Player Matchup

Hachiman
Hachiman
LePhasmeObèse
Hachiman
Level 29
God Stats
1W - 2L
1,482 SR
Queue Stats
3W - 8L
1,261 Elo+
Party 4
Ganesha
Ganesha
Radekishere69
Ganesha
Level 45
God Stats
0W - 2L
1,264 SR
Queue Stats
84W - 76L
1,468 Elo+
Party 3
Erlang Shen
Erlang Shen
Raicker18
Erlang Shen
Level 32
God Stats
0W - 2L
1,252 SR
Queue Stats
8W - 12L
1,344 Elo+
Party 4
Nemesis
Nemesis
ukabong
Nemesis
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
72W - 58L
1,492 Elo+
Party 3
Ra
Ra
xDayZzer
Ra
Level 81
God Stats
13W - 8L
1,461 SR
Queue Stats
67W - 60L
1,322 Elo+
Party 4
Team Averages
Level 43
1,392 SR
1,377 Elo+

VS

Team Averages
Level 81
1,521 SR
1,538 Elo+
Hachiman
Hachiman
Flakeslayer
Hachiman
Level 152
God Stats
3W - 5L
1,173 SR
Queue Stats
353W - 298L
1,671 Elo+
Party 1
Ymir
Ymir
Garazeb
Ymir
Level 29
God Stats
13W - 9L
1,415 SR
Queue Stats
470W - 518L
1,422 Elo+
Party 1
Thor
Thor
Invarras
Thor
Level 105
God Stats
3W - 0L
1,679 SR
Queue Stats
84W - 76L
1,500 Elo+
Party 2
Discordia
Discordia
Irritantje98
Discordia
Level 29
God Stats
10W - 4L
1,812 SR
Queue Stats
26W - 20L
1,568 Elo+
Party 2
Gilgamesh
Gilgamesh
Kriete
Gilgamesh
Level 91
God Stats
18W - 13L
1,526 SR
Queue Stats
705W - 670L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
1 / 6 / 0
8,211
456
2,613
12,122
4,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
13
0 / 5 / 4
8,281
460
2,242
11,774
9,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
Raicker18
Erlang Shen
13
5 / 7 / 3
8,877
493
7,393
14,771
7,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
ukabong
Nemesis
12
0 / 8 / 5
7,594
422
10,501
15,876
8,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
4 / 3 / 3
10,611
590
7,895
13,053
5,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Flakeslayer
Hachiman
19
15 / 1 / 4
12,686
705
22,550
13,566
5,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
Garazeb
Ymir
13
0 / 2 / 11
9,103
506
2,519
9,081
6,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thor
16
5 / 3 / 11
10,153
564
10,638
11,622
4,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Irritantje98
Discordia
15
1 / 3 / 2
9,719
540
9,498
5,947
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Kriete
Gilgamesh
19
8 / 1 / 3
11,511
640
10,451
15,646
11,626
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
10
Kills
29
29
Deaths
10
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Flakeslayer
Hachiman
15
1
4
17
W
Ymir
Garazeb
Ymir
0
2
11
2.75
W
Thor
5
3
11
3.5
W
Discordia
Irritantje98
Discordia
1
3
2
0.67
W
Gilgamesh
Kriete
Gilgamesh
8
1
3
9.5
L
Hachiman
1
6
0
0.17
L
Ganesha
0
5
4
0.4
L
Erlang Shen
Raicker18
Erlang Shen
5
7
3
0.93
L
Nemesis
ukabong
Nemesis
0
8
5
0.31
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,644
Damage
55,656
67,596
Taken
55,862
36,125
Mitigated
29,792
14,350
Healing
21,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Flakeslayer
Hachiman
22,550
15,118
0
8,130
13,566
5,640
6,104
2,869
10,667
0
96,092
W
Ymir
Garazeb
Ymir
2,519
832
0
1,283
9,081
6,006
0
2,912
6,169
15,826
0
W
Thor
10,638
2,829
0
4,516
11,622
4,243
740
1,329
10,173
0
55,586
W
Discordia
Irritantje98
Discordia
9,498
249
0
750
5,947
2,277
240
2,151
3,766
66,999
0
W
Gilgamesh
Kriete
Gilgamesh
10,451
3,200
0
6,987
15,646
11,626
360
876
14,148
0
80,402
L
Hachiman
2,613
1,547
0
1,027
12,122
4,308
0
995
11,085
0
37,120
L
Ganesha
2,242
762
0
410
11,774
9,716
0
975
10,769
15,672
0
L
Erlang Shen
Raicker18
Erlang Shen
7,393
3,797
0
2,326
14,771
7,549
0
3,375
11,260
0
42,699
L
Nemesis
ukabong
Nemesis
10,501
3,623
0
3,480
15,876
8,679
282
1,596
14,166
0
33,888
L
7,895
892
1,342
5,765
13,053
5,873
0
4,276
8,299
88,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,574
Gold Earned
53,172
406
Minions Killed
564
0
Camps Cleared
0
1,634,918
Distance Traveled
1,724,003
8
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,686
705
156
9
0
326,950
8
W
Ymir
9,103
506
29
2
0
331,528
3
W
Thor
10,153
564
90
5
0
360,802
6
W
Discordia
9,719
540
132
7
0
320,479
0
W
Gilgamesh
11,511
640
157
9
0
384,244
8
L
Hachiman
8,211
456
93
5
0
270,639
0
L
Ganesha
8,281
460
5
0
0
336,416
2
L
Erlang Shen
8,877
493
79
4
0
356,076
1
L
Nemesis
7,594
422
53
3
0
286,905
1
L
Ra
10,611
590
176
10
0
384,882
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role