Player Matchup

Chiron
Chiron
Halwho
Chiron
Level 27
God Stats
8W - 5L
1,650 SR
Queue Stats
30W - 25L
1,576 Elo+
Solo
Nox
Nox
SuperLucky10
Nox
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,455 Elo+
Party 1
Guan Yu
Guan Yu
TheKip11
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,756 Elo+
Party 1
Ymir
Ymir
quelgod
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,675 Elo+
Solo
Mercury
Mercury
thebeast209
Mercury
Level 27
God Stats
9W - 10L
1,782 SR
Queue Stats
63W - 58L
1,592 Elo+
Solo
Team Averages
Level 20
1,586 SR
1,611 Elo+

VS

Team Averages
Level 35
1,483 SR
1,558 Elo+
Athena
Athena
AirQweezy
Athena
Level 109
God Stats
5W - 5L
1,473 SR
Queue Stats
679W - 588L
1,605 Elo+
Party 2
Merlin
Merlin
DrJakeadelic
Merlin
Level 29
God Stats
10W - 11L
1,567 SR
Queue Stats
35W - 35L
1,539 Elo+
Solo
Apollo
Apollo
Kekesan
Apollo
Level 11
God Stats
7W - 1L
1,744 SR
Queue Stats
486W - 387L
1,721 Elo+
Party 2
Hercules
Hercules
Natedog539
Hercules
Level 9
God Stats
5W - 11L
1,344 SR
Queue Stats
13W - 17L
1,438 Elo+
Solo
Fenrir
Fenrir
tigretoncito
Fenrir
Level 16
God Stats
2W - 0L
1,287 SR
Queue Stats
32W - 40L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Halwho
Chiron
17
6 / 5 / 5
10,599
505
15,764
17,955
5,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 12 / 3
10,207
486
6,040
12,173
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
TheKip11
Guan Yu
16
3 / 5 / 7
10,182
485
5,978
15,016
15,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
quelgod
Ymir
12
2 / 12 / 3
8,215
391
7,726
17,931
12,821
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
thebeast209
Mercury
19
7 / 5 / 6
11,987
571
12,367
17,539
6,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AirQweezy
Athena
16
5 / 4 / 14
11,055
526
7,575
21,496
21,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
20
19 / 2 / 2
12,953
617
21,633
10,846
4,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
Kekesan
Apollo
19
6 / 5 / 5
12,365
589
12,872
16,889
7,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Natedog539
Hercules
17
6 / 4 / 6
11,511
548
9,655
14,498
14,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
16
1 / 5 / 16
10,544
502
8,286
15,961
6,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
80
20
Kills
37
39
Deaths
20
24
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Athena
AirQweezy
Athena
5
4
14
3
W
Merlin
19
2
2
10
L
Chiron
Halwho
Chiron
6
5
5
1.7
W
Apollo
Kekesan
Apollo
6
5
5
1.7
W
Hercules
Natedog539
Hercules
6
4
6
2.25
L
2
12
3
0.29
L
Guan Yu
TheKip11
Guan Yu
3
5
7
1.3
L
Ymir
quelgod
Ymir
2
12
3
0.29
L
Mercury
thebeast209
Mercury
7
5
6
2
W
Fenrir
1
5
16
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,875
Damage
60,021
80,614
Taken
79,690
44,394
Mitigated
55,674
13,474
Healing
18,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AirQweezy
Athena
7,575
2,617
0
2,687
21,496
21,687
0
3,974
17,402
21,440
0
W
Merlin
21,633
1,216
178
3,055
10,846
4,965
902
2,168
8,648
92,962
0
L
Chiron
Halwho
Chiron
15,764
7,890
220
7,278
17,955
5,641
464
6,828
10,901
0
55,734
W
Apollo
Kekesan
Apollo
12,872
8,913
0
6,263
16,889
7,233
4,274
2,704
14,185
0
87,547
W
Hercules
Natedog539
Hercules
9,655
3,556
0
3,545
14,498
14,933
577
2,734
11,464
0
52,757
L
6,040
190
0
0
12,173
3,841
1,680
6,785
5,018
37,986
0
L
Guan Yu
TheKip11
Guan Yu
5,978
1,481
1,666
3,159
15,016
15,637
471
3,236
11,275
0
40,606
L
Ymir
quelgod
Ymir
7,726
1,875
0
491
17,931
12,821
371
6,388
11,323
23,419
0
L
Mercury
thebeast209
Mercury
12,367
5,393
0
660
17,539
6,454
0
4,906
12,286
0
92,591
W
Fenrir
8,286
1,464
0
3,170
15,961
6,856
0
2,186
13,685
0
66,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,190
Gold Earned
58,428
436
Minions Killed
582
0
Camps Cleared
0
1,894,909
Distance Traveled
1,987,823
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,055
526
22
1
0
429,628
11
W
Merlin
12,953
617
160
8
0
409,882
1
L
Chiron
10,599
505
81
4
0
342,248
3
W
Apollo
12,365
589
163
8
0
379,893
3
W
Hercules
11,511
548
131
6
0
360,771
0
L
Nox
10,207
486
74
4
0
335,806
2
L
Guan Yu
10,182
485
78
4
0
403,807
0
L
Ymir
8,215
391
40
2
0
364,171
3
L
Mercury
11,987
571
163
8
0
448,877
1
W
Fenrir
10,544
502
106
5
0
407,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role