Player Matchup

Mercury
Mercury
Bronze III
 
Mercury
Bronze III
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
BigFatKenz
Gilgamesh
Gold III
Level 94
God Stats
0W - 1L
1,501 SR
Queue Stats
260W - 259L
1,445 MMR
Solo
Scylla
Scylla
Gold III
Daniielo_7
Scylla
Gold III
Level 131
God Stats
10W - 10L
1,601 SR
Queue Stats
64W - 67L
1,494 MMR
Party 1
Ymir
Ymir
Bronze III
judokazgz
Ymir
Bronze III
Level 125
God Stats
3W - 4L
1,661 SR
Queue Stats
3W - 5L
1,462 MMR
Solo
Neith
Neith
Silver III
monchete-jsales
Neith
Silver III
Level 102
God Stats
130W - 120L
1,572 SR
Queue Stats
147W - 143L
1,377 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 100
1,567 SR
1,456 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,529 SR
1,468 MMR
Cabrakan
Cabrakan
Gold III
 
Cabrakan
Gold III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold V
Aimboot_10
Anhur
Gold V
Level 117
God Stats
1W - 4L
1,500 SR
Queue Stats
180W - 173L
1,386 MMR
Party 2
Kukulkan
Kukulkan
Silver II
Th3-Ir0n-W0lf--
Kukulkan
Silver II
Level 123
God Stats
7W - 1L
1,751 SR
Queue Stats
30W - 28L
1,428 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
TheGoldenBoyLBX
Cu Chulainn
Gold III
Level 108
God Stats
2W - 1L
1,333 SR
Queue Stats
26W - 25L
1,589 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold III
Vergalodon
Tsukuyomi
Gold III
Level 112
God Stats
22W - 21L
1,560 SR
Queue Stats
561W - 573L
1,435 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
0 / 5 / 0
9,089
433
4,702
17,152
6,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
BigFatKenz
Gilgamesh
19
1 / 5 / 0
10,245
488
6,018
18,129
17,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
Daniielo_7
Scylla
15
0 / 6 / 1
9,262
441
8,013
12,453
4,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
12
1 / 6 / 1
8,229
392
3,814
21,385
15,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
2 / 4 / 2
9,960
474
9,895
15,160
5,052
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SetAthenaSobekApolloJanus

VS

Bans
King ArthurGuan YuTiamatFenrirNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
2 / 2 / 9
11,038
526
9,793
19,658
23,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
20
6 / 2 / 3
13,219
629
11,206
15,088
5,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
18
0 / 0 / 8
12,169
579
12,342
5,590
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
TheGoldenBoyLBX
Cu Chulainn
20
9 / 0 / 2
13,791
657
12,257
16,339
15,741
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
Vergalodon
Tsukuyomi
20
9 / 0 / 9
13,265
632
15,410
12,695
5,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
4
Kills
26
26
Deaths
4
4
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
5
0
0
W
Cabrakan
 
Cabrakan
2
2
9
3.25
W
Anhur
6
2
3
3.75
L
Gilgamesh
BigFatKenz
Gilgamesh
1
5
0
0.2
L
Scylla
Daniielo_7
Scylla
0
6
1
0.08
W
Kukulkan
0
0
8
4
W
Cu Chulainn
TheGoldenBoyLBX
Cu Chulainn
9
0
2
10
W
Tsukuyomi
Vergalodon
Tsukuyomi
9
0
9
13.5
L
Ymir
1
6
1
0.25
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,442
Damage
61,008
84,279
Taken
69,370
48,885
Mitigated
52,835
12,738
Healing
24,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,702
1,615
0
0
17,152
6,966
0
4,069
13,083
0
76,269
W
Cabrakan
 
Cabrakan
9,793
1,331
0
6,369
19,658
23,876
827
3,456
16,120
29,609
0
W
Anhur
11,206
6,125
0
5,931
15,088
5,471
5,435
3,541
11,493
0
94,262
L
Gilgamesh
BigFatKenz
Gilgamesh
6,018
1,348
0
2,192
18,129
17,213
0
2,825
15,304
0
73,552
L
Scylla
Daniielo_7
Scylla
8,013
213
0
1,900
12,453
4,248
0
4,423
8,030
66,606
0
W
Kukulkan
12,342
648
0
1,473
5,590
1,932
1,125
3,616
1,706
95,277
0
W
Cu Chulainn
TheGoldenBoyLBX
Cu Chulainn
12,257
1,697
0
5,365
16,339
15,741
1,474
1,659
14,642
7,450
79,539
W
Tsukuyomi
Vergalodon
Tsukuyomi
15,410
3,237
0
5,131
12,695
5,815
4,095
1,935
10,193
0
99,587
L
Ymir
3,814
697
0
2,306
21,385
15,406
0
9,789
11,596
25,643
0
L
9,895
5,417
0
6,340
15,160
5,052
1,366
2,361
12,799
0
82,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,785
Gold Earned
63,482
592
Minions Killed
663
0
Camps Cleared
0
1,787,605
Distance Traveled
2,087,399
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,089
433
129
6
0
426,117
3
W
Cabrakan
11,038
526
40
2
0
370,156
4
W
Anhur
13,219
629
146
7
0
377,438
4
L
Gilgamesh
10,245
488
142
7
0
320,903
4
L
Scylla
9,262
441
140
7
0
348,339
8
W
Kukulkan
12,169
579
166
8
0
426,855
9
W
Cu Chulainn
13,791
657
164
8
0
434,546
3
W
Tsukuyomi
13,265
632
147
7
0
478,404
4
L
Ymir
8,229
392
39
2
0
352,521
8
L
Neith
9,960
474
142
7
0
339,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role