Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
CheersMF
Olorun
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Pele
Pele
Lok Jab
Pele
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,737 Elo+
Solo
Gilgamesh
Gilgamesh
barrett davis
Gilgamesh
Level 158
God Stats
4W - 6L
1,607 SR
Queue Stats
705W - 707L
1,554 Elo+
Solo
Anubis
Anubis
crianthos
Anubis
Level 124
God Stats
3W - 4L
1,341 SR
Queue Stats
168W - 155L
1,552 Elo+
Solo
Team Averages
Level 116
1,490 SR
1,569 Elo+

VS

Team Averages
Level 114
1,495 SR
1,534 Elo+
Awilix
Awilix
ImperialGuard96
Awilix
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
382W - 388L
1,517 Elo+
Solo
Bellona
Bellona
SvoLoaf
Bellona
Level 107
God Stats
7W - 6L
1,352 SR
Queue Stats
714W - 678L
1,625 Elo+
Solo
Sobek
Sobek
Swenny64
Sobek
Level 142
God Stats
5W - 0L
1,302 SR
Queue Stats
363W - 378L
1,557 Elo+
Solo
Nox
Nox
antoine_032
Nox
Level 154
God Stats
3W - 8L
1,483 SR
Queue Stats
300W - 310L
1,478 Elo+
Party 1
Hachiman
Hachiman
kongmang
Hachiman
Level 66
God Stats
3W - 1L
1,838 SR
Queue Stats
67W - 88L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
2 / 4 / 8
8,424
842
8,631
13,940
12,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
CheersMF
Olorun
11
1 / 4 / 2
7,020
702
3,367
6,692
3,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
Lok Jab
Pele
15
4 / 6 / 6
8,116
812
9,176
12,065
6,920
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
barrett davis
Gilgamesh
14
2 / 5 / 9
8,715
872
9,325
17,919
10,779
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
crianthos
Anubis
14
5 / 6 / 6
8,090
809
9,315
10,218
6,042
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 18
9,638
964
10,932
9,039
4,560
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
SvoLoaf
Bellona
16
4 / 3 / 19
9,099
910
7,829
12,797
15,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sobek
Swenny64
Sobek
15
5 / 2 / 20
9,890
989
11,128
14,054
12,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
8 / 3 / 15
9,699
970
16,918
8,708
4,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
kongmang
Hachiman
14
2 / 4 / 16
8,268
827
9,115
8,192
3,690
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
113
14
Kills
25
25
Deaths
15
31
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
4
8
1.5
L
Olorun
CheersMF
Olorun
1
4
2
0.5
W
6
3
18
5
L
Pele
Lok Jab
Pele
4
6
6
1.17
W
Bellona
SvoLoaf
Bellona
4
3
19
4.5
W
Sobek
Swenny64
Sobek
5
2
20
7.5
W
8
3
15
5.17
L
Gilgamesh
barrett davis
Gilgamesh
2
5
9
1.3
L
Anubis
crianthos
Anubis
5
6
6
1.33
W
Hachiman
kongmang
Hachiman
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,814
Damage
55,922
60,834
Taken
52,790
39,274
Mitigated
40,988
16,032
Healing
18,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
8,631
1,618
1,332
3,501
13,940
12,419
0
7,586
6,354
23,541
0
L
Olorun
CheersMF
Olorun
3,367
1,445
691
913
6,692
3,114
0
3,339
3,353
7,477
0
W
10,932
4,497
2,359
2,337
9,039
4,560
818
2,742
6,297
0
20,339
L
Pele
Lok Jab
Pele
9,176
1,776
621
2,354
12,065
6,920
594
4,592
7,473
0
20,783
W
Bellona
SvoLoaf
Bellona
7,829
2,092
1,038
2,394
12,797
15,320
760
4,394
8,403
0
16,207
W
Sobek
Swenny64
Sobek
11,128
608
0
3,784
14,054
12,976
179
4,589
9,465
18,195
0
W
16,918
1,952
2,298
1,609
8,708
4,442
1,362
4,573
4,135
32,174
0
L
Gilgamesh
barrett davis
Gilgamesh
9,325
1,388
519
3,938
17,919
10,779
0
8,303
9,616
0
16,042
L
Anubis
crianthos
Anubis
9,315
493
0
2,163
10,218
6,042
268
4,226
5,992
12,660
0
W
Hachiman
kongmang
Hachiman
9,115
3,568
1,026
1,462
8,192
3,690
2,463
5,015
3,177
0
21,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,365
Gold Earned
46,594
83
Minions Killed
106
0
Camps Cleared
0
827,620
Distance Traveled
961,096
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,424
842
30
3
0
185,061
2
L
Olorun
7,020
702
7
1
0
136,566
1
W
Awilix
9,638
964
18
2
0
197,439
0
L
Pele
8,116
812
21
2
0
187,356
0
W
Bellona
9,099
910
14
1
0
203,506
1
W
Sobek
9,890
989
11
1
0
208,217
1
W
Nox
9,699
970
34
3
0
181,134
0
L
Gilgamesh
8,715
872
13
1
0
166,487
2
L
Anubis
8,090
809
12
1
0
152,150
0
W
Hachiman
8,268
827
29
3
0
170,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role