Player Matchup

Arachne
Arachne
N3xtLvlShT
Arachne
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Trirvata
Zeus
Level 89
God Stats
1W - 1L
1,265 SR
Queue Stats
102W - 78L
1,540 Elo+
Party 2
Anhur
Anhur
UnhealthyCola
Anhur
Level 88
God Stats
35W - 32L
1,499 SR
Queue Stats
862W - 847L
1,474 Elo+
Solo
King Arthur
King Arthur
mihunikus
King Arthur
Level 44
God Stats
7W - 14L
1,379 SR
Queue Stats
135W - 154L
1,465 Elo+
Solo
Artio
Artio
xJazzus
Artio
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 134L
1,512 Elo+
Party 2
Team Averages
Level 83
1,429 SR
1,498 Elo+

VS

Team Averages
Level 85
1,536 SR
1,482 Elo+
Ao Kuang
Ao Kuang
Kodogi
Ao Kuang
Level 69
God Stats
6W - 10L
1,553 SR
Queue Stats
117W - 118L
1,477 Elo+
Party 1
Ganesha
Ganesha
MonaraPie
Ganesha
Level 28
God Stats
12W - 9L
1,519 SR
Queue Stats
39W - 41L
1,411 Elo+
Party 1
King Arthur
King Arthur
MurtaQueGemee
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
athil
Jing Wei
Level 67
God Stats
21W - 19L
1,608 SR
Queue Stats
87W - 88L
1,523 Elo+
Party 1
Janus
Janus
velez66
Janus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
N3xtLvlShT
Arachne
10
4 / 0 / 1
5,873
587
6,264
6,702
2,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zeus
11
2 / 0 / 1
6,220
622
1,219
2,669
720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 1 / 1
6,161
616
2,779
5,026
1,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
mihunikus
King Arthur
10
2 / 2 / 1
5,646
565
5,663
6,611
3,202
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artio
xJazzus
Artio
9
1 / 2 / 4
5,948
595
2,319
9,217
4,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Kodogi
Ao Kuang
8
2 / 3 / 1
5,115
512
5,923
7,738
1,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ganesha
MonaraPie
Ganesha
1
0 / 0 / 0
3,309
331
0
0
0
King Arthur
MurtaQueGemee
King Arthur
9
2 / 3 / 1
5,192
519
3,453
9,016
3,852
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
athil
Jing Wei
10
1 / 2 / 0
5,387
539
4,653
4,772
850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
velez66
Janus
9
0 / 2 / 0
4,909
491
1,972
4,233
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
10
Kills
5
5
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Kodogi
Ao Kuang
2
3
1
0.83
L
Ganesha
MonaraPie
Ganesha
0
0
0
0
L
King Arthur
MurtaQueGemee
King Arthur
2
3
1
0.83
W
Arachne
N3xtLvlShT
Arachne
4
0
1
4.5
W
Zeus
2
0
1
2.5
W
1
1
1
1.5
L
Jing Wei
athil
Jing Wei
1
2
0
0.5
W
King Arthur
mihunikus
King Arthur
2
2
1
1.25
L
Janus
velez66
Janus
0
2
0
0
W
Artio
xJazzus
Artio
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,244
Damage
16,001
30,225
Taken
25,759
11,902
Mitigated
7,338
10,659
Healing
4,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Kodogi
Ao Kuang
5,923
2,585
0
1,106
7,738
1,487
0
314
7,424
22,090
0
L
Ganesha
MonaraPie
Ganesha
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
MurtaQueGemee
King Arthur
3,453
362
0
2,531
9,016
3,852
0
141
8,875
0
23,783
W
Arachne
N3xtLvlShT
Arachne
6,264
4,795
0
2,446
6,702
2,516
453
2,150
4,516
0
26,533
W
Zeus
1,219
162
0
1,304
2,669
720
425
1,269
1,258
31,703
0
W
2,779
1,904
0
1,850
5,026
1,345
0
616
4,410
0
34,476
L
Jing Wei
athil
Jing Wei
4,653
4,552
0
695
4,772
850
0
1,157
3,615
0
23,678
W
King Arthur
mihunikus
King Arthur
5,663
1,083
330
1,052
6,611
3,202
357
1,238
5,373
0
29,065
L
Janus
velez66
Janus
1,972
58
0
460
4,233
1,149
0
1,820
2,307
26,283
0
W
Artio
xJazzus
Artio
2,319
311
204
3,473
9,217
4,119
0
2,408
6,773
20,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,848
Gold Earned
23,912
296
Minions Killed
213
0
Camps Cleared
0
934,089
Distance Traveled
703,352
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,115
512
50
5
0
195,300
0
L
Ganesha
3,309
331
0
0
0
0
0
L
King Arthur
5,192
519
45
5
0
168,402
2
W
Arachne
5,873
587
50
5
0
204,444
0
W
Zeus
6,220
622
82
8
0
175,182
2
W
Anhur
6,161
616
77
8
0
158,197
0
L
Jing Wei
5,387
539
57
6
0
171,002
1
W
King Arthur
5,646
565
55
6
0
189,403
3
L
Janus
4,909
491
61
6
0
168,648
5
W
Artio
5,948
595
32
3
0
206,863
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role