Player Matchup

Janus
Janus
Jonatox
Janus
Level 101
God Stats
60W - 59L
1,541 SR
Queue Stats
453W - 462L
1,462 Elo+
Party 3
Cernunnos
Cernunnos
MajorStyx
Cernunnos
Level 115
God Stats
16W - 9L
1,844 SR
Queue Stats
100W - 80L
1,471 Elo+
Party 2
Da Ji
Da Ji
RodrigoStep
Da Ji
Level 134
God Stats
8W - 11L
1,455 SR
Queue Stats
264W - 288L
1,463 Elo+
Party 3
Cabrakan
Cabrakan
Scotty_Tippin
Cabrakan
Level 122
God Stats
5W - 1L
1,704 SR
Queue Stats
28W - 30L
1,444 Elo+
Party 2
Gilgamesh
Gilgamesh
Tonexzinho
Gilgamesh
Level 88
God Stats
123W - 95L
1,549 SR
Queue Stats
267W - 255L
1,454 Elo+
Party 3
Team Averages
Level 112
1,619 SR
1,459 Elo+

VS

Team Averages
Level 93
1,640 SR
1,488 Elo+
Hercules
Hercules
 
Hercules
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ChrisxWest
Neith
Level 84
God Stats
2W - 7L
1,536 SR
Queue Stats
11W - 25L
1,370 Elo+
Party 4
Tiamat
Tiamat
Church Avenue
Tiamat
Level 128
God Stats
19W - 12L
1,792 SR
Queue Stats
239W - 252L
1,606 Elo+
Party 4
Arachne
Arachne
Gotianvx
Arachne
Level 113
God Stats
12W - 3L
1,743 SR
Queue Stats
200W - 178L
1,475 Elo+
Party 1
Cerberus
Cerberus
Toxic-Sspamm
Cerberus
Level 71
God Stats
3W - 3L
1,626 SR
Queue Stats
127W - 120L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jonatox
Janus
12
2 / 2 / 4
7,216
601
3,939
5,538
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
MajorStyx
Cernunnos
12
6 / 3 / 2
7,239
603
7,191
8,471
2,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 0 / 3
6,987
582
4,094
6,686
2,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
Scotty_Tippin
Cabrakan
10
3 / 3 / 6
6,631
553
5,178
7,760
5,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Tonexzinho
Gilgamesh
14
4 / 1 / 2
8,245
687
4,692
7,033
4,031
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 4 / 1
6,117
510
2,209
5,854
2,108
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
10
1 / 3 / 3
5,894
491
3,487
6,925
2,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 0 / 2
7,474
623
5,689
4,931
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Gotianvx
Arachne
11
5 / 4 / 2
7,096
591
5,199
8,560
3,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Toxic-Sspamm
Cerberus
9
1 / 7 / 2
5,555
463
2,562
11,057
4,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
18
Kills
9
9
Deaths
18
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
4
1
0.13
L
Neith
1
3
3
0.83
L
2
0
2
3
L
Arachne
Gotianvx
Arachne
5
4
2
1.5
W
Janus
Jonatox
Janus
2
2
4
2
W
Cernunnos
MajorStyx
Cernunnos
6
3
2
2.33
W
3
0
3
4.5
W
Cabrakan
Scotty_Tippin
Cabrakan
3
3
6
2
W
Gilgamesh
Tonexzinho
Gilgamesh
4
1
2
5
L
Cerberus
Toxic-Sspamm
Cerberus
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,094
Damage
19,146
35,488
Taken
37,327
16,452
Mitigated
14,331
11,791
Healing
9,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,209
1,195
0
1,325
5,854
2,108
0
0
5,854
0
29,994
L
Neith
3,487
1,323
0
2,025
6,925
2,018
0
1,617
5,238
0
28,185
L
5,689
222
0
1,766
4,931
2,520
285
1,585
3,170
47,124
0
L
Arachne
Gotianvx
Arachne
5,199
3,705
0
1,825
8,560
3,479
0
1,731
6,785
0
34,207
W
Janus
Jonatox
Janus
3,939
431
0
1,242
5,538
1,657
238
2,573
2,965
47,020
0
W
Cernunnos
MajorStyx
Cernunnos
7,191
3,706
0
3,201
8,471
2,831
545
1,689
6,782
0
43,470
W
4,094
868
0
3,870
6,686
2,327
0
1,401
5,285
0
33,657
W
Cabrakan
Scotty_Tippin
Cabrakan
5,178
1,247
0
2,015
7,760
5,606
180
2,588
5,172
10,940
0
W
Gilgamesh
Tonexzinho
Gilgamesh
4,692
1,467
0
1,463
7,033
4,031
218
0
7,033
0
53,240
L
Cerberus
Toxic-Sspamm
Cerberus
2,562
355
0
3,012
11,057
4,206
0
3,858
7,163
18,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,318
Gold Earned
32,136
400
Minions Killed
347
0
Camps Cleared
0
1,152,930
Distance Traveled
1,080,063
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,117
510
73
6
0
186,360
2
L
Neith
5,894
491
47
4
0
196,972
3
L
Tiamat
7,474
623
112
9
0
236,684
5
L
Arachne
7,096
591
65
5
0
243,175
1
W
Janus
7,216
601
113
9
0
253,395
2
W
Cernunnos
7,239
603
73
6
0
191,850
4
W
Da Ji
6,987
582
71
6
0
272,860
2
W
Cabrakan
6,631
553
14
1
0
222,088
1
W
Gilgamesh
8,245
687
129
11
0
212,737
0
L
Cerberus
5,555
463
50
4
0
216,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role