Player Matchup

Artemis
Artemis
BATTLEMAN1081
Artemis
Level 7
God Stats
14W - 10L
1,633 SR
Queue Stats
20W - 12L
1,641 Elo+
Solo
Hades
Hades
JCharly797
Hades
Level 25
God Stats
13W - 13L
1,530 SR
Queue Stats
221W - 229L
1,432 Elo+
Solo
Artio
Artio
WayzoftheDraco
Artio
Level 28
God Stats
0W - 2L
1,314 SR
Queue Stats
91W - 121L
1,254 Elo+
Solo
Merlin
Merlin
str8evil562
Merlin
Level 12
God Stats
1W - 3L
1,569 SR
Queue Stats
8W - 10L
1,484 Elo+
Solo
Medusa
Medusa
柔情马子
Medusa
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 28L
1,526 Elo+
Solo
Team Averages
Level 16
1,509 SR
1,467 Elo+

VS

Team Averages
Level 21
1,585 SR
1,518 Elo+
Izanami
Izanami
Arkinius
Izanami
Level 28
God Stats
35W - 23L
1,521 SR
Queue Stats
43W - 29L
1,425 Elo+
Party 1
Tiamat
Tiamat
BlueWaterSeal
Tiamat
Level 29
God Stats
6W - 2L
1,679 SR
Queue Stats
56W - 43L
1,510 Elo+
Solo
Olorun
Olorun
Inbred Pinecone
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ZettaXi
Guan Yu
Level 25
God Stats
3W - 3L
1,432 SR
Queue Stats
38W - 29L
1,402 Elo+
Party 1
Pele
Pele
fejofeci
Pele
Level 18
God Stats
2W - 0L
1,795 SR
Queue Stats
4W - 1L
1,753 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
0 / 8 / 0
8,121
812
1,236
8,483
2,554
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Hades
17
2 / 8 / 3
10,888
1,089
18,982
27,439
14,286
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 10 / 2
8,861
886
7,635
23,653
19,888
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
12
0 / 0 / 0
7,900
790
0
0
0
Medusa
16
5 / 12 / 2
11,714
1,171
27,392
22,260
7,622
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arkinius
Izanami
17
13 / 3 / 11
12,000
1,200
16,269
11,158
4,432
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
8 / 2 / 19
11,151
1,115
21,706
13,776
8,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 0 / 22
11,341
1,134
18,701
10,035
4,369
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
ZettaXi
Guan Yu
18
5 / 1 / 20
11,052
1,105
9,457
17,892
17,795
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Pele
16
5 / 1 / 14
10,464
1,046
8,915
11,576
3,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
123
7
Kills
37
38
Deaths
7
7
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Izanami
Arkinius
Izanami
13
3
11
6.17
L
Artemis
0
8
0
0
W
8
2
19
8.75
W
6
0
22
17
L
Hades
2
8
3
0.44
L
0
10
2
0.1
W
Guan Yu
ZettaXi
Guan Yu
5
1
20
15
W
Pele
5
1
14
12
L
Merlin
0
0
0
0
L
Medusa
5
12
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,245
Damage
75,048
81,835
Taken
64,437
44,350
Mitigated
38,588
8,565
Healing
18,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Arkinius
Izanami
16,269
14,056
0
48
11,158
4,432
0
5,005
6,153
0
32,279
L
Artemis
1,236
606
0
304
8,483
2,554
0
2,879
4,734
0
4,630
W
21,706
3,397
124
4,113
13,776
8,031
0
5,192
8,456
36,868
0
W
18,701
10,735
3,022
6,062
10,035
4,369
0
4,741
5,294
48,588
0
L
Hades
18,982
2,402
921
5,515
27,439
14,286
0
15,203
11,854
40,560
0
L
7,635
1,164
387
1,181
23,653
19,888
0
13,257
10,014
16,362
0
W
Guan Yu
ZettaXi
Guan Yu
9,457
2,102
1,836
2,619
17,892
17,795
0
5,834
11,734
8,606
10,290
W
Pele
8,915
2,630
0
556
11,576
3,961
0
5,845
5,731
0
22,628
L
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
27,392
10,617
0
257
22,260
7,622
0
11,249
10,764
0
56,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,484
Gold Earned
56,008
145
Minions Killed
217
3
Camps Cleared
5
533,747
Distance Traveled
932,384
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,000
1,200
48
5
2
168,092
0
L
Artemis
8,121
812
10
1
2
61,871
0
W
Tiamat
11,151
1,115
44
4
2
197,284
1
W
Olorun
11,341
1,134
75
8
0
163,531
0
L
Hades
10,888
1,089
62
6
0
178,003
0
L
Artio
8,861
886
12
1
1
138,049
0
W
Guan Yu
11,052
1,105
11
1
0
183,351
0
W
Pele
10,464
1,046
39
4
1
220,126
0
L
Merlin
7,900
790
0
0
0
0
0
L
Medusa
11,714
1,171
61
6
0
155,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role