Player Matchup

Athena
Athena
Groove64
Athena
Level 126
God Stats
11W - 1L
1,424 SR
Queue Stats
35W - 22L
1,735 Elo+
Party 2
Sol
Sol
Jodelicious
Sol
Level 84
God Stats
42W - 32L
1,418 SR
Queue Stats
321W - 402L
1,454 Elo+
Party 1
Mercury
Mercury
KingCruisius
Mercury
Level 72
God Stats
27W - 28L
1,516 SR
Queue Stats
246W - 307L
1,454 Elo+
Party 1
Artemis
Artemis
Mougou
Artemis
Level 138
God Stats
3W - 1L
1,286 SR
Queue Stats
167W - 150L
1,565 Elo+
Party 2
Chaac
Chaac
xexugamer
Chaac
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 22L
1,474 Elo+
Solo
Team Averages
Level 102
1,429 SR
1,536 Elo+

VS

Team Averages
Level 96
1,414 SR
1,417 Elo+
Olorun
Olorun
Arlyssia
Olorun
Level 146
God Stats
0W - 3L
1,296 SR
Queue Stats
501W - 532L
1,394 Elo+
Solo
Izanami
Izanami
FiflakSmiter
Izanami
Level 61
God Stats
32W - 37L
1,434 SR
Queue Stats
185W - 224L
1,360 Elo+
Solo
Sun Wukong
Sun Wukong
james3434343
Sun Wukong
Level 100
God Stats
4W - 8L
1,121 SR
Queue Stats
178W - 161L
1,497 Elo+
Solo
Sylvanus
Sylvanus
kAnIjOhacker
Sylvanus
Level 65
God Stats
89W - 102L
1,494 SR
Queue Stats
222W - 305L
1,457 Elo+
Solo
Bakasura
Bakasura
wladMonax
Bakasura
Level 106
God Stats
10W - 3L
1,726 SR
Queue Stats
38W - 35L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Groove64
Athena
20
9 / 4 / 14
14,697
588
22,446
23,391
21,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
5 / 4 / 10
13,417
537
13,904
15,817
5,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
KingCruisius
Mercury
18
4 / 11 / 6
12,156
486
13,435
23,981
11,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
Mougou
Artemis
20
12 / 1 / 7
16,655
666
28,361
21,115
9,543
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
xexugamer
Chaac
18
0 / 2 / 7
11,687
467
16,062
26,809
29,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Arlyssia
Olorun
17
0 / 9 / 5
10,986
439
7,898
21,614
7,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
FiflakSmiter
Izanami
18
5 / 6 / 5
12,756
510
9,908
20,125
9,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
james3434343
Sun Wukong
19
3 / 2 / 1
12,486
499
18,611
27,032
24,534
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
kAnIjOhacker
Sylvanus
18
4 / 3 / 1
10,911
436
10,975
22,774
24,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bakasura
wladMonax
Bakasura
19
10 / 10 / 3
13,029
521
17,598
26,442
14,661
Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
37
30
Kills
22
22
Deaths
30
44
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Olorun
Arlyssia
Olorun
0
9
5
0.28
L
Izanami
FiflakSmiter
Izanami
5
6
5
1.25
W
Athena
Groove64
Athena
9
4
14
4
W
5
4
10
2.5
W
Mercury
KingCruisius
Mercury
4
11
6
0.64
W
Artemis
Mougou
Artemis
12
1
7
15.5
L
Sun Wukong
james3434343
Sun Wukong
3
2
1
1.75
L
Sylvanus
kAnIjOhacker
Sylvanus
4
3
1
1.5
L
Bakasura
wladMonax
Bakasura
10
10
3
1.15
W
Chaac
xexugamer
Chaac
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,208
Damage
64,990
111,113
Taken
117,987
77,005
Mitigated
80,968
46,575
Healing
26,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Arlyssia
Olorun
7,898
4,686
280
5,574
21,614
7,991
821
7,679
13,821
68,901
0
L
Izanami
FiflakSmiter
Izanami
9,908
5,160
0
2,833
20,125
9,073
926
6,659
13,110
0
90,138
W
Athena
Groove64
Athena
22,446
5,392
0
3,181
23,391
21,747
153
7,160
15,646
60,626
0
W
13,904
3,250
1,025
6,759
15,817
5,520
2,911
1,984
12,960
88,466
0
W
Mercury
KingCruisius
Mercury
13,435
7,017
966
7,524
23,981
11,054
0
3,134
20,278
0
82,956
W
Artemis
Mougou
Artemis
28,361
19,036
0
12,830
21,115
9,543
8,624
4,267
15,541
0
153,873
L
Sun Wukong
james3434343
Sun Wukong
18,611
4,730
0
5,833
27,032
24,534
16
5,477
20,487
0
87,426
L
Sylvanus
kAnIjOhacker
Sylvanus
10,975
1,812
2,182
5,564
22,774
24,709
0
9,232
13,334
40,853
0
L
Bakasura
wladMonax
Bakasura
17,598
10,985
0
3,859
26,442
14,661
1,567
6,527
19,505
0
73,725
W
Chaac
xexugamer
Chaac
16,062
4,759
0
14,290
26,809
29,141
606
3,920
22,448
0
70,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,612
Gold Earned
60,168
659
Minions Killed
631
0
Camps Cleared
0
2,378,166
Distance Traveled
2,059,732
31
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,986
439
130
5
0
367,880
1
L
Izanami
12,756
510
155
6
0
381,667
2
W
Athena
14,697
588
64
3
0
581,641
5
W
Sol
13,417
537
157
6
0
445,617
15
W
Mercury
12,156
486
118
5
0
441,913
6
W
Artemis
16,655
666
191
8
0
464,545
5
L
Sun Wukong
12,486
499
164
7
0
473,780
3
L
Sylvanus
10,911
436
54
2
0
420,213
0
L
Bakasura
13,029
521
128
5
0
416,192
0
W
Chaac
11,687
467
129
5
0
444,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role