 18
1,631 SR
1,548 Elo+

VS

Team Averages
Level 25
1,563 SR
1,555 Elo+
Awilix
Awilix
AngiFurette
Awilix
Level 23
God Stats
10W - 16L
1,451 SR
Queue Stats
59W - 60L
1,448 Elo+
Solo
Sobek
Sobek
Bleuduckster
Sobek
Level 19
God Stats
6W - 1L
1,960 SR
Queue Stats
106W - 84L
1,695 Elo+
Party 1
Persephone
Persephone
CH3RN0B00Y
Persephone
Level 29
God Stats
13W - 15L
1,153 SR
Queue Stats
118W - 140L
1,404 Elo+
Solo
Tiamat
Tiamat
TheThiccLord
Tiamat
Level 27
God Stats
27W - 19L
1,545 SR
Queue Stats
227W - 162L
1,603 Elo+
Party 1
Izanami
Izanami
fahsarT
Izanami
Level 28
God Stats
47W - 29L
1,706 SR
Queue Stats
122W - 100L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 2
6,422
584
4,466
8,456
2,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
13
2 / 0 / 0
6,959
633
4,108
8,729
3,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 2 / 1
6,057
551
3,816
5,934
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 6 / 4
5,285
480
878
6,999
4,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ymir
10
4 / 5 / 0
6,343
577
6,760
12,222
6,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
10
9 / 2 / 2
6,786
617
5,940
6,373
2,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
4 / 5 / 5
6,503
591
4,254
10,196
6,643
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
CH3RN0B00Y
Persephone
9
0 / 1 / 6
5,675
516
3,705
4,572
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
11
2 / 2 / 2
6,498
591
7,566
7,314
4,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
fahsarT
Izanami
11
0 / 2 / 6
6,428
584
5,975
6,533
1,761
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
11
Kills
15
15
Deaths
12
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Awilix
9
2
2
5
W
4
5
5
1.3
W
Persephone
CH3RN0B00Y
Persephone
0
1
6
3
L
3
2
2
2
L
Gilgamesh
2
0
0
2
L
2
2
1
1.25
L
0
6
4
0.33
W
Tiamat
2
2
2
1.5
L
Ymir
4
5
0
0.8
W
Izanami
fahsarT
Izanami
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,028
Damage
27,440
42,340
Taken
34,988
18,260
Mitigated
16,221
5,984
Healing
9,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
5,940
2,023
0
1,715
6,373
2,019
0
1,790
4,583
0
26,774
W
4,254
1,126
0
1,623
10,196
6,643
0
3,330
6,714
14,854
0
W
Persephone
CH3RN0B00Y
Persephone
3,705
214
0
1,030
4,572
1,293
168
2,303
2,088
22,563
0
L
4,466
914
0
951
8,456
2,603
0
2,465
5,911
0
34,849
L
Gilgamesh
4,108
670
0
2,705
8,729
3,331
498
3,843
4,880
0
46,436
L
3,816
35
0
1,230
5,934
1,965
41
3,717
2,015
28,923
0
L
878
176
0
442
6,999
4,177
0
2,944
4,017
2,283
0
W
Tiamat
7,566
1,292
0
3,494
7,314
4,505
35
926
6,388
41,643
0
L
Ymir
6,760
1,305
0
656
12,222
6,184
0
2,230
9,992
30,495
0
W
Izanami
fahsarT
Izanami
5,975
4,631
0
1,818
6,533
1,761
28
2,752
3,761
0
39,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,066
Gold Earned
31,890
285
Minions Killed
264
0
Camps Cleared
0
1,126,544
Distance Traveled
1,098,590
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,786
617
44
4
0
248,245
4
W
Sobek
6,503
591
15
1
0
215,208
1
W
Persephone
5,675
516
35
3
0
215,659
2
L
Thor
6,422
584
66
6
0
207,752
2
L
Gilgamesh
6,959
633
107
10
0
234,740
2
L
Nox
6,057
551
63
6
0
213,842
1
L
Sobek
5,285
480
5
0
0
264,460
0
W
Tiamat
6,498
591
94
9
0
193,245
2
L
Ymir
6,343
577
44
4
0
205,750
2
W
Izanami
6,428
584
76
7
0
226,233
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role