Player Matchup

Cerberus
Cerberus
Erodyn
Cerberus
Level 85
God Stats
2W - 4L
1,297 SR
Queue Stats
20W - 33L
1,311 Elo+
Party 1
Ao Kuang
Ao Kuang
GewinnerDonut89
Ao Kuang
Level 83
God Stats
12W - 15L
1,418 SR
Queue Stats
58W - 87L
1,401 Elo+
Party 1
Zeus
Zeus
H3LLCANN0N
Zeus
Level 42
God Stats
7W - 6L
1,358 SR
Queue Stats
11W - 16L
1,420 Elo+
Party 1
Gilgamesh
Gilgamesh
Mr ScopperGaban
Gilgamesh
Level 65
God Stats
33W - 41L
1,472 SR
Queue Stats
56W - 77L
1,448 Elo+
Party 1
Fenrir
Fenrir
TheNinjaMuffin1
Fenrir
Level 25
God Stats
29W - 37L
1,398 SR
Queue Stats
34W - 47L
1,392 Elo+
Party 1
Team Averages
Level 60
1,389 SR
1,394 Elo+

VS

Team Averages
Level 46
1,327 SR
1,418 Elo+
Izanami
Izanami
 
Izanami
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Abzynthe6164
Sol
Level 29
God Stats
119W - 116L
1,432 SR
Queue Stats
190W - 244L
1,349 Elo+
Party 2
Fafnir
Fafnir
FlintlockPaulie
Fafnir
Level 37
God Stats
0W - 4L
1,102 SR
Queue Stats
237W - 301L
1,345 Elo+
Party 2
Heimdallr
Heimdallr
Redd Jager
Heimdallr
Level 44
God Stats
0W - 5L
1,208 SR
Queue Stats
92W - 89L
1,497 Elo+
Solo
Bastet
Bastet
Wakanda4ever_jun
Bastet
Level 36
God Stats
11W - 15L
1,394 SR
Queue Stats
538W - 594L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Erodyn
Cerberus
17
3 / 0 / 8
10,239
1,024
5,085
7,068
6,828
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
16
4 / 5 / 8
10,153
1,015
7,553
11,019
4,358
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 1 / 10
9,407
941
14,209
5,952
2,144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Mr ScopperGaban
Gilgamesh
16
2 / 0 / 8
10,248
1,025
8,327
7,341
3,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
6 / 0 / 5
10,327
1,033
5,460
4,461
1,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

274

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
2 / 4 / 2
9,412
941
7,636
11,583
4,200
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
0 / 2 / 1
8,442
844
4,434
6,436
4,116
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 3 / 3
9,138
914
2,562
7,974
7,236
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
Redd Jager
Heimdallr
15
2 / 3 / 0
9,075
908
5,835
8,292
3,245
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 2
8,769
877
9,475
9,434
2,737
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
16
Kills
6
6
Deaths
16
39
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
4
2
0.75
L
0
2
1
0.25
W
Cerberus
Erodyn
Cerberus
3
0
8
7
L
0
3
3
0.5
W
Ao Kuang
4
5
8
1.6
W
1
1
10
6
W
Gilgamesh
Mr ScopperGaban
Gilgamesh
2
0
8
6
L
Heimdallr
Redd Jager
Heimdallr
2
3
0
0.67
W
6
0
5
8.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,634
Damage
29,942
35,841
Taken
43,719
18,445
Mitigated
21,534
6,606
Healing
4,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,636
5,006
0
1,071
11,583
4,200
0
6,917
4,666
0
38,076
L
4,434
543
62
565
6,436
4,116
0
2,935
3,501
17,102
0
W
Cerberus
Erodyn
Cerberus
5,085
212
475
1,491
7,068
6,828
0
2,302
4,766
19,191
0
L
2,562
1,038
520
1,667
7,974
7,236
0
4,081
3,893
6,471
0
W
Ao Kuang
7,553
2,516
0
2,223
11,019
4,358
0
1,423
9,592
17,342
0
W
14,209
353
255
321
5,952
2,144
0
762
5,190
32,825
0
W
Gilgamesh
Mr ScopperGaban
Gilgamesh
8,327
2,204
541
550
7,341
3,345
0
2,239
5,102
0
29,110
L
Heimdallr
Redd Jager
Heimdallr
5,835
1,506
0
351
8,292
3,245
0
5,676
2,616
0
26,530
W
5,460
1,485
0
750
4,461
1,770
0
270
4,191
0
13,569
L
9,475
3,920
0
0
9,434
2,737
0
7,238
2,196
0
15,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,374
Gold Earned
44,836
169
Minions Killed
162
10
Camps Cleared
5
1,011,723
Distance Traveled
854,223
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,412
941
72
7
0
176,619
1
L
Sol
8,442
844
25
3
1
169,726
1
W
Cerberus
10,239
1,024
25
3
0
163,998
0
L
Fafnir
9,138
914
5
1
1
199,562
0
W
Ao Kuang
10,153
1,015
23
2
3
221,927
0
W
Zeus
9,407
941
52
5
1
195,427
0
W
Gilgamesh
10,248
1,025
58
6
1
210,308
0
L
Heimdallr
9,075
908
47
5
0
146,422
0
W
Fenrir
10,327
1,033
11
1
5
220,063
0
L
Bastet
8,769
877
13
1
3
161,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role