Player Matchup

Fenrir
Fenrir
ChunkDueces
Fenrir
Level 25
God Stats
10W - 11L
1,494 SR
Queue Stats
103W - 113L
1,504 Elo+
Solo
Aphrodite
Aphrodite
GPNR
Aphrodite
Level 4
God Stats
2W - 0L
1,738 SR
Queue Stats
3W - 2L
1,646 Elo+
Party 1
Kukulkan
Kukulkan
KILLERTOA5T
Kukulkan
Level 144
God Stats
1W - 3L
1,349 SR
Queue Stats
98W - 93L
1,604 Elo+
Party 1
Danzaburou
Danzaburou
Mojoegurt
Danzaburou
Level 9
God Stats
5W - 3L
1,659 SR
Queue Stats
11W - 15L
1,432 Elo+
Party 1
Guan Yu
Guan Yu
TheyCallMeDabe
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,549 Elo+
Party 1
Team Averages
Level 37
1,548 SR
1,547 Elo+

VS

Team Averages
Level 16
1,635 SR
1,624 Elo+
Hercules
Hercules
BCKast
Hercules
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
211W - 204L
1,606 Elo+
Party 3
Chaac
Chaac
Procrafty
Chaac
Level 18
God Stats
3W - 4L
1,778 SR
Queue Stats
179W - 102L
1,649 Elo+
Solo
Sol
Sol
Shliixx
Sol
Level 22
God Stats
17W - 8L
1,460 SR
Queue Stats
233W - 197L
1,598 Elo+
Party 3
Hera
Hera
Teethw
Hera
Level 9
God Stats
2W - 2L
1,820 SR
Queue Stats
18W - 15L
1,634 Elo+
Party 2
Ao Kuang
Ao Kuang
UrMumsBFV2
Ao Kuang
Level 11
God Stats
1W - 5L
1,617 SR
Queue Stats
19W - 16L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
7 / 5 / 12
11,989
545
16,290
22,467
13,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
GPNR
Aphrodite
18
9 / 2 / 14
12,135
552
10,762
15,835
10,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
KILLERTOA5T
Kukulkan
20
6 / 3 / 10
13,312
605
16,376
13,500
5,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Mojoegurt
Danzaburou
15
1 / 9 / 5
9,640
438
8,166
13,279
4,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
4 / 4 / 6
11,241
511
6,796
16,350
17,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BCKast
Hercules
15
3 / 4 / 6
11,279
513
8,302
15,588
15,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
Procrafty
Chaac
17
4 / 6 / 2
11,042
502
15,823
24,072
17,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sol
17
8 / 4 / 4
11,480
522
12,124
16,067
6,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
Teethw
Hera
15
1 / 7 / 2
9,888
449
8,294
11,869
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
UrMumsBFV2
Ao Kuang
18
7 / 6 / 0
11,737
534
13,240
21,980
9,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
37
27
Kills
23
23
Deaths
27
47
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
BCKast
Hercules
3
4
6
1.5
W
Fenrir
7
5
12
2.6
W
Aphrodite
GPNR
Aphrodite
9
2
14
8
W
Kukulkan
KILLERTOA5T
Kukulkan
6
3
10
3.67
W
Danzaburou
Mojoegurt
Danzaburou
1
9
5
0.39
L
Chaac
Procrafty
Chaac
4
6
2
0.83
L
Sol
8
4
4
2.5
L
Hera
Teethw
Hera
1
7
2
0.29
W
4
4
6
1.75
L
Ao Kuang
UrMumsBFV2
Ao Kuang
7
6
0
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,390
Damage
57,783
81,431
Taken
89,576
51,313
Mitigated
53,080
34,019
Healing
31,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BCKast
Hercules
8,302
1,314
0
2,669
15,588
15,474
0
6,158
9,400
0
34,047
W
Fenrir
16,290
3,259
0
6,442
22,467
13,532
0
9,405
13,062
0
84,449
W
Aphrodite
GPNR
Aphrodite
10,762
1,692
8,485
9,654
15,835
10,016
396
8,107
7,728
51,381
0
W
Kukulkan
KILLERTOA5T
Kukulkan
16,376
2,158
0
2,689
13,500
5,972
0
7,081
6,419
104,191
0
W
Danzaburou
Mojoegurt
Danzaburou
8,166
3,295
99
1,532
13,279
4,469
798
8,179
5,100
0
36,433
L
Chaac
Procrafty
Chaac
15,823
4,988
0
9,274
24,072
17,175
150
6,077
17,605
212
74,431
L
Sol
12,124
4,515
0
7,070
16,067
6,695
1,171
3,046
12,961
90,870
0
L
Hera
Teethw
Hera
8,294
2,053
0
1,412
11,869
4,691
0
5,141
6,728
69,468
0
W
6,796
1,929
484
4,634
16,350
17,324
246
3,508
12,842
0
52,229
L
Ao Kuang
UrMumsBFV2
Ao Kuang
13,240
2,915
0
11,096
21,980
9,045
0
6,884
14,946
82,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,317
Gold Earned
55,426
508
Minions Killed
581
0
Camps Cleared
0
2,259,008
Distance Traveled
1,948,069
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,279
513
45
2
0
423,706
2
W
Fenrir
11,989
545
103
5
0
473,224
3
W
Aphrodite
12,135
552
81
4
0
472,880
3
W
Kukulkan
13,312
605
167
8
0
431,343
2
W
Danzaburou
9,640
438
70
3
0
421,159
3
L
Chaac
11,042
502
110
5
0
373,395
2
L
Sol
11,480
522
167
8
0
370,015
3
L
Hera
9,888
449
124
6
0
355,231
7
W
Guan Yu
11,241
511
87
4
0
460,402
0
L
Ao Kuang
11,737
534
135
6
0
425,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role