Player Matchup

Mercury
Mercury
AdrianFlame
Mercury
Level 32
God Stats
90W - 78L
1,634 SR
Queue Stats
402W - 384L
1,641 Elo+
Solo
Cernunnos
Cernunnos
TheRealKingBBB
Cernunnos
Level 38
God Stats
41W - 35L
1,656 SR
Queue Stats
137W - 146L
1,522 Elo+
Party 2
Anubis
Anubis
chifu8222
Anubis
Level 38
God Stats
50W - 35L
1,663 SR
Queue Stats
159W - 146L
1,549 Elo+
Party 1
Gilgamesh
Gilgamesh
nitrogs
Gilgamesh
Level 149
God Stats
7W - 5L
1,457 SR
Queue Stats
332W - 318L
1,576 Elo+
Party 1
Hercules
Hercules
x6xAstroZombieX
Hercules
Level 59
God Stats
39W - 43L
1,470 SR
Queue Stats
456W - 493L
1,400 Elo+
Party 2
Team Averages
Level 63
1,576 SR
1,538 Elo+

VS

Team Averages
Level 56
1,452 SR
1,511 Elo+
Tyr
Tyr
LimpLip
Tyr
Level 36
God Stats
2W - 2L
1,196 SR
Queue Stats
191W - 140L
1,544 Elo+
Solo
Zhong Kui
Zhong Kui
MerkeyWaters24
Zhong Kui
Level 48
God Stats
0W - 1L
1,592 SR
Queue Stats
259W - 299L
1,385 Elo+
Solo
Cthulhu
Cthulhu
Needs2Feeds
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 44L
1,645 Elo+
Party 3
Danzaburou
Danzaburou
Snizzaggle
Danzaburou
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Nemesis
Nemesis
thekillingfew
Nemesis
Level 107
God Stats
2W - 5L
1,474 SR
Queue Stats
42W - 51L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AdrianFlame
Mercury
19
8 / 3 / 4
11,538
607
13,372
15,213
6,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
TheRealKingBBB
Cernunnos
15
3 / 1 / 8
9,338
491
12,771
15,664
5,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
chifu8222
Anubis
16
6 / 2 / 10
10,387
547
12,577
11,563
5,938
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
nitrogs
Gilgamesh
18
10 / 1 / 5
12,059
635
15,075
18,554
12,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hercules
13
4 / 1 / 10
9,568
504
6,840
19,359
11,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
14
0 / 7 / 1
8,318
438
6,901
15,132
7,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
MerkeyWaters24
Zhong Kui
12
1 / 7 / 1
7,770
409
8,705
16,542
8,851
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Needs2Feeds
Cthulhu
11
1 / 5 / 2
7,350
387
14,242
18,011
15,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Snizzaggle
Danzaburou
12
0 / 8 / 1
7,508
395
6,417
11,386
3,612
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
16
5 / 4 / 0
9,147
481
12,944
17,684
9,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
12
31
Kills
7
8
Deaths
31
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
AdrianFlame
Mercury
8
3
4
3.33
L
Tyr
0
7
1
0.07
L
Zhong Kui
MerkeyWaters24
Zhong Kui
1
7
1
0.21
L
Cthulhu
Needs2Feeds
Cthulhu
1
5
2
0.4
L
Danzaburou
Snizzaggle
Danzaburou
0
8
1
0.06
W
Cernunnos
TheRealKingBBB
Cernunnos
3
1
8
7
W
Anubis
chifu8222
Anubis
6
2
10
5.5
W
Gilgamesh
nitrogs
Gilgamesh
10
1
5
12.5
L
Nemesis
5
4
0
1.25
W
Hercules
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,635
Damage
49,209
80,353
Taken
78,755
42,987
Mitigated
44,792
34,802
Healing
13,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AdrianFlame
Mercury
13,372
7,980
472
2,750
15,213
6,592
249
2,720
12,373
0
83,952
L
Tyr
6,901
993
0
1,315
15,132
7,495
807
670
14,462
0
48,362
L
Zhong Kui
MerkeyWaters24
Zhong Kui
8,705
159
0
5,592
16,542
8,851
0
5,342
11,200
40,187
0
L
Cthulhu
Needs2Feeds
Cthulhu
14,242
552
227
3,307
18,011
15,035
0
2,983
15,028
45,243
0
L
Danzaburou
Snizzaggle
Danzaburou
6,417
4,026
0
1,670
11,386
3,612
1,035
1,309
10,077
0
33,973
W
Cernunnos
TheRealKingBBB
Cernunnos
12,771
7,197
0
9,159
15,664
5,947
3,335
6,748
8,466
0
64,609
W
Anubis
chifu8222
Anubis
12,577
545
0
6,396
11,563
5,938
1,027
3,580
7,833
66,705
0
W
Gilgamesh
nitrogs
Gilgamesh
15,075
5,891
0
7,713
18,554
12,637
256
1,300
17,224
0
80,752
L
Nemesis
12,944
6,183
0
1,757
17,684
9,799
0
2,273
15,411
0
64,036
W
Hercules
6,840
1,200
0
8,312
19,359
11,873
627
7,249
11,510
0
21,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,890
Gold Earned
40,093
550
Minions Killed
407
0
Camps Cleared
0
1,803,603
Distance Traveled
1,660,566
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,538
607
139
7
0
415,898
3
L
Tyr
8,318
438
101
5
0
341,807
0
L
Zhong Kui
7,770
409
77
4
0
306,924
2
L
Cthulhu
7,350
387
59
3
0
349,357
2
L
Danzaburou
7,508
395
60
3
0
299,741
0
W
Cernunnos
9,338
491
118
6
0
306,620
0
W
Anubis
10,387
547
133
7
0
313,667
0
W
Gilgamesh
12,059
635
135
7
0
371,481
1
L
Nemesis
9,147
481
110
6
0
362,737
3
W
Hercules
9,568
504
25
1
0
395,937
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role