Player Matchup

Aphrodite
Aphrodite
Cinnamom
Aphrodite
Level 44
God Stats
2W - 5L
1,380 SR
Queue Stats
2W - 7L
1,019 Elo+
Party 2
Cthulhu
Cthulhu
Lagmore
Cthulhu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hel
Hel
Lidondonchik
Hel
Level 17
God Stats
0W - 2L
1,224 SR
Queue Stats
14W - 25L
1,264 Elo+
Party 3
Hou Yi
Hou Yi
Teoru
Hou Yi
Level 12
God Stats
0W - 2L
1,260 SR
Queue Stats
34W - 46L
1,329 Elo+
Party 2
Medusa
Medusa
lolkuroneko
Medusa
Level 17
God Stats
4W - 7L
1,386 SR
Queue Stats
10W - 21L
1,235 Elo+
Party 3
Team Averages
Level 19
1,350 SR
1,269 Elo+

VS

Team Averages
Level 22
1,487 SR
1,315 Elo+
Tiamat
Tiamat
CattBlue
Tiamat
Level 41
God Stats
1W - 0L
1,362 SR
Queue Stats
1W - 4L
1,091 Elo+
Party 1
Artemis
Artemis
IsBiGamer
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,011 Elo+
Party 1
Bellona
Bellona
N0PsYcH00
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 53L
1,674 Elo+
Party 4
Aphrodite
Aphrodite
NyuLucy
Aphrodite
Level 28
God Stats
23W - 16L
1,799 SR
Queue Stats
76W - 78L
1,427 Elo+
Party 4
Thor
Thor
bprzybyla8967
Thor
Level 28
God Stats
4W - 5L
1,273 SR
Queue Stats
461W - 523L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cinnamom
Aphrodite
20
7 / 4 / 6
14,930
452
14,408
28,710
25,951
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Lagmore
Cthulhu
20
10 / 6 / 5
15,167
460
31,640
44,066
45,120
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 7 / 10
13,197
400
15,167
20,742
13,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
Teoru
Hou Yi
20
5 / 9 / 9
13,261
402
20,977
31,073
13,501
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
20
8 / 10 / 4
15,673
475
18,749
26,971
11,841
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CattBlue
Tiamat
20
16 / 3 / 9
18,970
575
42,725
24,652
20,843
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
IsBiGamer
Artemis
20
9 / 7 / 15
16,131
489
29,336
19,033
9,567
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
N0PsYcH00
Bellona
20
3 / 8 / 9
14,105
427
19,844
30,614
31,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
NyuLucy
Aphrodite
20
2 / 8 / 15
15,365
466
17,085
31,204
24,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
6 / 8 / 12
15,614
473
15,824
24,985
10,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
96
34
Kills
36
36
Deaths
34
34
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Tiamat
CattBlue
Tiamat
16
3
9
6.83
L
Aphrodite
Cinnamom
Aphrodite
7
4
6
2.5
W
Artemis
IsBiGamer
Artemis
9
7
15
2.36
L
Cthulhu
Lagmore
Cthulhu
10
6
5
2.08
L
4
7
10
1.29
W
Bellona
N0PsYcH00
Bellona
3
8
9
0.94
W
Aphrodite
NyuLucy
Aphrodite
2
8
15
1.19
L
Hou Yi
Teoru
Hou Yi
5
9
9
1.06
W
6
8
12
1.5
L
Medusa
8
10
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,941
Damage
124,814
151,562
Taken
130,488
109,454
Mitigated
96,255
52,393
Healing
53,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
CattBlue
Tiamat
42,725
3,210
293
13,003
24,652
20,843
4,111
13,475
10,730
130,596
0
L
Aphrodite
Cinnamom
Aphrodite
14,408
2,257
8,917
13,631
28,710
25,951
1,136
15,537
13,173
64,409
0
W
Artemis
IsBiGamer
Artemis
29,336
12,976
0
618
19,033
9,567
3,191
7,624
11,259
0
94,112
L
Cthulhu
Lagmore
Cthulhu
31,640
1,406
1,880
13,468
44,066
45,120
269
16,997
27,069
93,660
0
L
15,167
1,928
3,838
4,871
20,742
13,041
1,266
10,274
10,468
65,590
0
W
Bellona
N0PsYcH00
Bellona
19,844
7,690
0
840
30,614
31,293
3,650
11,021
19,197
0
57,705
W
Aphrodite
NyuLucy
Aphrodite
17,085
3,684
12,704
18,074
31,204
24,491
3,606
16,005
14,647
88,452
0
L
Hou Yi
Teoru
Hou Yi
20,977
8,570
0
3,116
31,073
13,501
960
10,618
20,455
0
83,994
W
15,824
2,107
629
7,161
24,985
10,061
0
11,222
13,242
0
86,019
L
Medusa
18,749
8,127
0
2,672
26,971
11,841
4,969
7,318
19,653
0
87,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,228
Gold Earned
80,185
594
Minions Killed
645
0
Camps Cleared
0
2,790,642
Distance Traveled
2,968,587
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
18,970
575
189
6
0
615,591
4
L
Aphrodite
14,930
452
104
3
0
659,539
1
W
Artemis
16,131
489
128
4
0
568,723
5
L
Cthulhu
15,167
460
102
3
0
587,492
6
L
Hel
13,197
400
123
4
0
501,263
1
W
Bellona
14,105
427
86
3
0
614,076
2
W
Aphrodite
15,365
466
142
4
0
598,434
1
L
Hou Yi
13,261
402
127
4
0
542,615
3
W
Thor
15,614
473
100
3
0
571,763
0
L
Medusa
15,673
475
138
4
0
499,733
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role